SceneTransition Rework completed
This commit is contained in:
@@ -24,6 +24,7 @@ buses/default_bus_layout="uid://b6dwkmkyb0axk"
|
||||
|
||||
[autoload]
|
||||
|
||||
SceneTransition="*res://scenes/SceneTransition.tscn"
|
||||
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
|
||||
InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
|
||||
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
|
||||
|
||||
@@ -1,95 +1,10 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://bopv10dqm1knc"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bopv10dqm1knc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/Babushka_scene_startMenu.tscn" id="1_15ton"]
|
||||
[ext_resource type="Script" uid="uid://bo2jik2jtuqlw" path="res://scripts/CSharp/Common/SceneManagement/SceneTransitionThreaded.cs" id="1_d3jfo"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_t7str"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/CanvasLayer/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 0)]
|
||||
}
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_e43hv"]
|
||||
resource_name = "fadeIn"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/CanvasLayer/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/1/type = "method"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0.966667),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"OnFadeInCompletedThreaded"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_d3jfo"]
|
||||
resource_name = "fadeOut"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/CanvasLayer/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_5o782"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_t7str"),
|
||||
&"fadeIn": SubResource("Animation_e43hv"),
|
||||
&"fadeOut": SubResource("Animation_d3jfo")
|
||||
}
|
||||
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D" node_paths=PackedStringArray("animationPlayer")]
|
||||
script = ExtResource("1_d3jfo")
|
||||
animationPlayer = NodePath("SceneFadeAnimation")
|
||||
|
||||
[node name="BabushkaSceneStartMenu" parent="." node_paths=PackedStringArray("_sceneInstanceParent") instance=ExtResource("1_15ton")]
|
||||
_sceneInstanceParent = NodePath("../SceneParent")
|
||||
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_disclaimer.tscn")
|
||||
|
||||
[node name="SceneParent" type="Node" parent="."]
|
||||
|
||||
[node name="SceneFadeAnimation" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_5o782")
|
||||
}
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="SceneFadeAnimation"]
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="SceneFadeAnimation/CanvasLayer"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
color = Color(1, 1, 1, 0)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://c02s0c64tm2v"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://c02s0c64tm2v"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_5otdq"]
|
||||
[ext_resource type="PackedScene" uid="uid://gigb28qk8t12" path="res://scenes/Babushka_scene_farm_outside_2d.tscn" id="2_8y0cv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cou4iy8dhqmsf" path="res://art/indoor/indoor outdoor/muster/TEPPICH FLORAL.png" id="3_8y0cv"]
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="4_qjf71"]
|
||||
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="5_ihldk"]
|
||||
@@ -9,7 +8,7 @@
|
||||
|
||||
[node name="BabushkaSceneDisclaimer" type="Node2D"]
|
||||
script = ExtResource("1_5otdq")
|
||||
_sceneToLoad = ExtResource("2_8y0cv")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
|
||||
@@ -1007,7 +1007,7 @@ _timelinesToPlay = PackedStringArray("quest1_ducks_start", "quest1_ducks_end", "
|
||||
|
||||
[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
|
||||
z_index = 1
|
||||
position = Vector2(3180, 2125)
|
||||
position = Vector2(-2031, 2949)
|
||||
_fieldParent = NodePath("../Farm visuals/FieldParent")
|
||||
_hoe = ExtResource("28_6b2nr")
|
||||
_wateringCan = ExtResource("28_ipqaa")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=31 format=3 uid="uid://bm21nqepnwaik"]
|
||||
[gd_scene load_steps=32 format=3 uid="uid://bm21nqepnwaik"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3vr4f"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ubg3a"]
|
||||
@@ -194,6 +194,10 @@ _data = {
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
|
||||
resource_local_to_scene = true
|
||||
radius = 472.086
|
||||
|
||||
[node name="IndoorTest" type="Node2D"]
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_3vr4f")
|
||||
@@ -537,6 +541,9 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
position = Vector2(-4855, 32)
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="VesnasRoomDoor/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_yd2gv")
|
||||
|
||||
[node name="OutsideDoor" parent="." instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(929, 32)
|
||||
_id = 1
|
||||
@@ -551,3 +558,4 @@ _id = 1
|
||||
[editable path="Vesna"]
|
||||
[editable path="Yeli"]
|
||||
[editable path="Yeli/InteractionArea"]
|
||||
[editable path="VesnasRoomDoor"]
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
|
||||
[ext_resource type="PackedScene" uid="uid://bm21nqepnwaik" path="res://scenes/Babushka_scene_indoor_common_room.tscn" id="2_oejul"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="8_phqdf"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="13_11fdt"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="18_3gevq"]
|
||||
@@ -16,10 +15,14 @@ size = Vector2(3836, 1086)
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2spkc"]
|
||||
size = Vector2(238.25, 189.75)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_2spkc"]
|
||||
resource_local_to_scene = true
|
||||
radius = 509.071
|
||||
|
||||
[node name="VesnasRoom" type="Node2D"]
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_c6eln")
|
||||
_sceneToLoad = ExtResource("2_oejul")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn")
|
||||
|
||||
[node name="Colliders" type="Node2D" parent="."]
