diff --git a/art/animals/duck_flapFlap.res b/art/animals/duck_flapFlap.res
index 89792f7..80916bd 100644
Binary files a/art/animals/duck_flapFlap.res and b/art/animals/duck_flapFlap.res differ
diff --git a/art/farm/Babushka_house_frontDoor.png b/art/farm/Babushka_house_frontDoor.png
new file mode 100644
index 0000000..f8378f8
Binary files /dev/null and b/art/farm/Babushka_house_frontDoor.png differ
diff --git a/art/farm/Babushka_house_frontDoor.png.import b/art/farm/Babushka_house_frontDoor.png.import
new file mode 100644
index 0000000..6b13bf1
--- /dev/null
+++ b/art/farm/Babushka_house_frontDoor.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://ccy6bwunhfvrf"
+path="res://.godot/imported/Babushka_house_frontDoor.png-345830acb7ae8cbbb97011f89455fd91.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://art/farm/Babushka_house_frontDoor.png"
+dest_files=["res://.godot/imported/Babushka_house_frontDoor.png-345830acb7ae8cbbb97011f89455fd91.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/art/materials/inventory_interactable_outline.tres b/art/materials/inventory_interactable_outline.tres
new file mode 100644
index 0000000..a6c4e88
--- /dev/null
+++ b/art/materials/inventory_interactable_outline.tres
@@ -0,0 +1,9 @@
+[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bv3m12duf0dj6"]
+
+[ext_resource type="Shader" uid="uid://dsa3lv2as7q3b" path="res://shader/outline.gdshader" id="1_fxlom"]
+
+[resource]
+shader = ExtResource("1_fxlom")
+shader_parameter/allow_out_of_bounds = true
+shader_parameter/outline_thickness = 8.0
+shader_parameter/outline_color = Color(0.88, 0.54208, 0.4576, 1)
diff --git a/art/materials/simple_interactable_outline.tres b/art/materials/simple_interactable_outline.tres
new file mode 100644
index 0000000..c3ada87
--- /dev/null
+++ b/art/materials/simple_interactable_outline.tres
@@ -0,0 +1,9 @@
+[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://blch5kdhkbj75"]
+
+[ext_resource type="Shader" uid="uid://dsa3lv2as7q3b" path="res://shader/outline.gdshader" id="1_ovtva"]
+
+[resource]
+shader = ExtResource("1_ovtva")
+shader_parameter/allow_out_of_bounds = true
+shader_parameter/outline_thickness = 8.0
+shader_parameter/outline_color = Color(0.88, 0.79684, 0.3256, 1)
diff --git a/dialog/Chuga.dch b/dialog/Characters/Chuga.dch
similarity index 100%
rename from dialog/Chuga.dch
rename to dialog/Characters/Chuga.dch
diff --git a/dialog/Chuga.dch.uid b/dialog/Characters/Chuga.dch.uid
similarity index 100%
rename from dialog/Chuga.dch.uid
rename to dialog/Characters/Chuga.dch.uid
diff --git a/dialog/Domovoi.dch b/dialog/Characters/Domovoi.dch
similarity index 100%
rename from dialog/Domovoi.dch
rename to dialog/Characters/Domovoi.dch
diff --git a/dialog/Domovoi.dch.uid b/dialog/Characters/Domovoi.dch.uid
similarity index 100%
rename from dialog/Domovoi.dch.uid
rename to dialog/Characters/Domovoi.dch.uid
diff --git a/dialog/Everyone.dch b/dialog/Characters/Everyone.dch
similarity index 100%
rename from dialog/Everyone.dch
rename to dialog/Characters/Everyone.dch
diff --git a/dialog/Everyone.dch.uid b/dialog/Characters/Everyone.dch.uid
similarity index 100%
rename from dialog/Everyone.dch.uid
rename to dialog/Characters/Everyone.dch.uid
diff --git a/dialog/Yeli.dch b/dialog/Characters/Yeli.dch
similarity index 100%
rename from dialog/Yeli.dch
rename to dialog/Characters/Yeli.dch
diff --git a/dialog/Yeli.dch.uid b/dialog/Characters/Yeli.dch.uid
similarity index 100%
rename from dialog/Yeli.dch.uid
rename to dialog/Characters/Yeli.dch.uid
diff --git a/dialog/defaulty_the_default_character.dch b/dialog/Characters/defaulty_the_default_character.dch
similarity index 100%
rename from dialog/defaulty_the_default_character.dch
rename to dialog/Characters/defaulty_the_default_character.dch
diff --git a/dialog/defaulty_the_default_character.dch.uid b/dialog/Characters/defaulty_the_default_character.dch.uid
similarity index 100%
rename from dialog/defaulty_the_default_character.dch.uid
rename to dialog/Characters/defaulty_the_default_character.dch.uid
diff --git a/dialog/semi_cat.dch b/dialog/Characters/semi_cat.dch
similarity index 100%
rename from dialog/semi_cat.dch
rename to dialog/Characters/semi_cat.dch
diff --git a/dialog/semi_cat.dch.uid b/dialog/Characters/semi_cat.dch.uid
similarity index 100%
rename from dialog/semi_cat.dch.uid
rename to dialog/Characters/semi_cat.dch.uid
diff --git a/dialog/vesna.dch b/dialog/Characters/vesna.dch
similarity index 100%
rename from dialog/vesna.dch
rename to dialog/Characters/vesna.dch
diff --git a/dialog/vesna.dch.uid b/dialog/Characters/vesna.dch.uid
similarity index 100%
rename from dialog/vesna.dch.uid
rename to dialog/Characters/vesna.dch.uid
diff --git a/dialog/NPC_narrative.tres b/dialog/NPC_narrative.tres
index 5b3302d..32487a3 100644
--- a/dialog/NPC_narrative.tres
+++ b/dialog/NPC_narrative.tres
@@ -15,8 +15,8 @@
script = ExtResource("1_0jwhi")
overrides = {
"global_bg_color": "Color(0.898375, 0.917922, 0.835355, 1)",
-"global_font_color": "Color(0.242786, 0.16463, 0.180255, 1)",
-"global_font_size": "20.0"
+"global_font_color": "Color(0.257812, 0.125248, 0.0533752, 1)",
+"global_font_size": "30.0"
}
[sub_resource type="Resource" id="Resource_uxnk3"]
@@ -44,10 +44,10 @@ overrides = {
"name_label_alignment": "2",
"name_label_box_modulate": "Color(1, 1, 1, 1)",
"name_label_box_panel": "\"res://dialog/Babushka_NPC_Namebox_background.tres\"",
+"name_label_custom_font_size": "30.0",
"name_label_use_global_color": "false",
"next_indicator_enabled": "false",
-"text_alignment": "1",
-"text_size": "20.0",
+"text_size": "40.0",
"typing_sounds_end_sound": "\"res://audio/sfx/UI/Dialog/SFX_Dialog_Open_01.wav\""
}
@@ -59,7 +59,14 @@ overrides = {}
[sub_resource type="Resource" id="Resource_umvdi"]
script = ExtResource("1_0jwhi")
scene = ExtResource("7_rg32j")
-overrides = {}
+overrides = {
+"font_size_custom": "30.0",
+"text_color_disabled": "Color(0.605469, 0.605469, 0.605469, 1)",
+"text_color_focused": "Color(1, 0.628906, 0.628906, 1)",
+"text_color_hovered": "Color(0.882353, 0.572549, 0.572549, 1)",
+"text_color_pressed": "Color(1, 0.882812, 0.53125, 1)",
+"text_color_use_global": "false"
+}
[sub_resource type="Resource" id="Resource_ci2ul"]
