re-added watering animation and vfx
This commit is contained in:
@@ -2225,7 +2225,7 @@ script = ExtResource("475_nxglm")
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D" method="ActivateTool"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/visuals" method="ActivateTool"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D" method="PlayWateringAnimation"]
|
||||
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
|
||||
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/WateringCanUI" method="Water"]
|
||||
[connection signal="timelineEnded" from="dialogic toggle" to="." method="EnableMovement"]
|
||||
[connection signal="timelineStarted" from="dialogic toggle" to="." method="DisableMovement"]
|
||||
|
||||
Reference in New Issue
Block a user