From 09f55d3aa79a159b1ee4d6e309e1db0690f8353b Mon Sep 17 00:00:00 2001 From: JoansLink00 Date: Wed, 10 Dec 2025 15:29:56 +0100 Subject: [PATCH] BlobFighter TargetSelection ColliderShape2D Transform angepasst --- prefabs/fight/fighterVisuals/blob_fighter_visual.tscn | 9 ++++++++- project.godot | 2 -- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/prefabs/fight/fighterVisuals/blob_fighter_visual.tscn b/prefabs/fight/fighterVisuals/blob_fighter_visual.tscn index b9e6e4d..927909b 100644 --- a/prefabs/fight/fighterVisuals/blob_fighter_visual.tscn +++ b/prefabs/fight/fighterVisuals/blob_fighter_visual.tscn @@ -14,5 +14,12 @@ position = Vector2(23, -96) scale = Vector2(0.547474, 0.547474) texture = SubResource("AtlasTexture_ane0o") +[node name="CollisionShape2D" parent="TargetSelection/Click" index="0"] +position = Vector2(25.215, -195) +scale = Vector2(0.72370636, 1) + +[node name="HoverIndicator" parent="TargetSelection" index="1"] +visible = true + [node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"] -position = Vector2(1, -126) +position = Vector2(0.84, -126) diff --git a/project.godot b/project.godot index 66ef019..3d7ed18 100644 --- a/project.godot +++ b/project.godot @@ -186,8 +186,6 @@ directories/tres_directory={ [display] -window/size/viewport_width=1980 -window/size/viewport_height=1020 window/stretch/mode="viewport" window/stretch/aspect="keep_height"