Reworked farming tools pickup animations

This commit is contained in:
2025-05-20 23:05:26 +02:00
parent 2c677a8cda
commit 83f4144b43
3 changed files with 52 additions and 2 deletions
@@ -684,6 +684,10 @@ z_index = 1
position = Vector2(1071, 2125)
_fieldParent = NodePath("../Farm visuals/FieldParent")
[node name="CharacterBody2D" parent="YSorted/Player2d" index="0"]
_hoe = ExtResource("28_6b2nr")
_wateringCan = ExtResource("28_ipqaa")
[node name="Brünnen" type="Sprite2D" parent="YSorted"]
z_index = 1
y_sort_enabled = true
@@ -792,6 +796,7 @@ position = Vector2(13772, 2960)
shape = SubResource("RectangleShape2D_p6n74")
[node name="Hoe Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
visible = false
position = Vector2(7728, 2000)
rotation = 3.3074
_sprites = NodePath("SpriteSwitcher2d")
@@ -806,6 +811,7 @@ shape = SubResource("CircleShape2D_kxdmn")
scale = Vector2(0.5, 0.5)
[node name="Watercan Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
visible = false
position = Vector2(8400, 2024)
_sprites = NodePath("ActiveInactive")
_id = 1