diff --git a/scripts/CSharp/Common/CharacterControls/Player3D.cs b/scripts/CSharp/Common/CharacterControls/Player3D.cs index 665d208..03e2d3a 100644 --- a/scripts/CSharp/Common/CharacterControls/Player3D.cs +++ b/scripts/CSharp/Common/CharacterControls/Player3D.cs @@ -68,7 +68,6 @@ public partial class Player3D : CharacterBody3D float Y = inputDir.Y; _lastDirection = new Vector2(X, Y); - Debug.Print(_lastDirection.ToString()); if (X != 0) {