Added WateringCan SFX
This commit is contained in:
@@ -14,6 +14,7 @@ public partial class VesnaBehaviour2D : Node
|
||||
[Export] private ItemResource _wateringCan;
|
||||
|
||||
[Signal] public delegate void PickedUpToolEventHandler(bool success, int toolId);
|
||||
[Signal] public delegate void FilledWateringCanEventHandler();
|
||||
|
||||
private InventoryManager _inventoryManager;
|
||||
private InventoryInstance _inventoryInstance;
|
||||
@@ -64,6 +65,7 @@ public partial class VesnaBehaviour2D : Node
|
||||
{
|
||||
_farmingControls.FillWateringCan(true);
|
||||
_player2d.PlayWateringCanFillupAnimation();
|
||||
EmitSignal(SignalName.FilledWateringCan);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user