script = ExtResource("1_0jwhi")
@@ -94,4 +101,4 @@ layer_info = {
}
base_overrides = {}
layers = Array[ExtResource("1_0jwhi")]([])
-metadata/_latest_layer = "14"
+metadata/_latest_layer = "15"
diff --git a/dialog/yeli_intro_01.dtl b/dialog/Scene1_farm_outside/yeli_intro_01.dtl
similarity index 100%
rename from dialog/yeli_intro_01.dtl
rename to dialog/Scene1_farm_outside/yeli_intro_01.dtl
diff --git a/dialog/yeli_intro_01.dtl.uid b/dialog/Scene1_farm_outside/yeli_intro_01.dtl.uid
similarity index 100%
rename from dialog/yeli_intro_01.dtl.uid
rename to dialog/Scene1_farm_outside/yeli_intro_01.dtl.uid
diff --git a/dialog/yeli_intro_02.dtl b/dialog/Scene1_farm_outside/yeli_intro_02.dtl
similarity index 100%
rename from dialog/yeli_intro_02.dtl
rename to dialog/Scene1_farm_outside/yeli_intro_02.dtl
diff --git a/dialog/yeli_intro_02.dtl.uid b/dialog/Scene1_farm_outside/yeli_intro_02.dtl.uid
similarity index 100%
rename from dialog/yeli_intro_02.dtl.uid
rename to dialog/Scene1_farm_outside/yeli_intro_02.dtl.uid
diff --git a/dialog/yeli_intro_03.dtl b/dialog/Scene1_farm_outside/yeli_intro_03.dtl
similarity index 100%
rename from dialog/yeli_intro_03.dtl
rename to dialog/Scene1_farm_outside/yeli_intro_03.dtl
diff --git a/dialog/yeli_intro_03.dtl.uid b/dialog/Scene1_farm_outside/yeli_intro_03.dtl.uid
similarity index 100%
rename from dialog/yeli_intro_03.dtl.uid
rename to dialog/Scene1_farm_outside/yeli_intro_03.dtl.uid
diff --git a/dialog/yeli_intro_04.dtl b/dialog/Scene1_farm_outside/yeli_intro_04.dtl
similarity index 100%
rename from dialog/yeli_intro_04.dtl
rename to dialog/Scene1_farm_outside/yeli_intro_04.dtl
diff --git a/dialog/yeli_intro_04.dtl.uid b/dialog/Scene1_farm_outside/yeli_intro_04.dtl.uid
similarity index 100%
rename from dialog/yeli_intro_04.dtl.uid
rename to dialog/Scene1_farm_outside/yeli_intro_04.dtl.uid
diff --git a/dialog/yeli_intro_05.dtl b/dialog/Scene1_farm_outside/yeli_intro_05.dtl
similarity index 100%
rename from dialog/yeli_intro_05.dtl
rename to dialog/Scene1_farm_outside/yeli_intro_05.dtl
diff --git a/dialog/yeli_intro_05.dtl.uid b/dialog/Scene1_farm_outside/yeli_intro_05.dtl.uid
similarity index 100%
rename from dialog/yeli_intro_05.dtl.uid
rename to dialog/Scene1_farm_outside/yeli_intro_05.dtl.uid
diff --git a/dialog/quest4_dinner.dtl b/dialog/Scene2_farm_inside/quest4_dinner.dtl
similarity index 77%
rename from dialog/quest4_dinner.dtl
rename to dialog/Scene2_farm_inside/quest4_dinner.dtl
index 05b1406..e40074e 100644
--- a/dialog/quest4_dinner.dtl
+++ b/dialog/Scene2_farm_inside/quest4_dinner.dtl
@@ -1,18 +1,18 @@
join Yeli center
-join Vesna2 center
+join vesna center
Everyone: Smachnoho!
-Vesna2: Lovely soup, Yeli!
+vesna: Lovely soup, Yeli!
Yeli (_part_side): God bless you, my child! That’s also thanks to you.
-Vesna2: So, how do you like it in Lasnoye so far?
+vesna: So, how do you like it in Lasnoye so far?
- It feels different from when Vasily and I used to live here.
- It’s just as I remembered it.
Yeli (_part_side): Indeed, it is.
Yeli (_part_side): Since the evacuation, Lasnoye and its people had to adapt to…new circumstances.
Yeli (_part_side): But at its core, it’s still our motherland from back then.
-Vesna2: …And the forest? Has anyone tried to go back and--
+vesna: …And the forest? Has anyone tried to go back and--
Yeli (_part_side): The forest is strictly off-limits!
Yeli (_part_side): Dragana forbids it.
Yeli (_part_side): The grime turned the forest into a dangerous place.
Yeli (_part_side): But here you’re safe. After all, you can always count on your Yeli!
-Vesna2: In that case, pass me some more soup!
+vesna: In that case, pass me some more soup!
[end_timeline]
diff --git a/dialog/quest4_dinner.dtl.uid b/dialog/Scene2_farm_inside/quest4_dinner.dtl.uid
similarity index 100%
rename from dialog/quest4_dinner.dtl.uid
rename to dialog/Scene2_farm_inside/quest4_dinner.dtl.uid
diff --git a/dialog/Vesna2.dch b/dialog/Vesna2.dch
deleted file mode 100644
index 090ef1e..0000000
--- a/dialog/Vesna2.dch
+++ /dev/null
@@ -1,19 +0,0 @@
-{
-"@path": "res://addons/dialogic/Resources/character.gd",
-"@subpath": NodePath(""),
-&"_translation_id": "",
-&"color": Color(1, 1, 1, 1),
-&"custom_info": {
-"sound_mood_default": "",
-"sound_moods": {},
-"style": "NPC_narrative"
-},
-&"default_portrait": "",
-&"description": "Main character",
-&"display_name": "Vesna2",
-&"mirror": false,
-&"nicknames": [""],
-&"offset": Vector2(0, 0),
-&"portraits": {},
-&"scale": 1.0
-}
\ No newline at end of file
diff --git a/dialog/Vesna2.dch.uid b/dialog/Vesna2.dch.uid
deleted file mode 100644
index 435f2ed..0000000
--- a/dialog/Vesna2.dch.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://c0vfdx7xal0py
diff --git a/dialog/quest2_tomatoes_end.dtl b/dialog/quest2_tomatoes_end.dtl
deleted file mode 100644
index 3989def..0000000
--- a/dialog/quest2_tomatoes_end.dtl
+++ /dev/null
@@ -1,4 +0,0 @@
-join Vesna2 center
-Vesna2: I just wish I liked tomatoes more.
-Vesna2: Well…Yeli probably started with the cooking. I should go inside.
-[end_timeline]
diff --git a/dialog/quest3_beets_end.dtl b/dialog/quests/beetroot/quest3_beets_end.dtl
similarity index 93%
rename from dialog/quest3_beets_end.dtl
rename to dialog/quests/beetroot/quest3_beets_end.dtl
index 2fdf181..0dcdbf2 100644
--- a/dialog/quest3_beets_end.dtl
+++ b/dialog/quests/beetroot/quest3_beets_end.dtl
@@ -1,5 +1,5 @@
join Yeli center
-join Vesna2 center
+join vesna center
Yeli (_part_side): Wow! So many?
Yeli (_part_side): Good job! Put it in the kettle!
[wait_input]
diff --git a/dialog/quest3_beets_end.dtl.uid b/dialog/quests/beetroot/quest3_beets_end.dtl.uid
similarity index 100%
rename from dialog/quest3_beets_end.dtl.uid
rename to dialog/quests/beetroot/quest3_beets_end.dtl.uid
diff --git a/dialog/quest3_beets_interim.dtl b/dialog/quests/beetroot/quest3_beets_interim.dtl
similarity index 51%
rename from dialog/quest3_beets_interim.dtl
rename to dialog/quests/beetroot/quest3_beets_interim.dtl
index 3b661ad..4292adc 100644
--- a/dialog/quest3_beets_interim.dtl
+++ b/dialog/quests/beetroot/quest3_beets_interim.dtl
@@ -1,15 +1,15 @@
-join Vesna2 center
+join vesna center
join Domovoi center
-Vesna2: Oh no, most of the beets aren’t ripe yet.
