Added new how sprite

This commit is contained in:
2025-04-27 10:09:11 +02:00
parent 8299998a0f
commit 752cdb1502
5 changed files with 47 additions and 10 deletions
+7 -5
View File
@@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://cf0jpuio8tgim"]
[ext_resource type="Script" uid="uid://v34pl0nlp4x" path="res://scripts/CSharp/Common/SpriteSwitcher.cs" id="1_scmhv"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="2_jv400"]
[ext_resource type="Texture2D" uid="uid://3pj2q7wtuion" path="res://art/farm/farming/farmobjekte/hoe.png" id="2_scmhv"]
[sub_resource type="SphereMesh" id="SphereMesh_0ptl4"]
@@ -20,8 +20,9 @@ _falseSprite = NodePath("Off Sprite")
modulate = Color(0, 0.996078, 0, 1)
pixel_size = 0.001
billboard = 1
texture = ExtResource("2_jv400")
region_rect = Rect2(484, 143, 365, 1317)
texture = ExtResource("2_scmhv")
region_enabled = true
region_rect = Rect2(1048, 225, 250, 1164)
[node name="Off Sprite" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, -8.47033e-22, 0, 8.47033e-22, 1, 0.106585, 0, 0.0173626)
@@ -29,8 +30,9 @@ visible = false
modulate = Color(1, 0, 0, 1)
pixel_size = 0.001
billboard = 1
texture = ExtResource("2_jv400")
region_rect = Rect2(421, 0, 539, 965)
texture = ExtResource("2_scmhv")
region_enabled = true
region_rect = Rect2(1048, 225, 250, 1164)
[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
transparency = 0.5