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@ -16,10 +16,27 @@ shader_parameter/smoothWidth = 0.0052
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0navw"]
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size = Vector2(400, 400)
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[node name="RegionVisual" type="Node2D" node_paths=PackedStringArray("_sliceSprite")]
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[node name="RegionVisual" type="Node2D" node_paths=PackedStringArray("_sliceSprite", "_textLabel", "_labelPivot")]
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script = ExtResource("1_4ymj8")
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_sliceSprite = NodePath("Sprite2D")
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_textLabel = NodePath("LabelPivot/Label")
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_labelPivot = NodePath("LabelPivot")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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material = SubResource("ShaderMaterial_86pvs")
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texture = SubResource("PlaceholderTexture2D_0navw")
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[node name="LabelPivot" type="Node2D" parent="."]
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[node name="Label" type="Label" parent="LabelPivot"]
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custom_minimum_size = Vector2(100, 40)
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offset_left = -50.0
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offset_top = -240.0
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offset_right = 50.0
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offset_bottom = -200.0
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pivot_offset = Vector2(50, 20)
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size_flags_horizontal = 0
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theme_override_font_sizes/font_size = 21
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text = "test"
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horizontal_alignment = 1
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vertical_alignment = 1
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