+vesna: Oh no, most of the beets aren’t ripe yet.
Domovoi: Pssss!
Domovoi: Yeah, you!
Domovoi: The code word is “Rosty Rosty”
-Vesna2: What?
+vesna: What?
Domovoi: Just say it!
-Vesna2: Rosty…rosty?
+vesna: Rosty…rosty?
# Hier wächst die rote Beete magisch. Mit einem Signal/Ereignis?
[signal arg="MagicWord"]
-Vesna2: It worked! How did it work?
-Vesna2: Thank y…and he’s gone.
-What a truly quirky individual.
+vesna: It worked! How did it work?
+vesna: Thank y…and he’s gone.
+vesna: What a truly quirky individual.
[end_timeline]
diff --git a/dialog/quest3_beets_interim.dtl.uid b/dialog/quests/beetroot/quest3_beets_interim.dtl.uid
similarity index 100%
rename from dialog/quest3_beets_interim.dtl.uid
rename to dialog/quests/beetroot/quest3_beets_interim.dtl.uid
diff --git a/dialog/quest3_beets_start.dtl b/dialog/quests/beetroot/quest3_beets_start.dtl
similarity index 100%
rename from dialog/quest3_beets_start.dtl
rename to dialog/quests/beetroot/quest3_beets_start.dtl
diff --git a/dialog/quest3_beets_start.dtl.uid b/dialog/quests/beetroot/quest3_beets_start.dtl.uid
similarity index 100%
rename from dialog/quest3_beets_start.dtl.uid
rename to dialog/quests/beetroot/quest3_beets_start.dtl.uid
diff --git a/dialog/quest1_ducks_end.dtl b/dialog/quests/ducks/quest1_ducks_end.dtl
similarity index 100%
rename from dialog/quest1_ducks_end.dtl
rename to dialog/quests/ducks/quest1_ducks_end.dtl
diff --git a/dialog/quest1_ducks_end.dtl.uid b/dialog/quests/ducks/quest1_ducks_end.dtl.uid
similarity index 100%
rename from dialog/quest1_ducks_end.dtl.uid
rename to dialog/quests/ducks/quest1_ducks_end.dtl.uid
diff --git a/dialog/quest1_ducks_start.dtl b/dialog/quests/ducks/quest1_ducks_start.dtl
similarity index 85%
rename from dialog/quest1_ducks_start.dtl
rename to dialog/quests/ducks/quest1_ducks_start.dtl
index 9aebca4..fd011b5 100644
--- a/dialog/quest1_ducks_start.dtl
+++ b/dialog/quests/ducks/quest1_ducks_start.dtl
@@ -2,7 +2,7 @@ join Yeli right
join vesna left
Yeli (_part_side): Come here, you little quacking beast!
- What a mess!
-- You haven’t called me that way yet.
+- How did you call me?
Yeli (_part_side): Vesna, oh, thank goodness!
Yeli (_part_side): Please could you get the runner ducks back into their coop?
[end_timeline]
diff --git a/dialog/quest1_ducks_start.dtl.uid b/dialog/quests/ducks/quest1_ducks_start.dtl.uid
similarity index 100%
rename from dialog/quest1_ducks_start.dtl.uid
rename to dialog/quests/ducks/quest1_ducks_start.dtl.uid
diff --git a/dialog/quest5_forest_end.dtl b/dialog/quests/forest/quest5_forest_end.dtl
similarity index 86%
rename from dialog/quest5_forest_end.dtl
rename to dialog/quests/forest/quest5_forest_end.dtl
index c111d19..6ba59d5 100644
--- a/dialog/quest5_forest_end.dtl
+++ b/dialog/quests/forest/quest5_forest_end.dtl
@@ -1,6 +1,6 @@
join Chuga center
Chuga: I believe you’ve seen enough for today.
Chuga: And yes, you too.
-Thank you for playing!
+vesna: Thank you for playing!
do SceneTransition.ChangeSceneToFileThreaded("res://scenes/Babushka_scene_credits.tscn")
[end_timeline]
diff --git a/dialog/quest5_forest_end.dtl.uid b/dialog/quests/forest/quest5_forest_end.dtl.uid
similarity index 100%
rename from dialog/quest5_forest_end.dtl.uid
rename to dialog/quests/forest/quest5_forest_end.dtl.uid
diff --git a/dialog/quest5_forest_start.dtl b/dialog/quests/forest/quest5_forest_start.dtl
similarity index 76%
rename from dialog/quest5_forest_start.dtl
rename to dialog/quests/forest/quest5_forest_start.dtl
index ce9dc6f..cf402f6 100644
--- a/dialog/quest5_forest_start.dtl
+++ b/dialog/quests/forest/quest5_forest_start.dtl
@@ -1,21 +1,21 @@
-join Vesna2 center
+join vesna center
join Chuga center
Chuga: Look who it is!
-Vesna2: Your name was Chuga, right? I want to go to the forest!
+vesna: Your name was Chuga, right? I want to go to the forest!
Chuga: To the forest? After everything the others told you?
-Vesna2: Will you let me through?
+vesna: Will you let me through?
Chuga: Will I?
Chuga: Let us have a riddle!
Chuga: If you answer correctly, I let you through.
Chuga: If not, I let you through anyway.
-Vesna2: So, what’s the point of answering?
+vesna: So, what’s the point of answering?
Chuga: You give me an answer, and I give you something to see in the dark.
Chuga: Or are you planning to return with bumps and bruises?
Chuga: So, listen\: “I wear a crown, but I’m no king.” Vesna, what am I?
- Queen
Chuga: What a boring answer.
- Tree
- That’s it!
+ Chuga: That’s it!
- Soup
Chuga: Hate the player, not the game.
Chuga: Here you go!
diff --git a/dialog/quest5_forest_start.dtl.uid b/dialog/quests/forest/quest5_forest_start.dtl.uid
similarity index 100%
rename from dialog/quest5_forest_start.dtl.uid
rename to dialog/quests/forest/quest5_forest_start.dtl.uid
diff --git a/dialog/quests/tomatoes/quest2_tomatoes_end.dtl b/dialog/quests/tomatoes/quest2_tomatoes_end.dtl
new file mode 100644
index 0000000..3b6d971
--- /dev/null
+++ b/dialog/quests/tomatoes/quest2_tomatoes_end.dtl
@@ -0,0 +1,4 @@
+join vesna center
+vesna: I just wish I liked tomatoes more.
+vesna: Well…Yeli probably started with the cooking. I should go inside.
