Added icon to slot

This commit is contained in:
cblech
2025-05-20 19:48:49 +02:00
parent 60928c520c
commit 8fdb395ae8
10 changed files with 90 additions and 28 deletions
+6 -3
View File
@@ -1,12 +1,15 @@
[gd_scene load_steps=8 format=3 uid="uid://cgjc4wurbgimy"]
[gd_scene load_steps=11 format=3 uid="uid://cgjc4wurbgimy"]
[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
[ext_resource type="Script" uid="uid://b2jhdxcrhtm2d" path="res://scripts/CSharp/Common/Inventory/InventoryTestScript.cs" id="3_exrk4"]
[ext_resource type="Texture2D" uid="uid://3ln8aleyxgp1" path="res://art/ui/UI/UI_bag_export_01.png" id="3_vvo7l"]
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="4_5fdxq"]
[ext_resource type="Texture2D" uid="uid://dcidjcsqk12p1" path="res://art/ui/UI/UI_bag_export_02.png" id="4_df8i8"]
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
[ext_resource type="PackedScene" uid="uid://c0kmdjeqkqrwv" path="res://prefabs/UI/Inventory/Slot.tscn" id="5_u7kje"]
[ext_resource type="Resource" uid="uid://blr8tine5m0ma" path="res://resources/items/tomato.tres" id="7_l3npx"]
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_vvo7l"]
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="8_nw1un"]
[ext_resource type="Resource" uid="uid://c7viddcd3kywp" path="res://resources/items/axe.tres" id="10_o7h8q"]
[node name="CanvasLayer" type="CanvasLayer"]
layer = 90
@@ -370,4 +373,4 @@ offset_bottom = 612.0
[node name="InventoryTester" type="Node" parent="Inventory"]
script = ExtResource("3_exrk4")
_testItemToCreate = ExtResource("4_5fdxq")
_testItemsToCreate = Array[Object]([ExtResource("7_l3npx"), ExtResource("7_l3npx"), ExtResource("8_nw1un"), ExtResource("7_vvo7l"), ExtResource("10_o7h8q"), ExtResource("7_l3npx"), ExtResource("8_nw1un"), ExtResource("8_nw1un"), ExtResource("8_nw1un"), ExtResource("8_nw1un"), ExtResource("7_vvo7l")])
+17 -2
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://c0kmdjeqkqrwv"]
[gd_scene load_steps=5 format=3 uid="uid://c0kmdjeqkqrwv"]
[ext_resource type="Script" uid="uid://bh6wcyxh1f0cv" path="res://scripts/CSharp/Common/Inventory/SlotUi.cs" id="1_au0l0"]
[ext_resource type="Texture2D" uid="uid://0p52bm8b1nrl" path="res://art/ui/UI/inventory_standard.png" id="2_7emux"]
[ext_resource type="Texture2D" uid="uid://cfxibry711o16" path="res://art/ui/UI/icons/icon-scythe.png" id="3_n5ryf"]
[sub_resource type="LabelSettings" id="LabelSettings_7emux"]
font_size = 15
@@ -15,7 +16,7 @@ offset_right = 100.0
offset_bottom = 100.0
script = ExtResource("1_au0l0")
[node name="TextureRect" type="TextureRect" parent="."]
[node name="SlotBackground" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -57,4 +58,18 @@ theme_override_colors/font_color = Color(0, 0, 0, 1)
text = "999"
horizontal_alignment = 2
[node name="Icon" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 10.0
offset_top = 10.0
offset_right = -10.0
offset_bottom = -10.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("3_n5ryf")
expand_mode = 1
[connection signal="gui_input" from="." to="." method="_on_gui_input"]