From 0bf3cc19c7271f88fdfcdd311dd3b209b462dc62 Mon Sep 17 00:00:00 2001 From: jonathan Date: Wed, 4 Feb 2026 19:57:46 +0100 Subject: [PATCH] Changed naming stile for constants to CAPSLOCK --- Babushka.sln.DotSettings | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Babushka.sln.DotSettings b/Babushka.sln.DotSettings index a4c6213..23d4754 100644 --- a/Babushka.sln.DotSettings +++ b/Babushka.sln.DotSettings @@ -1,5 +1,7 @@  + <Policy><Descriptor Staticness="Any" AccessRightKinds="Private" Description="Constant fields (private)"><ElementKinds><Kind Name="CONSTANT_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" WarnAboutPrefixesAndSuffixes="False" Prefix="" Suffix="" Style="AA_BB" /></Policy> <Policy><Descriptor Staticness="Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public, PrivateProtected" Description="Instance fields (not private)"><ElementKinds><Kind Name="FIELD" /><Kind Name="READONLY_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" WarnAboutPrefixesAndSuffixes="False" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Any" AccessRightKinds="Protected, ProtectedInternal, Internal, Public, PrivateProtected" Description="Constant fields (not private)"><ElementKinds><Kind Name="CONSTANT_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" WarnAboutPrefixesAndSuffixes="False" Prefix="" Suffix="" Style="AA_BB" /></Policy> Godot Signal [Signal] public delegate void $SignalName$EventHandler($END$);