+[end_timeline]
diff --git a/dialog/quest2_tomatoes_end.dtl.uid b/dialog/quests/tomatoes/quest2_tomatoes_end.dtl.uid
similarity index 100%
rename from dialog/quest2_tomatoes_end.dtl.uid
rename to dialog/quests/tomatoes/quest2_tomatoes_end.dtl.uid
diff --git a/dialog/quest2_tomatoes_interim.dtl b/dialog/quests/tomatoes/quest2_tomatoes_interim.dtl
similarity index 94%
rename from dialog/quest2_tomatoes_interim.dtl
rename to dialog/quests/tomatoes/quest2_tomatoes_interim.dtl
index d99badc..6d26037 100644
--- a/dialog/quest2_tomatoes_interim.dtl
+++ b/dialog/quests/tomatoes/quest2_tomatoes_interim.dtl
@@ -1,5 +1,5 @@
join Yeli center
-join Vesna2 center
+join vesna center
Yeli (_part_side): Great! Now I need you to plant some tomatoes!
label plant tomatoes
Yeli (_part_side): Use the hoe to break up the soil. Then plant the seeds and water the fields.
diff --git a/dialog/quest2_tomatoes_interim.dtl.uid b/dialog/quests/tomatoes/quest2_tomatoes_interim.dtl.uid
similarity index 100%
rename from dialog/quest2_tomatoes_interim.dtl.uid
rename to dialog/quests/tomatoes/quest2_tomatoes_interim.dtl.uid
diff --git a/dialog/quest2_tomatoes_start.dtl b/dialog/quests/tomatoes/quest2_tomatoes_start.dtl
similarity index 59%
rename from dialog/quest2_tomatoes_start.dtl
rename to dialog/quests/tomatoes/quest2_tomatoes_start.dtl
index 6e21977..0741a8f 100644
--- a/dialog/quest2_tomatoes_start.dtl
+++ b/dialog/quests/tomatoes/quest2_tomatoes_start.dtl
@@ -1,10 +1,10 @@
join Yeli center
-join Vesna2 center
+join vesna center
Yeli (_part_side): Thank you, my child! Your Yeli is not so agile anymore.
-Vesna2: But you’re diligent! You’ve started with the preparation for dinner.
+vesna: But you’re diligent! You’ve started with the preparation for dinner.
Yeli (_part_side): Indeed, I have.
-Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
+Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
Yeli (_part_side): Oh, would you like to assist me?
-Vesna2: What do I have to do?
+vesna: What do I have to do?
Yeli (_part_side): First, take the hoe and watering can over there! Then come back to me!
[end_timeline]
diff --git a/dialog/quest2_tomatoes_start.dtl.uid b/dialog/quests/tomatoes/quest2_tomatoes_start.dtl.uid
similarity index 100%
rename from dialog/quest2_tomatoes_start.dtl.uid
rename to dialog/quests/tomatoes/quest2_tomatoes_start.dtl.uid
diff --git a/export_presets.cfg b/export_presets.cfg
index 0fc5ab5..408bddd 100644
--- a/export_presets.cfg
+++ b/export_presets.cfg
@@ -9,7 +9,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
-export_path="_builds/Babushka_win_0_3/Babushka.exe"
+export_path="_builds/Babushka_showcase_win_04/Babushka.exe"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
@@ -79,7 +79,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
-export_path="_builds/Babushka_linux_0_2/Babushka.x86_64"
+export_path="_builds/Babushka_showcase_lux_04/Babushka.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
diff --git a/prefabs/Interactables/trash_object.tscn b/prefabs/Interactables/trash_object.tscn
index dc1a121..9cd511d 100644
--- a/prefabs/Interactables/trash_object.tscn
+++ b/prefabs/Interactables/trash_object.tscn
@@ -28,11 +28,16 @@ stream_8/stream = ExtResource("11_kb03l")
stream_9/stream = ExtResource("12_kka6u")
[node name="trashObject" type="Sprite2D"]
+z_index = 1
+y_sort_enabled = true
texture = ExtResource("1_k4ca3")
+offset = Vector2(1, -215)
region_enabled = true
-region_rect = Rect2(57, 493, 334, 475)
+region_rect = Rect2(44, 479, 356, 503)
-[node name="InteractionArea" parent="." instance=ExtResource("2_gcgfd")]
+[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("2_gcgfd")]
+position = Vector2(0, -172)
+_spriteToOutline = NodePath("..")
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = SubResource("AudioStreamRandomizer_dich4")
diff --git a/prefabs/characters/Chugar.tscn b/prefabs/characters/Chugar.tscn
index c1f1cd6..6bf8903 100644
--- a/prefabs/characters/Chugar.tscn
+++ b/prefabs/characters/Chugar.tscn
@@ -1,10 +1,11 @@
-[gd_scene load_steps=8 format=3 uid="uid://ddpl8cbck7e6s"]
+[gd_scene load_steps=9 format=3 uid="uid://ddpl8cbck7e6s"]
[ext_resource type="Script" uid="uid://d0kgxh4ykuv23" path="res://scripts/CSharp/Common/NPC/TalkingCharacter.cs" id="1_xix7p"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="2_udjjv"]
[ext_resource type="Texture2D" uid="uid://bgba1uv0muxat" path="res://art/characters/chugeist_tmp.png" id="3_42og6"]
+[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="3_kd44q"]
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="43_xooq4"]
-[ext_resource type="Script" path="res://scripts/GdScript/dialogic_toggle.gd" id="44_v6w16"]
+[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="44_v6w16"]
[sub_resource type="CircleShape2D" id="CircleShape2D_at1n1"]
resource_local_to_scene = true
@@ -20,24 +21,16 @@ z_index = 1
y_sort_enabled = true
script = ExtResource("1_xix7p")
-[node name="InteractionArea" parent="." instance=ExtResource("2_udjjv")]
+[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("2_udjjv")]
position = Vector2(0, -450)
scale = Vector2(2.805, 2.805)
+_outlineMaterial = ExtResource("3_kd44q")
+_spriteToOutline = NodePath("../TalkingControl/Visual")
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
position = Vector2(-4.99109, 63.4581)
shape = SubResource("CircleShape2D_at1n1")
-[node name="Label" parent="InteractionArea" index="1"]
-z_index = 5
-custom_minimum_size = Vector2(10, 10)
-offset_left = -131.194
-offset_top = -157.219
-offset_right = 115.806
-offset_bottom = -54.2193
-theme_override_font_sizes/font_size = 60
-text = "[E] talk"
-
[node name="TalkingControl" type="Node2D" parent="."]
