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namespace Babushka.scripts.CSharp.Common.Savegame;
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/// <summary>
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/// Defines the behaviour of Nodes that have fields that should save / load to disk.
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/// </summary>
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public interface ISaveable
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{
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/// <summary>
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/// Adds or updates the field data that shall be stored to disk.
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/// </summary>
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public void UpdateSaveData();
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/// <summary>
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/// Loads the field data from disk.
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/// </summary>
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public void LoadFromSaveData();
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}
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