|
||||
position = Vector2(1297, 5292)
|
||||
@@ -39,7 +42,7 @@ position = Vector2(-2892, -1168)
|
||||
shape = SubResource("RectangleShape2D_l0jrn")
|
||||
|
||||
[node name="TopCollider" type="StaticBody2D" parent="Colliders"]
|
||||
position = Vector2(2440.5, -1061)
|
||||
position = Vector2(2448.75, -595)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Colliders/TopCollider"]
|
||||
position = Vector2(-2892, -1168)
|
||||
@@ -92,11 +95,16 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("24_xwo8y")]
|
||||
|
||||
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(-1560, 158)
|
||||
position = Vector2(-1429, 487)
|
||||
|
||||
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(777, 201)
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="DoorInteraction/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_2spkc")
|
||||
|
||||
[connection signal="Interacted" from="DoorInteraction" to="." method="LoadScene"]
|
||||
|
||||
[editable path="Vesna"]
|
||||
[editable path="DoorInteraction"]
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c6wnoif01ltld"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c6wnoif01ltld"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_fj2fh"]
|
||||
[ext_resource type="PackedScene" uid="uid://c02s0c64tm2v" path="res://scenes/Babushka_scene_disclaimer.tscn" id="2_r0y6o"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7atj6ohlmir3" path="res://art/ui/StartScreen/titlescreen.png" id="3_r0y6o"]
|
||||
[ext_resource type="Texture2D" uid="uid://du612t3xytly3" path="res://art/ui/StartScreen/babushkalog_white.png" id="4_dl0t1"]
|
||||
|
||||
[node name="BabushkaSceneStartMenu" type="Node2D"]
|
||||
script = ExtResource("1_fj2fh")
|
||||
_sceneToLoad = ExtResource("2_r0y6o")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
|
||||
@@ -0,0 +1,123 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cxvdb2w1sxui4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bo2jik2jtuqlw" path="res://scripts/CSharp/Common/SceneManagement/SceneTransitionThreaded.cs" id="1_e0bkc"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_t7str"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 0)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("SceneFadeAnimation/ColorRect:mouse_filter")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_e43hv"]
|
||||
resource_name = "fadeIn"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("SceneFadeAnimation/ColorRect:mouse_filter")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [2, 0]
|
||||
}
|
||||
tracks/2/type = "method"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0.966667),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"OnFadeInCompletedThreaded"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_d3jfo"]
|
||||
resource_name = "fadeOut"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SceneFadeAnimation/ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("SceneFadeAnimation/ColorRect:mouse_filter")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0.0333333, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [0, 2]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_5o782"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_t7str"),
|
||||
&"fadeIn": SubResource("Animation_e43hv"),
|
||||
&"fadeOut": SubResource("Animation_d3jfo")
|
||||
}
|
||||
|
||||
[node name="SceneTransition" type="CanvasLayer" node_paths=PackedStringArray("animationPlayer")]
|
||||
script = ExtResource("1_e0bkc")
|
||||
animationPlayer = NodePath("SceneFadeAnimation")
|
||||
|
||||
[node name="SceneFadeAnimation" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_5o782")
|
||||
}
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="SceneFadeAnimation"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
color = Color(1, 1, 1, 0)
|
||||
@@ -1,7 +1,7 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.SceneManagement;
|
||||
public partial class SceneTransitionThreaded : Node2D
|
||||
public partial class SceneTransitionThreaded : CanvasLayer
|
||||
{
|
||||
public static SceneTransitionThreaded Instance { get; private set; }
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System.Threading.Tasks;
|
||||
using Babushka.scripts.CSharp.Common.SceneManagement;
|
||||
using Godot;
|
||||
|
||||
@@ -6,27 +5,13 @@ namespace Babushka.scripts.CSharp.Common;
|
||||
|
||||
public partial class SceneTransition : Node
|
||||
{
|
||||
[Export] private PackedScene _sceneToLoad;
|
||||
[Export] private string[] _sceneNamesToLoad;
|
||||
[Export] private int _sceneIndex;
|
||||
[Export] private Node? _sceneInstanceParent;
|
||||
[Export] private bool _unloadSelf = true;
|
||||
|
||||
// todo: remove and replace with indexed system
|
||||
public void LoadScene()
|
||||
{
|
||||
Node sceneInstance = _sceneToLoad.Instantiate();
|
||||
if(_sceneInstanceParent != null)
|
||||
_sceneInstanceParent.AddChild(sceneInstance);
|
||||
else
|
||||
{
|
||||
GetTree().Root.AddChild(sceneInstance);
|
||||
}
|
||||
|
||||
if (_unloadSelf)
|
||||
{
|
||||
QueueFree();
|
||||
}
|
||||
LoadSceneAtIndex(0);
|
||||
}
|
||||
|
||||
public void LoadSceneAtIndex(int index)
|
||||
|
||||
Reference in New Issue
Block a user