diff --git a/prefabs/fight/fighters/enemy_blob_fighter.tscn b/prefabs/fight/fighters/enemy_blob_fighter.tscn index c5a4b64..7b29ec9 100644 --- a/prefabs/fight/fighters/enemy_blob_fighter.tscn +++ b/prefabs/fight/fighters/enemy_blob_fighter.tscn @@ -97,7 +97,7 @@ stream = ExtResource("6_oykh8") [connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]] [connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]] -[connection signal="Dieing" from="." to="DieAudio" method="play" binds= [0.0]] +[connection signal="Dying" from="." to="DieAudio" method="play" binds= [0.0]] [connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"] [connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"] [connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"] diff --git a/scripts/CSharp/Common/Fight/Fighter.cs b/scripts/CSharp/Common/Fight/Fighter.cs index 64de74b..e8454d3 100644 --- a/scripts/CSharp/Common/Fight/Fighter.cs +++ b/scripts/CSharp/Common/Fight/Fighter.cs @@ -16,7 +16,7 @@ public partial class Fighter : Node2D [Signal] public delegate void DamageTakenEventHandler(); [Signal] public delegate void AttackingEventHandler(); - [Signal] public delegate void DieingEventHandler(); + [Signal] public delegate void DyingEventHandler(); private int _health; @@ -40,7 +40,7 @@ public partial class Fighter : Node2D private void Die() { _visualSprite.Scale = new Vector2(1, 0.3f); - EmitSignalDieing(); + EmitSignalDying(); } public override void _Ready()