[node name="Visual" type="Sprite2D" parent="TalkingControl"]
diff --git a/prefabs/characters/Player2D.tscn b/prefabs/characters/Player2D.tscn
index 85a4dff..86da4af 100644
--- a/prefabs/characters/Player2D.tscn
+++ b/prefabs/characters/Player2D.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=476 format=3 uid="uid://c25udixd5m6l0"]
+[gd_scene load_steps=477 format=3 uid="uid://c25udixd5m6l0"]
[ext_resource type="Script" uid="uid://b05uyj001ehwi" path="res://scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs" id="1_yd5ep"]
-[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/Player2D.cs" id="2_1vqmv"]
+[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/PlayerMovement.cs" id="2_1vqmv"]
+[ext_resource type="Script" uid="uid://n7oihifvqp23" path="res://scripts/CSharp/Common/Animation/VesnaAnimations.cs" id="3_f6xmn"]
[ext_resource type="Texture2D" uid="uid://7jrac5ii3ah3" path="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0001.png" id="3_tb2wl"]
[ext_resource type="Texture2D" uid="uid://c06b551t2qlo6" path="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0002.png" id="4_dy5kt"]
[ext_resource type="Texture2D" uid="uid://bj2ssu0ixr0p1" path="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0004.png" id="6_3sina"]
@@ -744,7 +745,7 @@ animations = [{
}],
"loop": true,
"name": &"back walking",
-"speed": 15.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -824,7 +825,7 @@ animations = [{
}],
"loop": true,
"name": &"back walking backpack",
-"speed": 25.0
+"speed": 45.0
}, {
"frames": [{
"duration": 1.0,
@@ -862,7 +863,7 @@ animations = [{
}],
"loop": true,
"name": &"back walking rake",
-"speed": 5.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -900,7 +901,7 @@ animations = [{
}],
"loop": true,
"name": &"back walking wateringcan",
-"speed": 15.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -1471,7 +1472,7 @@ animations = [{
}],
"loop": true,
"name": &"front walking",
-"speed": 15.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -1551,7 +1552,7 @@ animations = [{
}],
"loop": true,
"name": &"front walking backpack",
-"speed": 25.0
+"speed": 42.0
}, {
"frames": [{
"duration": 1.0,
@@ -1589,7 +1590,7 @@ animations = [{
}],
"loop": true,
"name": &"front walking rake",
-"speed": 15.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -1627,7 +1628,7 @@ animations = [{
}],
"loop": true,
"name": &"front walking wateringcan",
-"speed": 15.0
+"speed": 20.0
}, {
"frames": [{
"duration": 1.0,
@@ -1948,7 +1949,7 @@ animations = [{
}],
"loop": true,
"name": &"side walking",
-"speed": 25.0
+"speed": 38.0
}, {
"frames": [{
"duration": 1.0,
@@ -1986,7 +1987,7 @@ animations = [{
}],
"loop": true,
"name": &"side walking rake",
-"speed": 15.0
+"speed": 16.0
}, {
"frames": [{
"duration": 1.0,
@@ -2024,7 +2025,7 @@ animations = [{
}],
"loop": true,
"name": &"side walking simplified",
-"speed": 15.0
+"speed": 16.0
}, {
"frames": [{
"duration": 1.0,
@@ -2062,38 +2063,41 @@ animations = [{
}],
"loop": true,
"name": &"side walking wateringcan",
-"speed": 11.0
+"speed": 16.0
}]
-[node name="Player2d" type="Node2D" node_paths=PackedStringArray("_farmingControls", "_player2d")]
+[node name="Vesna" type="Node2D" node_paths=PackedStringArray("_farmingControls", "_player2d", "_vesnaAnimations")]
y_sort_enabled = true
script = ExtResource("1_yd5ep")
_farmingControls = NodePath("FarmingControls")
_player2d = NodePath("CharacterBody2D")
+_vesnaAnimations = NodePath("CharacterBody2D/visuals/Animated Sprites")
-[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite", "_wateringParticles") groups=["PlantGrowing"]]
+[node name="CharacterBody2D" type="CharacterBody2D" parent="." groups=["PlantGrowing"]]
position = Vector2(0, 374)
collision_layer = 4
collision_mask = 3
script = ExtResource("2_1vqmv")
-_speed = 1500.0
-_sprite = NodePath("visuals/Animated Sprites")
-_wateringParticles = NodePath("../pouring water vfx")
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
+visible = false
z_index = 1
y_sort_enabled = true
position = Vector2(-24, -13)
shape = SubResource("CircleShape2D_ssqtd")
debug_color = Color(0.923708, 0.202722, 0.475262, 0.42)
-[node name="visuals" type="Node2D" parent="CharacterBody2D"]
+[node name="visuals" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("_sprite", "_wateringParticles")]
position = Vector2(0, -374)
+script = ExtResource("3_f6xmn")
+_sprite = NodePath("Animated Sprites")
+_wateringParticles = NodePath("../../pouring water vfx")
[node name="Animated Sprites" type="AnimatedSprite2D" parent="CharacterBody2D/visuals"]
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_4yiyq")
-animation = &"front walking backpack"
+animation = &"side walking wateringcan"
+frame_progress = 0.130831
offset = Vector2(0, -450)
[node name="Hoe" type="Sprite2D" parent="CharacterBody2D/visuals"]
@@ -2193,6 +2197,11 @@ scale_amount_max = 0.8
color = Color(0.400601, 0.62444, 0.791217, 1)
hue_variation_max = 0.4
+[node name="DialogicToggle" type="Node2D" parent="." node_paths=PackedStringArray("itemToToggle")]
+scale = Vector2(0.7, 0.7)
+script = ExtResource("819_4na52")
+itemToToggle = NodePath("../CharacterBody2D/visuals/Animated Sprites")
+
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCanUI" method="Refill"]
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D" method="ActivateTool"]
diff --git a/prefabs/characters/Yeli.tscn b/prefabs/characters/Yeli.tscn
index bae482c..16de2cb 100644
--- a/prefabs/characters/Yeli.tscn
+++ b/prefabs/characters/Yeli.tscn
@@ -192,22 +192,14 @@ y_sort_enabled = true
script = ExtResource("1_hn8at")
_sprite = NodePath("TalkingControl/AnimatedSprite")
-[node name="InteractionArea" parent="." instance=ExtResource("42_ahrat")]
+[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("42_ahrat")]
position = Vector2(0, -450)
scale = Vector2(2.805, 2.805)
+_spriteToOutline = NodePath("../TalkingControl/AnimatedSprite")
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_at1n1")
-[node name="Label" parent="InteractionArea" index="1"]
-custom_minimum_size = Vector2(10, 10)
-offset_left = -127.273
-offset_top = -245.633
-offset_right = 119.727
-offset_bottom = -142.633
-theme_override_font_sizes/font_size = 60
-text = "[E] talk"
-
[node name="TalkingControl" type="Node2D" parent="."]
[node name="AnimatedSprite" type="AnimatedSprite2D" parent="TalkingControl"]
@@ -230,6 +222,11 @@ position = Vector2(0, -172)
position = Vector2(0, 94)
shape = SubResource("CapsuleShape2D_aqu1t")
+[node name="DialogicToggle" type="Node2D" parent="." node_paths=PackedStringArray("itemToToggle")]
+scale = Vector2(0.7, 0.7)
+script = ExtResource("44_aqu1t")
+itemToToggle = NodePath("../TalkingControl/AnimatedSprite")
+
[connection signal="Talking" from="." to="Dialogic starter" method="open"]
[connection signal="Interacted" from="InteractionArea" to="." method="ToggleTalking"]
[connection signal="timelineEnded" from="Dialogic starter/DialogicToggle" to="." method="ToggleTalking"]
diff --git a/prefabs/farm/beet_field.tscn b/prefabs/farm/beet_field.tscn
index 3b94f13..41781fc 100644
--- a/prefabs/farm/beet_field.tscn
+++ b/prefabs/farm/beet_field.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=13 format=3 uid="uid://d4m5iy5mwqpq3"]
+[gd_scene load_steps=14 format=3 uid="uid://d4m5iy5mwqpq3"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="1_tp1yj"]
[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_c6u1a"]
+[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_pdgar"]
[ext_resource type="Texture2D" uid="uid://cgmu3qlovdr22" path="res://art/masks/field_outline_1.png" id="3_b5av1"]
[ext_resource type="Texture2D" uid="uid://eg5ej0mtuac" path="res://art/masks/field_outline_2.png" id="4_yav45"]
[ext_resource type="Texture2D" uid="uid://djpigvoyadvjs" path="res://art/masks/field_outline_3.png" id="5_pdgar"]
@@ -12,16 +13,18 @@
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="10_yav45"]
[ext_resource type="Script" uid="uid://drle5aies8ye4" path="res://scripts/GdScript/dialogic_event_forward.gd" id="11_yav45"]
-[sub_resource type="CircleShape2D" id="CircleShape2D_tp1yj"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_a35l4"]
resource_local_to_scene = true
radius = 300.0
[node name="BaseField" type="Node2D"]
-[node name="InteractionArea2" parent="." instance=ExtResource("1_tp1yj")]
+[node name="InteractionArea2" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("1_tp1yj")]
visible = false
z_index = 1
scale = Vector2(2.225, 2.225)
+_outlineMaterial = ExtResource("2_pdgar")
+_spriteToOutline = NodePath("../FieldBehaviour/MaskedField")
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldSprite", "_maskSprite", "_growingCollider")]
z_index = -1
@@ -50,8 +53,8 @@ _field = NodePath("..")
