Reinstated plantgrowing animation

This commit is contained in:
2025-08-17 23:07:22 +02:00
parent 283caf282b
commit 5992c390ee
2 changed files with 3 additions and 2 deletions
@@ -37,6 +37,7 @@ public partial class PlantBehaviour2D : Node2D
public override void _Ready()
{
GetTree().CallGroup("PlantGrowing", VesnaAnimations.MethodName.PlayFarmingAnimation);
_state = PlantState.Planted;
_currentPlantSprite = GetRandomSprite(_seeds);
_currentPlantSprite.Visible = true;