Added secondary outline mat and assigned it to inventory items

This commit is contained in:
2025-08-02 13:38:07 +02:00
parent 6275bea52c
commit 8f75b5b644
9 changed files with 19 additions and 12 deletions
@@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://btusf04xnywhm" path="res://scripts/CSharp/Common/Inventory/ItemOnGround2D.cs" id="1_tlhp6"]
[ext_resource type="Script" uid="uid://c8suoi3i6kqai" path="res://scripts/CSharp/Common/Inventory/ItemOnGroundSpawnWith.cs" id="3_xu8me"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/intaractable_outline.tres" id="4_harr4"]
[ext_resource type="Material" uid="uid://bv3m12duf0dj6" path="res://art/materials/inventory_interactable_outline.tres" id="4_harr4"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="4_xu8me"]
[ext_resource type="Texture2D" uid="uid://cfxibry711o16" path="res://art/ui/UI/icons/icon-scythe.png" id="5_harr4"]
@@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/intaractable_outline.tres" id="2_qoey7"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true