built first 2d indoor scene + added kitchen
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=13 format=3 uid="uid://dx7gn5yiq1aki"]
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[gd_scene load_steps=12 format=3 uid="uid://dx7gn5yiq1aki"]
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[ext_resource type="PackedScene" uid="uid://dd3giw31imfk4" path="res://prefabs/player.tscn" id="1_aa8yc"]
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[ext_resource type="Texture2D" uid="uid://cg1cxmqbo1pa" path="res://art/mockups/trees/darktree1.png" id="2_k41x3"]
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[ext_resource type="Script" uid="uid://b4h7k5w0jsjri" path="res://scripts/CSharp/Common/CameraController.cs" id="2_tykdc"]
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[ext_resource type="Texture2D" uid="uid://fcm6etmmj65d" path="res://art/mockups/trees/darktree2.png" id="3_tykdc"]
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[ext_resource type="Texture2D" uid="uid://c8h24ouqcqlxv" path="res://art/mockups/trees/darktree3.png" id="4_4u5mu"]
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[ext_resource type="Texture2D" uid="uid://dcimm8umxko8" path="res://art/mockups/trees/darktree4.png" id="5_y2pux"]
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@@ -22,7 +21,6 @@ position = Vector2(586, 343)
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(578, 327)
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script = ExtResource("2_tykdc")
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[node name="background" type="Node2D" parent="."]
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@@ -1394,7 +1394,7 @@ shaded = true
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texture = ExtResource("29_kse13")
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[node name="Player3d" parent="." instance=ExtResource("27_mqdni")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.032, 0, -0.061)
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transform = Transform3D(0.17, 0, 0, 0, 0.17, 0, 0, 0, 0.17, 0.032, 0.07, -0.061)
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[node name="best_house" parent="." instance=ExtResource("31_lqlrn")]
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transform = Transform3D(-5.24537e-09, 0, 0.12, 0, 0.12, 0, -0.12, 0, -5.24537e-09, 0.418, 0, -0.187)
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