@ -1,7 +1,7 @@
[gd_scene load_steps=20 format=3 uid="uid://muuxxgvx33fp"]
[gd_scene load_steps=22 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
[ext_resource type="Script" uid="uid://c4qxtuym7syjc" path="res://scripts/CSharp/Common/Animation/Duck.cs" id="2_nm4n7"]
[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="3_rdn2q"]
[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
@ -13,10 +13,9 @@
[ext_resource type="AudioStream" uid="uid://bixloi5fuoubu" path="res://audio/sfx/Animals/SFX_Duck_Wings_04.wav" id="11_cdkiq"]
[ext_resource type="AudioStream" uid="uid://g8xhunjfhwde" path="res://audio/sfx/Animals/SFX_Duck_Wings_05.wav" id="12_dx1yn"]
[ext_resource type="AudioStream" uid="uid://u1ql6s2wep4y" path="res://audio/sfx/Animals/SFX_Duck_Wings_06.wav" id="13_yuxo7"]
[ext_resource type="Animation" uid="uid://b3dwd88uvfk1k" path="res://art/animals/duck_flapFlap.res" id="14_uo3dh"]
[ext_resource type="AudioStream" uid="uid://bsr5m8u2sle5k" path="res://audio/sfx/Animals/SFX_Duck_Wings_07.wav" id="14_xhefb"]
[sub_resource type="CircleShape2D" id="CircleShape2D_nb25w"]
radius = 147.031
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="15_uo3dh"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sot7i"]
streams_count = 4
@ -38,211 +37,130 @@ stream_6/stream = ExtResource("14_xhefb")
[sub_resource type="Animation" id="Animation_kjie1"]
resource_name = "new_animation"
[sub_resource type="Animation" id="Animation_uo3dh"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("bodyLookingRight/wingR:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [-0.371117]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("bodyLookingRight/wingL:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [-0.0925884]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("bodyLookingRight/head:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.284615]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("bodyLookingRight/head/beak upper:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [-0.0427724]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("bodyLookingRight/head/beak lower:rotation")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0364142]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Audio/NakNak:playing")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/path = NodePath("Audio/WingFlutter:playing")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_54k4r"]
_data = {
&"RESET": SubResource("Animation_uo3dh"),
&"flapFlap": ExtResource("14_uo3dh"),
&"new_animation": SubResource("Animation_kjie1")
}
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_characterBody", "_nakNakAudio", "_wingFlapAudio", "_duckRight", "_duckLeft")]
script = ExtResource("2_nm4n7")
_characterBody = NodePath("CharacterBody2D")
_nakNakAudio = NodePath("Audio/NakNak")
_wingFlapAudio = NodePath("Audio/WingFlutter")
_runningSpeed = 3000.0
_slowSpeed = 500.0
_minDistanceToVesna = 1500.0
_duckRight = NodePath("CharacterBody2D/bodyLookingRight")
_duckLeft = NodePath("CharacterBody2D/bodyLookingLeft")
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
position = Vector2(0, -535)
collision_mask = 7
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
z_index = 1
y_sort_enabled = true
position = Vector2(0, 295)
shape = SubResource("CircleShape2D_nb25w")
[node name="bodyLookingRight" type="Node2D" parent="CharacterBody2D"]
z_index = 1
y_sort_enabled = true
position = Vector2(-5, -2)
rotation = 0.0135349
[node name="head" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(46.9624, 76.1606)
rotation = 0.284615
scale = Vector2(1, 0.997)
skew = 0.024546
texture = ExtResource("1_cgxhx")
offset = Vector2(25.2328, -23.0689)
region_enabled = true
region_rect = Rect2(45, 24, 87, 82)
[node name="beak upper" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/head"]
z_index = 1
y_sort_enabled = true
position = Vector2(50.669, -7.16257)
rotation = -0.0427724
scale = Vector2(0.62715, 0.62715)
texture = ExtResource("1_cgxhx")
offset = Vector2(57.1263, -7.47815)
region_enabled = true
region_rect = Rect2(292, 37, 152, 98)
[node name="beak lower" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/head"]
z_index = 1
