diff --git a/scenes/Babushka_scene_fight_world_room.tscn b/scenes/Babushka_scene_fight_world_room.tscn index dd83750..ba3a569 100644 --- a/scenes/Babushka_scene_fight_world_room.tscn +++ b/scenes/Babushka_scene_fight_world_room.tscn @@ -46,7 +46,7 @@ shader = ExtResource("16_0fard") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 0.603 shader_parameter/value_mult = 1.0 -shader_parameter/brightness_add = -0.43699997325749995 +shader_parameter/brightness_add = -0.4369999732574999 shader_parameter/contrast_mult = 1.138000054055 [sub_resource type="ShaderMaterial" id="ShaderMaterial_q1iw4"] @@ -778,7 +778,6 @@ region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="YSorted" type="Node2D" parent="."] -z_index = 1 y_sort_enabled = true [node name="Vesna" parent="YSorted" instance=ExtResource("24_ffcio")] @@ -881,10 +880,9 @@ region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(16878, 2099) +position = Vector2(16912, 1803) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) @@ -1079,10 +1077,9 @@ position = Vector2(13188, 30) [node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(4360, 2049) +position = Vector2(4383, 1691) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) @@ -1110,10 +1107,10 @@ region_rect = Rect2(130, 0, 201, 278) [node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(5051, 2217) +position = Vector2(5060, 1855) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -237) +offset = Vector2(-4.5, -56) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) @@ -1121,20 +1118,20 @@ region_rect = Rect2(1368, 673, 186, 136) modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(4008, 2250) +position = Vector2(4015, 1894) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -237) +offset = Vector2(-3.5, -59) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(5325, 2263) +position = Vector2(5324.6553, 1847.6593) scale = Vector2(-1.86739, 2.34145) texture = ExtResource("19_edja8") -offset = Vector2(0, -237) +offset = Vector2(-0.18457031, -59.61389) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) @@ -1152,20 +1149,20 @@ region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(7361, 2026) +position = Vector2(7369, 1881) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-4, -99.5) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(7757, 2032) +position = Vector2(7747, 1840) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(5, -76) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) @@ -1194,20 +1191,20 @@ region_rect = Rect2(1837, 651, 139, 180) [node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(8981, 2112) +position = Vector2(9010, 1845) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-14.5, -38.5) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(9208, 2026) +position = Vector2(9267, 1881) scale = Vector2(2, 2) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-29.5, -99.5) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) @@ -1249,40 +1246,39 @@ region_rect = Rect2(130, 0, 201, 278) modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(3348, 2074) +position = Vector2(3343, 1522.0002) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(9556, 2071) +position = Vector2(9542.094, 1883.9717) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-5.786621, -119.928345) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(9887, 2216) +position = Vector2(9879.163, 1914.8691) scale = Vector2(-1.87764, 2.59175) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-4.173828, -55.811768) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(10074, 2216) +position = Vector2(10073, 1998) scale = Vector2(1.53273, 1.82378) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(0.65234375, -52.468018) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) @@ -1330,10 +1326,10 @@ region_rect = Rect2(1368, 673, 186, 136) [node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(10963, 3651) +position = Vector2(10960.999, 3436) scale = Vector2(1.41694, 1.75208) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(1.4121094, -49.288696) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) @@ -1352,10 +1348,10 @@ region_rect = Rect2(0, 604, 248, 228) z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") -position = Vector2(10963, 3820) +position = Vector2(10960.506, 3678.0952) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") -offset = Vector2(0, -172) +offset = Vector2(-1.2871094, -82.611084) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) @@ -1585,9 +1581,10 @@ region_rect = Rect2(332, 194, 179, 154) [node name="grass3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 -position = Vector2(18189, 1960) +position = Vector2(18274, 1857) scale = Vector2(5.77602, 3.87779) texture = ExtResource("30_cmmg6") +offset = Vector2(-14.715942, 26.561523) region_enabled = true region_rect = Rect2(7, 4, 256, 220) @@ -1687,10 +1684,11 @@ region_rect = Rect2(7, 4, 267, 239) [node name="grass40" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 -position = Vector2(23915, 3644) +position = Vector2(24144.207, 3443.7068) rotation = 3.40339 scale = Vector2(5.52625, 5.81879) texture = ExtResource("29_pjemw") +offset = Vector2(30.682373, -43.44397) region_enabled = true region_rect = Rect2(317, 219, 185, 159) @@ -1768,9 +1766,10 @@ region_rect = Rect2(29, 204, 219, 159) [node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 -position = Vector2(23634, 2698) +position = Vector2(23751, 2994) scale = Vector2(5.35495, 4.49236) texture = ExtResource("29_pjemw") +offset = Vector2(-21.848877, -65.88965) region_enabled = true region_rect = Rect2(29, 204, 219, 159)