From 8407ce4c1fe1563fcc214867ffd55c69aa7685ba Mon Sep 17 00:00:00 2001 From: kziolkowski Date: Wed, 3 Dec 2025 18:18:54 +0100 Subject: [PATCH] :sparkles: Added Tab button mapping to inventory and fixed label descriptor --- prefabs/UI/Inventory/Inventory.tscn | 2 +- project.godot | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/prefabs/UI/Inventory/Inventory.tscn b/prefabs/UI/Inventory/Inventory.tscn index 7a6d4da..87a6ea2 100644 --- a/prefabs/UI/Inventory/Inventory.tscn +++ b/prefabs/UI/Inventory/Inventory.tscn @@ -472,7 +472,7 @@ offset_right = 54.4142 offset_bottom = 207.286 grow_horizontal = 0 grow_vertical = 2 -text = "[I]" +text = "[i]" label_settings = SubResource("LabelSettings_l3npx") [node name="QuestLogRoot" parent="." instance=ExtResource("7_vvo7l")] diff --git a/project.godot b/project.godot index ceadb3e..75df3a1 100644 --- a/project.godot +++ b/project.godot @@ -269,6 +269,7 @@ interact={ ui_inventory_open_close={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } ui_inventory_advance={