diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn index c70b43c..3b69fba 100644 --- a/scenes/Babushka_scene_farm_outside_2d.tscn +++ b/scenes/Babushka_scene_farm_outside_2d.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=118 format=3 uid="uid://gigb28qk8t12"] +[gd_scene load_steps=119 format=3 uid="uid://gigb28qk8t12"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="1_7wfwe"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"] @@ -82,13 +82,22 @@ [ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="80_w1kgo"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"] +resource_local_to_scene = true shader = ExtResource("13_7p0hq") -shader_parameter/hue_shift = 0.0 +shader_parameter/hue_shift = -0.25399996456499996 shader_parameter/saturation_mult = 0.603 shader_parameter/value_mult = 1.0 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 +[sub_resource type="ShaderMaterial" id="ShaderMaterial_w1kgo"] +shader = ExtResource("13_7p0hq") +shader_parameter/hue_shift = -0.17599996086000003 +shader_parameter/saturation_mult = 0.73600003496 +shader_parameter/value_mult = 0.8490000403275 +shader_parameter/brightness_add = 0.038000049304999894 +shader_parameter/contrast_mult = 1.0 + [sub_resource type="ShaderMaterial" id="ShaderMaterial_8ey8m"] shader = ExtResource("13_7p0hq") shader_parameter/hue_shift = -0.076 @@ -288,6 +297,7 @@ _followNode = NodePath("../YSorted/Vesna/CharacterBody2D") [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="background color layer" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -350 position = Vector2(0, -552) motion_scale = Vector2(0.1, 0.1) motion_mirroring = Vector2(2048, 0) @@ -319,6 +329,7 @@ centered = false offset = Vector2(0, -100) [node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -300 position = Vector2(-7, -138) motion_scale = Vector2(0.2, 0.2) motion_mirroring = Vector2(7000, 0) @@ -356,6 +367,8 @@ centered = false offset = Vector2(0, -100) [node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"] +visible = false +z_index = -250 position = Vector2(18, -713) motion_scale = Vector2(0.25, 0.25) motion_mirroring = Vector2(5424, 0) @@ -473,6 +486,7 @@ scale = Vector2(3, 3.062) texture = ExtResource("11_vbdb2") [node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -200 position = Vector2(0, -82) motion_scale = Vector2(0.5, 0.5) motion_mirroring = Vector2(10480, 0) @@ -604,8 +618,302 @@ position = Vector2(7923, 727) scale = Vector2(2.75, 2.75) texture = ExtResource("13_0qu0h") -[node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"] +[node name="background layer 5" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -190 +position = Vector2(14935, -85) +scale = Vector2(-1, 1) +motion_scale = Vector2(0.5, 0.5) +motion_mirroring = Vector2(10480, 0) + +[node name="Kenney Assets" type="Node2D" parent="ParallaxBackground/background layer 5"] visible = false + +[node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.525643, 0.556909, 0.560815, 1) +position = Vector2(0, 1420) +scale = Vector2(4, 4) +texture = ExtResource("7_sbyqw") +centered = false +offset = Vector2(-200, -80) + +[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.525643, 0.556909, 0.560815, 1) +position = Vector2(3999, 1420) +scale = Vector2(4, 4) +texture = ExtResource("8_kt1wx") +centered = false +offset = Vector2(-200, -80) + +[node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(128, 784) +scale = Vector2(5.11066, 3.99823) +texture = ExtResource("14_d53cn") + +[node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(976, 952) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(1160, 976) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") +flip_h = true + +[node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(1368, 800) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(2328, 880) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(3112, 944) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(4248, 960) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(5376, 848) +scale = Vector2(3.7465, 2.76803) +texture = ExtResource("14_d53cn") +flip_h = true + +[node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(5624, 976) +scale = Vector2(2.93619, 1.96107) +texture = ExtResource("14_d53cn") + +[node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(5856.97, 753.531) +scale = Vector2(3.3702, 3.05266) +texture = ExtResource("14_d53cn") + +[node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(6888, 912) +scale = Vector2(3.3702, 3.05266) +texture = ExtResource("14_d53cn") +flip_h = true + +[node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(7088.48, 752.766) +scale = Vector2(3.69909, 3.46732) +texture = ExtResource("14_d53cn") + +[node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(7224, 888) +scale = Vector2(3.1922, 3.25497) +texture = ExtResource("14_d53cn") + +[node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(4392, 1152) +scale = Vector2(2.55123, 1.88928) +texture = ExtResource("14_d53cn") +flip_h = true + +[node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 5/Kenney Assets"] +modulate = Color(0.431357, 0.282353, 0.415717, 1) +position = Vector2(2944, 992) +scale = Vector2(3.008, 2.76803) +texture = ExtResource("14_d53cn") + +[node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 5"] +z_index = -200 +material = SubResource("ShaderMaterial_w1kgo") +position = Vector2(2668, 726) +scale = Vector2(2.75, 2.75) +texture = ExtResource("13_0qu0h") + +[node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 5"] +z_index = -200 +material = SubResource("ShaderMaterial_w1kgo") +position = Vector2(7923, 727) +scale = Vector2(2.75, 2.75) +texture = ExtResource("13_0qu0h") + +[node name="back back trees layer2" type="ParallaxLayer" parent="ParallaxBackground"] +modulate = Color(0.5019608, 0.8509804, 0.6627451, 1) +z_index = -160 +position = Vector2(17801, -387) +rotation = -3.1415927 +scale = Vector2(1, -1) +motion_scale = Vector2(0.5, 0.6) +motion_mirroring = Vector2(9965, 0) + +[node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +modulate = Color(0.345703, 0.360648, 0.242876, 1) +position = Vector2(993, 1576) +scale = Vector2(5, 5) +texture = ExtResource("7_sbyqw") +centered = false +offset = Vector2(-200, -80) + +[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +modulate = Color(0.345703, 0.360648, 0.242876, 1) +position = Vector2(5961, 1582) +scale = Vector2(5, 5) +texture = ExtResource("8_kt1wx") +centered = false +offset = Vector2(-200, -80) + +[node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(3017.3, 536.15) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(770, 3, 304, 979) + +[node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(1807.5, 1408) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(399, 420, 228, 493) + +[node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(3321.3, 600.15) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(1770, -4, 289, 930) + +[node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(460, 622) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(1770, -4, 289, 930) + +[node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(5081.3, 696.15) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(2283, 2, 186, 840) + +[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(8470, 694) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(2283, 2, 186, 840) + +[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(6596.8, 1566.35) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(399, 420, 228, 493) + +[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(8110.6, 758.5) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(1770, -4, 289, 930) + +[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(10240, 850) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(2283, 2, 186, 840) + +[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(5641.3, 1168.15) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(2609, 434, 304, 467) + +[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(5161.3, 608.15) +scale = Vector2(1.7, 1.7) +texture = ExtResource("13_1uen0") +region_enabled = true +region_rect = Rect2(3111, -4, 167, 949) + +[node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(3239.5, 1288) +texture = ExtResource("14_mrwmr") +region_enabled = true +region_rect = Rect2(149, 15, 464, 478) + +[node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(1791.5, 1448) +texture = ExtResource("14_mrwmr") +flip_h = true +region_enabled = true +region_rect = Rect2(130, 0, 201, 278) + +[node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(1255.5, 1392) +texture = ExtResource("14_mrwmr") +flip_h = true +region_enabled = true +region_rect = Rect2(0, 604, 248, 228) + +[node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(5471.5, 1432) +texture = ExtResource("14_mrwmr") +flip_h = true +region_enabled = true +region_rect = Rect2(1837, 651, 139, 180) + +[node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(5007.5, 1312) +texture = ExtResource("14_mrwmr") +region_enabled = true +region_rect = Rect2(1368, 673, 186, 136) + +[node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer2"] +material = SubResource("ShaderMaterial_8ey8m") +position = Vector2(3583.5, 1248) +scale = Vector2(0.575, 0.575) +texture = ExtResource("14_mrwmr") +flip_h = true +region_enabled = true +region_rect = Rect2(358, 523, 345, 289) + +[node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -150 position = Vector2(0, -256) motion_scale = Vector2(0.7, 0.7) motion_mirroring = Vector2(9965, 0) @@ -762,7 +1070,7 @@ region_enabled = true region_rect = Rect2(358, 523, 345, 289) [node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"] -visible = false +z_index = -100 position = Vector2(28, -28) motion_mirroring = Vector2(10000, 0) @@ -875,15 +1183,14 @@ region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="sunflower field" type="ParallaxLayer" parent="ParallaxBackground"] +z_index = -50 motion_mirroring = Vector2(3779, 0) [node name="Sonnenblumeseamless" type="Sprite2D" parent="ParallaxBackground/sunflower field"] -z_index = -50 position = Vector2(1892, 1863) texture = ExtResource("23_d77e7") [node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"] -z_index = -50 position = Vector2(9411, 1863) texture = ExtResource("23_d77e7") @@ -2371,10 +2678,9 @@ position = Vector2(-4659, 2897) position = Vector2(-5016, 3361) [node name="trash" type="Node2D" parent="YSorted"] -visible = false z_index = 1 y_sort_enabled = true -position = Vector2(-204, -5186) +position = Vector2(-569, -42) [node name="trashObject" parent="YSorted/trash" instance=ExtResource("53_ycj14")] z_index = 0