y_sort_enabled = true
position = Vector2(47.9076, -15.7341)
rotation = 0.0364142
scale = Vector2(0.58615, 0.58615)
texture = ExtResource("1_cgxhx")
offset = Vector2(60.4601, 37.8134)
region_enabled = true
region_rect = Rect2(295, 170, 145, 39)
[node name="torso" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(5.90997, 355.352)
scale = Vector2(1.07526, 1.01724)
texture = ExtResource("1_cgxhx")
offset = Vector2(2.87376, -131.092)
region_enabled = true
region_rect = Rect2(30, 168, 125, 326)
[node name="wingR" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(-28, 262)
rotation = -0.371117
texture = ExtResource("1_cgxhx")
offset = Vector2(-50, 50)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="wingL" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(47.0695, 245.905)
rotation = -0.0925884
scale = Vector2(1.31536, 1.25948)
skew = -0.0345086
texture = ExtResource("1_cgxhx")
offset = Vector2(-59.5924, 55.37)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="underbelly" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")]
z_index = 1
y_sort_enabled = true
position = Vector2(-11.4038, 439.203)
rotation = -2.98225
scale = Vector2(0.672245, 0.955267)
skew = 0.0185422
texture = ExtResource("1_cgxhx")
offset = Vector2(26.4135, 70.6083)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
script = ExtResource("1_54k4r")
_transferDelayMs = 1000
_animationPlayer = NodePath("AnimationPlayer")
[node name="leg left" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
position = Vector2(36.2887, 300.645)
rotation = 2.42655
scale = Vector2(1.05221, 1.04106)
skew = -0.0544101
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="left thigh" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/leg left"]
z_index = 1
y_sort_enabled = true
position = Vector2(73.353, -69.771)
rotation = -2.57238
scale = Vector2(0.651005, 0.688137)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="left shin" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/leg left/left thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-5.71882, 19.9984)
rotation = 2.69159
scale = Vector2(0.88169, 0.852516)
skew = -0.0440769
texture = ExtResource("1_cgxhx")
offset = Vector2(10, -50)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="left foot" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/leg left/left thigh/left shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(15.1289, -77.6075)
rotation = -2.65268
scale = Vector2(1.12319, 1.12319)
texture = ExtResource("1_cgxhx")
offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="right leg" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(-24, 364)
rotation = -0.463741
scale = Vector2(1.07492, 1.01762)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="Audio" type="Node2D" parent="."]
[node name="right thigh" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/right leg"]
z_index = 1
y_sort_enabled = true
position = Vector2(-29.7603, 44.2374)
rotation = 0.249342
scale = Vector2(0.625107, 0.655894)
skew = 0.02161
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="NakNak" type="AudioStreamPlayer2D" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_sot7i")
script = ExtResource("3_rdn2q")
[node name="right shin" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/right leg/right thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-2.78734, 11.5692)
rotation = 0.0689206
scale = Vector2(1.12016, 1.07128)
skew = -0.0877244
texture = ExtResource("1_cgxhx")
offset = Vector2(-14.163, 37.0936)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="WingFlutter" type="AudioStreamPlayer2D" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_hyel8")
script = ExtResource("3_rdn2q")
[node name="right foot" type="Sprite2D" parent="CharacterBody2D/bodyLookingRight/right leg/right thigh/right shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(-20.0986, 67.7507)
rotation = 0.14855
scale = Vector2(1.212, 1.212)
texture = ExtResource("1_cgxhx")
offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_54k4r")
}
[node name="bodyLookingLeft" type="Node2D" parent="CharacterBody2D"]
visible = false
[node name="bodyLookingRight" type="Node2D" parent="."]
