minor changes after merge

This commit is contained in:
2025-05-17 13:37:56 +02:00
parent aa5a3483bb
commit 77c0babdca
17 changed files with 398 additions and 0 deletions
+10
View File
@@ -0,0 +1,10 @@
shader_type canvas_item;
uniform vec2 tiling_scale = vec2(5.0, 5.0);
uniform sampler2D noise : repeat_enable;
void fragment() {
vec2 uv = vec2(UV.x * tiling_scale.x, UV.y * tiling_scale.y); // Change 10.0 to control tiling scale
COLOR = texture(TEXTURE, fract(uv));
}