[node name="01" parent="FieldBehaviour/BeetRoot/BigPlant" index="0"]
visible = true
-[node name="CollisionShape3D" parent="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_tp1yj")
+[node name="CollisionShape3D" parent="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_a35l4")
[node name="01" parent="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem/ReadyPlant" index="0"]
scale = Vector2(3, 3)
@@ -84,4 +87,4 @@ eventName = "MagicWord"
[editable path="FieldBehaviour/BeetRoot"]
[editable path="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem"]
-[editable path="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem/InteractionArea2"]
+[editable path="FieldBehaviour/BeetRoot/ReadyPlantInventoryItem/PickupInteractionArea"]
diff --git a/prefabs/farm/beet_plant.tscn b/prefabs/farm/beet_plant.tscn
index 2621373..9ab0020 100644
--- a/prefabs/farm/beet_plant.tscn
+++ b/prefabs/farm/beet_plant.tscn
@@ -20,7 +20,7 @@ shader_parameter/distortion = 0.0
shader_parameter/heightOffset = 0.635
shader_parameter/offset = 0.0
-[sub_resource type="CircleShape2D" id="CircleShape2D_2tt5u"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_rvwu0"]
resource_local_to_scene = true
radius = 300.0
@@ -126,6 +126,8 @@ region_rect = Rect2(18, 311, 129, 142)
[node name="InteractionArea" parent="." instance=ExtResource("4_cfgyx")]
position = Vector2(0, 2.3)
+_useOutline = false
+_useSprite = false
[node name="ReadyPlantInventoryItem" parent="." instance=ExtResource("5_25lcb")]
position = Vector2(0, 2.3)
@@ -140,8 +142,8 @@ visible = false
[node name="PickupErrorLabel" parent="ReadyPlantInventoryItem" index="2"]
visible = false
-[node name="CollisionShape3D" parent="ReadyPlantInventoryItem/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_2tt5u")
+[node name="CollisionShape3D" parent="ReadyPlantInventoryItem/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_rvwu0")
[node name="Icon" parent="ReadyPlantInventoryItem" index="4"]
visible = false
@@ -202,4 +204,4 @@ hue_variation_max = 0.4
[connection signal="Interacted" from="InteractionArea" to="." method="Grow"]
[editable path="ReadyPlantInventoryItem"]
-[editable path="ReadyPlantInventoryItem/InteractionArea2"]
+[editable path="ReadyPlantInventoryItem/PickupInteractionArea"]
diff --git a/prefabs/farm/duck.tscn b/prefabs/farm/duck.tscn
index 5c37de3..c83462a 100644
--- a/prefabs/farm/duck.tscn
+++ b/prefabs/farm/duck.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=23 format=3 uid="uid://muuxxgvx33fp"]
+[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
@@ -16,6 +16,7 @@
[ext_resource type="Animation" uid="uid://b3dwd88uvfk1k" path="res://art/animals/duck_flapFlap.res" id="14_uo3dh"]
[ext_resource type="AudioStream" uid="uid://bsr5m8u2sle5k" path="res://audio/sfx/Animals/SFX_Duck_Wings_07.wav" id="14_xhefb"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="15_uo3dh"]
+[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="16_nxoeu"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sot7i"]
streams_count = 4
@@ -39,7 +40,7 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
-tracks/0/path = NodePath("bodyLookingRight/wingR:rotation")
+tracks/0/path = NodePath("SubViewport/bodyLookingRight/wingR:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -51,7 +52,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
-tracks/1/path = NodePath("bodyLookingRight/wingL:rotation")
+tracks/1/path = NodePath("SubViewport/bodyLookingRight/wingL:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -63,7 +64,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
-tracks/2/path = NodePath("bodyLookingRight/head:rotation")
+tracks/2/path = NodePath("SubViewport/bodyLookingRight/head:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -75,7 +76,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
-tracks/3/path = NodePath("bodyLookingRight/head/beak upper:rotation")
+tracks/3/path = NodePath("SubViewport/bodyLookingRight/head/beak upper:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@@ -87,7 +88,7 @@ tracks/3/keys = {
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
-tracks/4/path = NodePath("bodyLookingRight/head/beak lower:rotation")
+tracks/4/path = NodePath("SubViewport/bodyLookingRight/head/beak lower:rotation")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
@@ -135,6 +136,9 @@ _data = {
resource_local_to_scene = true
radius = 443.041
+[sub_resource type="ViewportTexture" id="ViewportTexture_4830j"]
+viewport_path = NodePath("SubViewport")
+
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")]
z_index = 1
y_sort_enabled = true
@@ -157,16 +161,28 @@ libraries = {
&"": SubResource("AnimationLibrary_54k4r")
}
-[node name="bodyLookingRight" type="Node2D" parent="."]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(-5, -537)
+[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("15_uo3dh")]
+position = Vector2(18, -250)
+_outlineMaterial = ExtResource("16_nxoeu")
+_spriteToOutline = NodePath("../Duck rendered")
+
+[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_uo3dh")
+
+[node name="Duck rendered" type="Sprite2D" parent="."]
+position = Vector2(0, -250)
+texture = SubResource("ViewportTexture_4830j")
+
+[node name="SubViewport" type="SubViewport" parent="."]
+transparent_bg = true
+size = Vector2i(400, 600)
+
+[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
+position = Vector2(200, 550)
rotation = 0.0135349
-[node name="head" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(46.9624, 76.1606)
+[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(45.706, -451.714)
rotation = 0.284615
scale = Vector2(1, 0.997)
skew = 0.024546
@@ -175,9 +191,8 @@ offset = Vector2(25.2328, -23.0689)
region_enabled = true
region_rect = Rect2(45, 24, 87, 82)
-[node name="beak upper" type="Sprite2D" parent="bodyLookingRight/head"]
+[node name="beak upper" type="Sprite2D" parent="SubViewport/bodyLookingRight/head"]
z_index = 1
-y_sort_enabled = true
position = Vector2(50.669, -7.16257)
rotation = -0.0427724
scale = Vector2(0.62715, 0.62715)
@@ -186,9 +201,7 @@ offset = Vector2(57.1263, -7.47815)
region_enabled = true
region_rect = Rect2(292, 37, 152, 98)
-[node name="beak lower" type="Sprite2D" parent="bodyLookingRight/head"]
-z_index = 1
-y_sort_enabled = true
+[node name="beak lower" type="Sprite2D" parent="SubViewport/bodyLookingRight/head"]
position = Vector2(47.9076, -15.7341)
rotation = 0.0364142
scale = Vector2(0.58615, 0.58615)
@@ -197,30 +210,24 @@ offset = Vector2(60.4601, 37.8134)
region_enabled = true
region_rect = Rect2(295, 170, 145, 39)
-[node name="torso" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(5.90997, 355.352)
+[node name="torso" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(4.65357, -172.523)
scale = Vector2(1.07526, 1.01724)
texture = ExtResource("1_cgxhx")
offset = Vector2(2.87376, -131.092)
region_enabled = true
region_rect = Rect2(30, 168, 125, 326)
-[node name="wingR" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(-28, 262)
+[node name="wingR" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(-29.2564, -265.875)
rotation = -0.371117
texture = ExtResource("1_cgxhx")
offset = Vector2(-50, 50)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
-[node name="wingL" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(47.0695, 245.905)
+[node name="wingL" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(45.8131, -281.97)
rotation = -0.0925884
skew = -0.0345086
texture = ExtResource("1_cgxhx")
@@ -228,10 +235,8 @@ offset = Vector2(-59.5924, 55.37)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
-[node name="underbelly" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(-11.4038, 439.203)