z_index = 1
y_sort_enabled = true
position = Vector2(-5, -2 )
position = Vector2(-5, -537)
rotation = 0.0135349
scale = Vector2(- 1, 1)
scale = Vector2(1, 1)
[node name="head" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="head" type="Sprite2D" parent="bodyLookingRight"]
z_index = 1
y_sort_enabled = true
position = Vector2(46.9624, 76.1606)
@ -254,7 +172,7 @@ offset = Vector2(25.2328, -23.0689)
region_enabled = true
region_rect = Rect2(45, 24, 87, 82)
[node name="beak upper" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/head"]
[node name="beak upper" type="Sprite2D" parent="bodyLookingRigh t/head"]
z_index = 1
y_sort_enabled = true
position = Vector2(50.669, -7.16257)
@ -265,7 +183,7 @@ offset = Vector2(57.1263, -7.47815)
region_enabled = true
region_rect = Rect2(292, 37, 152, 98)
[node name="beak lower" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/head"]
[node name="beak lower" type="Sprite2D" parent="bodyLookingRigh t/head"]
z_index = 1
y_sort_enabled = true
position = Vector2(47.9076, -15.7341)
@ -276,7 +194,7 @@ offset = Vector2(60.4601, 37.8134)
region_enabled = true
region_rect = Rect2(295, 170, 145, 39)
[node name="torso" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="torso" type="Sprite2D" parent="bodyLookingRigh t"]
z_index = 1
y_sort_enabled = true
position = Vector2(5.90997, 355.352)
@ -286,7 +204,7 @@ offset = Vector2(2.87376, -131.092)
region_enabled = true
region_rect = Rect2(30, 168, 125, 326)
[node name="wingR" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="wingR" type="Sprite2D" parent="bodyLookingRigh t"]
z_index = 1
y_sort_enabled = true
position = Vector2(-28, 262)
@ -296,19 +214,18 @@ offset = Vector2(-50, 50)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="wingL" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="wingL" type="Sprite2D" parent="bodyLookingRigh t"]
z_index = 1
y_sort_enabled = true
position = Vector2(47.0695, 245.905)
rotation = -0.0925884
scale = Vector2(1.31536, 1.25948)
skew = -0.0345086
texture = ExtResource("1_cgxhx")
offset = Vector2(-59.5924, 55.37)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="underbelly" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="underbelly" type="Sprite2D" parent="bodyLookingRigh t"]
z_index = 1
y_sort_enabled = true
position = Vector2(-11.4038, 439.203)
@ -320,7 +237,7 @@ offset = Vector2(26.4135, 70.6083)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="leg left" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="leg left" type="Sprite2D" parent="bodyLookingRigh t"]
position = Vector2(36.2887, 300.645)
rotation = 2.42655
scale = Vector2(1.05221, 1.04106)
@ -329,7 +246,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="left thigh" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/leg left"]
[node name="left thigh" type="Sprite2D" parent="bodyLookingRigh t/leg left"]
z_index = 1
y_sort_enabled = true
position = Vector2(73.353, -69.771)
@ -339,7 +256,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="left shin" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/leg left/left thigh"]
[node name="left shin" type="Sprite2D" parent="bodyLookingRigh t/leg left/left thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-5.71882, 19.9984)
@ -351,7 +268,7 @@ offset = Vector2(10, -50)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="left foot" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/leg left/left thigh/left shin"]
[node name="left foot" type="Sprite2D" parent="bodyLookingRigh t/leg left/left thigh/left shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(15.1289, -77.6075)
@ -362,7 +279,7 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="right leg" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t"]
[node name="right leg" type="Sprite2D" parent="bodyLookingRigh t"]
z_index = 1
y_sort_enabled = true
position = Vector2(-24, 364)
@ -372,7 +289,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="right thigh" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/right leg"]
[node name="right thigh" type="Sprite2D" parent="bodyLookingRigh t/right leg"]
z_index = 1
y_sort_enabled = true
position = Vector2(-29.7603, 44.2374)
@ -383,7 +300,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="right shin" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/right leg/right thigh"]
[node name="right shin" type="Sprite2D" parent="bodyLookingRigh t/right leg/right thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-2.78734, 11.5692)
@ -395,7 +312,7 @@ offset = Vector2(-14.163, 37.0936)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="right foot" type="Sprite2D" parent="CharacterBody2D/bodyLookingLef t/right leg/right thigh/right shin"]
[node name="right foot" type="Sprite2D" parent="bodyLookingRigh t/right leg/right thigh/right shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(-20.0986, 67.7507)
@ -406,17 +323,8 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="Audio" type="Node2D" parent="."]
[node name="NakNak" type="AudioStreamPlayer2D" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_sot7i")
script = ExtResource("3_rdn2q")
[node name="InteractionArea" parent="." instance=ExtResource("15_uo3dh")]
position = Vector2(-3, -274)
[node name="WingFlutter" type="AudioStreamPlayer2D" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_hyel8")
script = ExtResource("3_rdn2q")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_54k4r")
}
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"]
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"]