Added Inventory into babushka farming scene

This commit is contained in:
cblech
2025-04-07 19:59:55 +02:00
parent dacf48b9fd
commit 8c1822557c
8 changed files with 87 additions and 10 deletions
+3 -3
View File
@@ -1,8 +1,9 @@
[gd_scene load_steps=9 format=3 uid="uid://br7yq757cawts"]
[gd_scene load_steps=10 format=3 uid="uid://br7yq757cawts"]
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_b1ibi"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_72r8y"]
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_r4sre"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="5_obfp0"]
[ext_resource type="PackedScene" uid="uid://cf0jpuio8tgim" path="res://prefabs/interactions/sprite_switcher.tscn" id="6_r4sre"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@@ -51,7 +52,6 @@ shape = SubResource("SphereShape3D_0ptl4")
[node name="FieldParent" type="Node3D" parent="."]
[connection signal="Interacted" from="HoePickup" to="HoePickup/SpriteSwitcher Hoe" method="SwitchState"]
[connection signal="Switch" from="HoePickup/SpriteSwitcher Hoe" to="Player3d" method="ActivateHoe"]
[node name="Inventory" parent="." instance=ExtResource("5_obfp0")]
[editable path="HoePickup"]