+[node name="underbelly" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(-12.6602, -88.6718)
rotation = -2.98225
scale = Vector2(0.672245, 0.955267)
skew = 0.0185422
@@ -240,8 +245,8 @@ offset = Vector2(26.4135, 70.6083)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
-[node name="leg left" type="Sprite2D" parent="bodyLookingRight"]
-position = Vector2(36.2887, 300.645)
+[node name="leg left" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(35.0323, -227.23)
rotation = 2.42655
scale = Vector2(1.05221, 1.04106)
skew = -0.0544101
@@ -249,7 +254,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
-[node name="left thigh" type="Sprite2D" parent="bodyLookingRight/leg left"]
+[node name="left thigh" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left"]
z_index = 1
y_sort_enabled = true
position = Vector2(73.353, -69.771)
@@ -259,7 +264,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
-[node name="left shin" type="Sprite2D" parent="bodyLookingRight/leg left/left thigh"]
+[node name="left shin" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left/left thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-5.71882, 19.9984)
@@ -271,7 +276,7 @@ offset = Vector2(10, -50)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
-[node name="left foot" type="Sprite2D" parent="bodyLookingRight/leg left/left thigh/left shin"]
+[node name="left foot" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left/left thigh/left shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(15.1289, -77.6075)
@@ -282,19 +287,15 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
-[node name="right leg" type="Sprite2D" parent="bodyLookingRight"]
-z_index = 1
-y_sort_enabled = true
-position = Vector2(-24, 364)
+[node name="right leg" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
+position = Vector2(-25.2564, -163.875)
rotation = -0.463741
scale = Vector2(1.07492, 1.01762)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
-[node name="right thigh" type="Sprite2D" parent="bodyLookingRight/right leg"]
-z_index = 1
-y_sort_enabled = true
+[node name="right thigh" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg"]
position = Vector2(-29.7603, 44.2374)
rotation = 0.249342
scale = Vector2(0.625107, 0.655894)
@@ -303,9 +304,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
-[node name="right shin" type="Sprite2D" parent="bodyLookingRight/right leg/right thigh"]
-z_index = 1
-y_sort_enabled = true
+[node name="right shin" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg/right thigh"]
position = Vector2(-2.78734, 11.5692)
rotation = 0.0689206
scale = Vector2(1.12016, 1.07128)
@@ -315,9 +314,7 @@ offset = Vector2(-14.163, 37.0936)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
-[node name="right foot" type="Sprite2D" parent="bodyLookingRight/right leg/right thigh/right shin"]
-z_index = 1
-y_sort_enabled = true
+[node name="right foot" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg/right thigh/right shin"]
position = Vector2(-20.0986, 67.7507)
rotation = 0.14855
scale = Vector2(1.212, 1.212)
@@ -326,17 +323,6 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
-[node name="InteractionArea" parent="." instance=ExtResource("15_uo3dh")]
-position = Vector2(-3, -274)
-
-[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
-shape = SubResource("CircleShape2D_uo3dh")
-
-[node name="Label" parent="InteractionArea" index="1"]
-modulate = Color(0, 0, 0, 1)
-z_index = 1
-y_sort_enabled = true
-
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"]
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"]
diff --git a/prefabs/farm/tomato_field.tscn b/prefabs/farm/tomato_field.tscn
index bbfe8ec..8f1e2bf 100644
--- a/prefabs/farm/tomato_field.tscn
+++ b/prefabs/farm/tomato_field.tscn
@@ -1,6 +1,5 @@
[gd_scene load_steps=10 format=3 uid="uid://b1d2e7ely6hyw"]
-[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="1_jrdc4"]
[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_vl3uw"]
[ext_resource type="Texture2D" uid="uid://cgmu3qlovdr22" path="res://art/masks/field_outline_1.png" id="3_uqkef"]
[ext_resource type="Texture2D" uid="uid://eg5ej0mtuac" path="res://art/masks/field_outline_2.png" id="4_di17a"]
@@ -9,16 +8,15 @@
[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="7_f504p"]
[ext_resource type="PackedScene" uid="uid://gishbn0a8eke" path="res://prefabs/farm/tomato_plant.tscn" id="8_jrdc4"]
-[sub_resource type="CircleShape2D" id="CircleShape2D_vl3uw"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_jrdc4"]
resource_local_to_scene = true
radius = 300.0
-[node name="BaseField" type="Node2D"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_l0vvv"]
+resource_local_to_scene = true
+radius = 300.0
-[node name="InteractionArea2" parent="." instance=ExtResource("1_jrdc4")]
-visible = false
-z_index = 1
-scale = Vector2(2.225, 2.225)
+[node name="BaseField" type="Node2D"]
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldSprite", "_maskSprite", "_growingCollider")]
z_index = -1
@@ -29,13 +27,18 @@ _maskSprite = NodePath("MaskedField")
_maskTexture = Array[Texture2D]([ExtResource("3_uqkef"), ExtResource("4_di17a"), ExtResource("5_4a8nv")])
Tilled = ExtResource("6_l7j4c")
Watered = ExtResource("7_f504p")
-_growingCollider = NodePath("BasePlant2/InteractionArea")
+_growingCollider = NodePath("BasePlant2/GrowingInteractionArea")
[node name="BasePlant2" parent="FieldBehaviour" node_paths=PackedStringArray("_field") groups=["PlantGrowing"] instance=ExtResource("8_jrdc4")]
+visible = false
_field = NodePath("..")
+_magicWordNeeded = false
+
+[node name="CollisionShape3D" parent="FieldBehaviour/BasePlant2/GrowingInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_jrdc4")
-[node name="CollisionShape3D" parent="FieldBehaviour/BasePlant2/ReadyPlantInventoryItem/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_vl3uw")
+[node name="CollisionShape3D" parent="FieldBehaviour/BasePlant2/ReadyPlantInventoryItem/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_l0vvv")
[node name="MaskedField" type="Sprite2D" parent="FieldBehaviour"]
clip_children = 1
@@ -46,5 +49,6 @@ texture = ExtResource("4_di17a")
texture = ExtResource("6_l7j4c")
[editable path="FieldBehaviour/BasePlant2"]
+[editable path="FieldBehaviour/BasePlant2/GrowingInteractionArea"]
[editable path="FieldBehaviour/BasePlant2/ReadyPlantInventoryItem"]
-[editable path="FieldBehaviour/BasePlant2/ReadyPlantInventoryItem/InteractionArea2"]
+[editable path="FieldBehaviour/BasePlant2/ReadyPlantInventoryItem/PickupInteractionArea"]
diff --git a/prefabs/farm/tomato_plant.tscn b/prefabs/farm/tomato_plant.tscn
index 8f3e637..a342358 100644
--- a/prefabs/farm/tomato_plant.tscn
+++ b/prefabs/farm/tomato_plant.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=12 format=3 uid="uid://gishbn0a8eke"]
+[gd_scene load_steps=13 format=3 uid="uid://gishbn0a8eke"]
[ext_resource type="Script" uid="uid://cms357f23fmfy" path="res://scripts/CSharp/Common/Farming/PlantBehaviour2D.cs" id="1_66p1c"]
[ext_resource type="Texture2D" uid="uid://dtr4uga5uspg" path="res://art/farm/farming/farmobjekte/tomaten/tomaten baby.png" id="2_vjw4j"]
@@ -22,7 +22,11 @@ shader_parameter/distortion = 0.0
shader_parameter/heightOffset = 0.635
shader_parameter/offset = 0.0
-[sub_resource type="CircleShape2D" id="CircleShape2D_2tt5u"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_vjw4j"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_7hdur"]
resource_local_to_scene = true
radius = 300.0
@@ -100,7 +104,7 @@ region_enabled = true
region_rect = Rect2(228, 600, 85, 92)
[node name="BigPlant" type="Node2D" parent="."]
