built first 2d indoor scene + added kitchen

This commit is contained in:
2025-04-30 17:36:38 +02:00
parent 752cdb1502
commit 0fcc425ace
17 changed files with 1368 additions and 17 deletions
+33 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://br7yq757cawts"]
[gd_scene load_steps=22 format=3 uid="uid://br7yq757cawts"]
[ext_resource type="Material" uid="uid://p1mf3uc4k164" path="res://art/materials/Tilleable_ground.tres" id="1_6i8r8"]
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_b1ibi"]
@@ -12,6 +12,27 @@
[ext_resource type="PackedScene" uid="uid://bqhnejufg5ei2" path="res://prefabs/farm/fence_part_01.tscn" id="10_84r6a"]
[ext_resource type="PackedScene" uid="uid://cxceu5dgq3akw" path="res://prefabs/farm/fence_part_02.tscn" id="11_nmncb"]
[ext_resource type="PackedScene" uid="uid://cm5oekefe6ct3" path="res://prefabs/farm/fence_part_03.tscn" id="12_ww4l5"]
[ext_resource type="Texture2D" uid="uid://c7f3t65jskd6v" path="res://art/mockups/house_prototype.png" id="13_nmncb"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nmncb"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_ww4l5"]
sky_material = SubResource("ProceduralSkyMaterial_nmncb")
[sub_resource type="Environment" id="Environment_m0ieq"]
background_mode = 2
sky = SubResource("Sky_ww4l5")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_prdor"]
dof_blur_far_distance = 563.99
dof_blur_far_transition = 6118.24
dof_blur_amount = 0.04
[sub_resource type="Compositor" id="Compositor_nmncb"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@@ -24,6 +45,11 @@ radius = 1.0
[node name="SceneFarmVesna" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_m0ieq")
camera_attributes = SubResource("CameraAttributesPractical_prdor")
compositor = SubResource("Compositor_nmncb")
[node name="Floor" type="MeshInstance3D" parent="."]
transform = Transform3D(50, 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0)
mesh = SubResource("PlaneMesh_8yprl")
@@ -177,6 +203,12 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -45, 0
[node name="fence_part_03" parent="Fence/fencegroup5" instance=ExtResource("12_ww4l5")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -45, 0, -3.5)
[node name="House" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.28486, 1.15105, 6.0303)
pixel_size = 0.005
billboard = 1
texture = ExtResource("13_nmncb")
[connection signal="Interacted" from="HoePickup" to="HoePickup/SpriteSwitcher Hoe" method="SwitchState"]
[connection signal="Switch" from="HoePickup/SpriteSwitcher Hoe" to="Player3d" method="ActivateHoe"]
[connection signal="Interacted" from="Watering Can Pickup" to="Watering Can Pickup/SpriteSwitcher Hoe" method="SwitchState"]