🐛Fixed sprite outline fallback

pull/27/head
jonathan 5 months ago
parent 1c5d776a3a
commit 74096f2c71

@ -13,7 +13,7 @@ public partial class InteractionArea2D : Node2D
[Export] private bool _useOutline = true; [Export] private bool _useOutline = true;
[Export] private ShaderMaterial _outlineMaterial; [Export] private ShaderMaterial _outlineMaterial;
[Export] private CanvasItem? _spriteToOutline; // keep to not break old usages. TODO: remove later [Export] private CanvasItem? _spriteToOutline; // keep to not break old usages. TODO: remove later
[Export] private CanvasItem[] _spritesToOutline; [Export] private CanvasItem[] _spritesToOutline = [];
[Export] private bool _showLabel = true; [Export] private bool _showLabel = true;
[Export] private int _id = -1; // TODO: remove [Export] private int _id = -1; // TODO: remove

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