built first 2d indoor scene + added kitchen
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://br7yq757cawts"]
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[gd_scene load_steps=22 format=3 uid="uid://br7yq757cawts"]
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[ext_resource type="Material" uid="uid://p1mf3uc4k164" path="res://art/materials/Tilleable_ground.tres" id="1_6i8r8"]
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[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_b1ibi"]
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@@ -12,6 +12,27 @@
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[ext_resource type="PackedScene" uid="uid://bqhnejufg5ei2" path="res://prefabs/farm/fence_part_01.tscn" id="10_84r6a"]
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[ext_resource type="PackedScene" uid="uid://cxceu5dgq3akw" path="res://prefabs/farm/fence_part_02.tscn" id="11_nmncb"]
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[ext_resource type="PackedScene" uid="uid://cm5oekefe6ct3" path="res://prefabs/farm/fence_part_03.tscn" id="12_ww4l5"]
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[ext_resource type="Texture2D" uid="uid://c7f3t65jskd6v" path="res://art/mockups/house_prototype.png" id="13_nmncb"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nmncb"]
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sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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[sub_resource type="Sky" id="Sky_ww4l5"]
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sky_material = SubResource("ProceduralSkyMaterial_nmncb")
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[sub_resource type="Environment" id="Environment_m0ieq"]
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background_mode = 2
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sky = SubResource("Sky_ww4l5")
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tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_prdor"]
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dof_blur_far_distance = 563.99
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dof_blur_far_transition = 6118.24
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dof_blur_amount = 0.04
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[sub_resource type="Compositor" id="Compositor_nmncb"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
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@@ -24,6 +45,11 @@ radius = 1.0
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[node name="SceneFarmVesna" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_m0ieq")
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camera_attributes = SubResource("CameraAttributesPractical_prdor")
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compositor = SubResource("Compositor_nmncb")
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[node name="Floor" type="MeshInstance3D" parent="."]
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transform = Transform3D(50, 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0)
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mesh = SubResource("PlaneMesh_8yprl")
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@@ -177,6 +203,12 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -45, 0
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[node name="fence_part_03" parent="Fence/fencegroup5" instance=ExtResource("12_ww4l5")]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -45, 0, -3.5)
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[node name="House" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.28486, 1.15105, 6.0303)
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pixel_size = 0.005
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billboard = 1
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texture = ExtResource("13_nmncb")
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[connection signal="Interacted" from="HoePickup" to="HoePickup/SpriteSwitcher Hoe" method="SwitchState"]
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[connection signal="Switch" from="HoePickup/SpriteSwitcher Hoe" to="Player3d" method="ActivateHoe"]
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[connection signal="Interacted" from="Watering Can Pickup" to="Watering Can Pickup/SpriteSwitcher Hoe" method="SwitchState"]
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