Added 2d outdoor scene with parallaxe and mockup background

This commit is contained in:
2025-05-10 16:29:23 +02:00
parent d11fc9f1f2
commit 1af04631c5
270 changed files with 8945 additions and 12 deletions
+11 -3
View File
@@ -291,7 +291,7 @@
[ext_resource type="Texture2D" uid="uid://ci7uer5wecm2a" path="res://art/animation/vesna/Back/B02-Walk/0048.png" id="293_ltqas"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ssqtd"]
radius = 111.288
radius = 200.0
[sub_resource type="SpriteFrames" id="SpriteFrames_4yiyq"]
animations = [{
@@ -1198,11 +1198,13 @@ mass = 0.001
gravity_scale = 0.0
lock_rotation = true
script = ExtResource("1_ssqtd")
_speed = 500.0
_speed = 1000.0
_sprite = NodePath("visuals/Animated Sprites")
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(-140, 1)
z_index = 1
y_sort_enabled = true
position = Vector2(-24, -116)
shape = SubResource("CircleShape2D_ssqtd")
debug_color = Color(0.923708, 0.202722, 0.475262, 0.42)
@@ -1210,5 +1212,11 @@ debug_color = Color(0.923708, 0.202722, 0.475262, 0.42)
position = Vector2(0, -374)
[node name="Animated Sprites" type="AnimatedSprite2D" parent="RigidBody2D/visuals"]
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_4yiyq")
animation = &"side_walking"
offset = Vector2(0, -450)
[node name="Camera2D" type="Camera2D" parent="RigidBody2D"]
position = Vector2(26, -469)
zoom = Vector2(0.3, 0.3)