diff --git a/scenes/Babushka_scene_forest_fight_1_2d.tscn b/scenes/Babushka_scene_forest_fight_1_2d.tscn index 8f0418f..0b75001 100644 --- a/scenes/Babushka_scene_forest_fight_1_2d.tscn +++ b/scenes/Babushka_scene_forest_fight_1_2d.tscn @@ -140,10 +140,10 @@ position = Vector2(3180, 1961) scale = Vector2(1, 0.993819) offset = Vector2(0, -500) zoom = Vector2(0.25, 0.25) -limit_left = -6000 +limit_left = 495 limit_top = -800 limit_right = 16000 -limit_bottom = 4700 +limit_bottom = 4490 editor_draw_limits = true script = ExtResource("3_jrqoq") _followNode = NodePath("../YSorted/Vesna/CharacterBody2D") @@ -1674,7 +1674,7 @@ region_rect = Rect2(7, 4, 267, 239) [node name="grass4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 -position = Vector2(23586, 2381) +position = Vector2(23612, 2281) rotation = 1.57079 scale = Vector2(5.77602, 3.87779) texture = ExtResource("44_dh8gs") @@ -1764,8 +1764,8 @@ region_rect = Rect2(29, 204, 219, 159) [node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 -position = Vector2(23906, 3091) -scale = Vector2(2.28071, 4.49236) +position = Vector2(23634, 2698) +scale = Vector2(5.35495, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) @@ -1898,7 +1898,7 @@ region_rect = Rect2(0, 0, 1405.76, 1244) [node name="TreeA4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 120 material = SubResource("ShaderMaterial_bcdgk") -position = Vector2(23901, 5582) +position = Vector2(23840, 5685) scale = Vector2(3.26718, 4.50965) texture = ExtResource("39_hfhye") region_enabled = true