-position = Vector2(0, 2)
+position = Vector2(0, -300)
[node name="01" type="Sprite2D" parent="BigPlant"]
visible = false
@@ -134,8 +138,13 @@ texture = ExtResource("4_hmj2d")
region_enabled = true
region_rect = Rect2(546, 697, 535, 687)
-[node name="InteractionArea" parent="." instance=ExtResource("5_3j24b")]
+[node name="GrowingInteractionArea" parent="." instance=ExtResource("5_3j24b")]
position = Vector2(0, 2.3)
+_useOutline = false
+_useSprite = false
+
+[node name="CollisionShape3D" parent="GrowingInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_vjw4j")
[node name="ReadyPlantInventoryItem" parent="." instance=ExtResource("6_gdrin")]
position = Vector2(0, 2.3)
@@ -146,17 +155,23 @@ _blueprint = ExtResource("7_di4m0")
[node name="ItemLabel" parent="ReadyPlantInventoryItem" index="1"]
visible = false
+z_index = 100
+text = "[E] harvest"
[node name="PickupErrorLabel" parent="ReadyPlantInventoryItem" index="2"]
visible = false
-[node name="CollisionShape3D" parent="ReadyPlantInventoryItem/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_2tt5u")
+[node name="PickupInteractionArea" parent="ReadyPlantInventoryItem" index="3"]
+visible = false
+
+[node name="CollisionShape3D" parent="ReadyPlantInventoryItem/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_7hdur")
[node name="Icon" parent="ReadyPlantInventoryItem" index="4"]
visible = false
[node name="ReadyPlant" type="Node2D" parent="ReadyPlantInventoryItem"]
+position = Vector2(0, -400)
[node name="01" type="Sprite2D" parent="ReadyPlantInventoryItem/ReadyPlant"]
visible = false
@@ -209,7 +224,8 @@ scale_amount_max = 0.1
color = Color(0.400601, 0.62444, 0.791217, 1)
hue_variation_max = 0.4
-[connection signal="Interacted" from="InteractionArea" to="." method="Grow"]
+[connection signal="Interacted" from="GrowingInteractionArea" to="." method="Grow"]
+[editable path="GrowingInteractionArea"]
[editable path="ReadyPlantInventoryItem"]
-[editable path="ReadyPlantInventoryItem/InteractionArea2"]
+[editable path="ReadyPlantInventoryItem/PickupInteractionArea"]
diff --git a/prefabs/interactions/generic_item_on_ground_2d.tscn b/prefabs/interactions/generic_item_on_ground_2d.tscn
index 2579b11..af32756 100644
--- a/prefabs/interactions/generic_item_on_ground_2d.tscn
+++ b/prefabs/interactions/generic_item_on_ground_2d.tscn
@@ -2,6 +2,7 @@
[ext_resource type="Script" uid="uid://btusf04xnywhm" path="res://scripts/CSharp/Common/Inventory/ItemOnGround2D.cs" id="1_tlhp6"]
[ext_resource type="Script" uid="uid://c8suoi3i6kqai" path="res://scripts/CSharp/Common/Inventory/ItemOnGroundSpawnWith.cs" id="3_xu8me"]
+[ext_resource type="Material" uid="uid://bv3m12duf0dj6" path="res://art/materials/inventory_interactable_outline.tres" id="4_harr4"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="4_xu8me"]
[ext_resource type="Texture2D" uid="uid://cfxibry711o16" path="res://art/ui/UI/icons/icon-scythe.png" id="5_harr4"]
@@ -15,10 +16,9 @@ default_font_size = 40
resource_local_to_scene = true
radius = 300.0
-[sub_resource type="Theme" id="Theme_xu8me"]
-default_font_size = 75
-
[node name="GenericItemOnGround" type="Node2D"]
+z_index = 1
+y_sort_enabled = true
script = ExtResource("1_tlhp6")
[node name="SpawnWithItem" type="Node" parent="."]
@@ -43,25 +43,18 @@ theme = SubResource("Theme_harr4")
text = "thewe waf a pwoblem wiph picking up te item UWU"
autowrap_mode = 3
-[node name="InteractionArea2" parent="." instance=ExtResource("4_xu8me")]
+[node name="PickupInteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("4_xu8me")]
+_outlineMaterial = ExtResource("4_harr4")
+_spriteToOutline = NodePath("../Icon")
-[node name="CollisionShape3D" parent="InteractionArea2/Area2D" index="0"]
+[node name="CollisionShape3D" parent="PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_tlhp6")
-[node name="Label" parent="InteractionArea2" index="1"]
-z_index = 5
-offset_left = -68.0
-offset_top = -111.0
-offset_right = 75.0
-offset_bottom = -3.0
-theme = SubResource("Theme_xu8me")
-vertical_alignment = 1
-
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(5, -300)
scale = Vector2(0.868852, 0.868852)
texture = ExtResource("5_harr4")
-[connection signal="Interacted" from="InteractionArea2" to="." method="TryPickUp"]
+[connection signal="Interacted" from="PickupInteractionArea" to="." method="TryPickUp"]
-[editable path="InteractionArea2"]
+[editable path="PickupInteractionArea"]
diff --git a/prefabs/interactions/interaction_area_2d.tscn b/prefabs/interactions/interaction_area_2d.tscn
index 4796490..36aece1 100644
--- a/prefabs/interactions/interaction_area_2d.tscn
+++ b/prefabs/interactions/interaction_area_2d.tscn
@@ -1,18 +1,20 @@
-[gd_scene load_steps=4 format=3 uid="uid://cqc72e4hq6bcd"]
+[gd_scene load_steps=5 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
+[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true
radius = 300.0
[sub_resource type="Theme" id="Theme_5ajrf"]
-default_font_size = 75
+default_font_size = 30
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_5ajrf")
_area = NodePath("Area2D")
-_label = NodePath("Label")
+_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
+_outlineMaterial = ExtResource("2_qoey7")
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 4
@@ -20,15 +22,32 @@ collision_mask = 4
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_npluf")
-[node name="Label" type="Label" parent="."]
+[node name="CanvasLayer" type="CanvasLayer" parent="Area2D"]
+
+[node name="MarginContainer" type="MarginContainer" parent="Area2D/CanvasLayer"]
+anchors_preset = 3
+anchor_left = 1.0
+anchor_top = 1.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_left = -88.0
+offset_top = -100.0
+offset_right = 3.0
+offset_bottom = 3.0
+grow_horizontal = 0
+grow_vertical = 0
+theme_override_constants/margin_right = 20
+theme_override_constants/margin_bottom = 20
+
+[node name="Label" type="Label" parent="Area2D/CanvasLayer/MarginContainer"]
visible = false
-offset_left = -46.0
-offset_top = -55.0
-offset_right = 45.0
-offset_bottom = 48.0
+layout_mode = 2
+size_flags_horizontal = 8
+size_flags_vertical = 8
theme = SubResource("Theme_5ajrf")
text = "[E]"
-horizontal_alignment = 1
+horizontal_alignment = 2
+vertical_alignment = 2
[connection signal="body_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="body_exited" from="Area2D" to="." method="OnPlayerExited"]
diff --git a/project.godot b/project.godot
index 305ff01..605770d 100644
--- a/project.godot
+++ b/project.godot
@@ -17,6 +17,7 @@ run/max_fps=120
boot_splash/fullsize=false
boot_splash/image="uid://utam4axkvutc"
config/icon="uid://b2smanpdo1y5e"
+boot_splash/minimum_display_time=1000
[audio]
@@ -30,40 +31,40 @@ InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
QuestManager="*res://scripts/CSharp/Common/Quest/QuestManager.cs"
FightManagerAutoload="*res://prefabs/fight/fight_manager_autoload.tscn"
+InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
[dialogic]
directories/dch_directory={
-"Chuga": "res://dialog/Chuga.dch",
-"Domovoi": "res://dialog/Domovoi.dch",
-"Everyone": "res://dialog/Everyone.dch",
-"Vesna2": "res://dialog/Vesna2.dch",
-"Yeli": "res://dialog/Yeli.dch",
-"defaulty_the_default_character": "res://dialog/defaulty_the_default_character.dch",
-"semi_cat": "res://dialog/semi_cat.dch",
-"vesna": "res://dialog/vesna.dch"
+"Chuga": "res://dialog/Characters/Chuga.dch",
+"Domovoi": "res://dialog/Characters/Domovoi.dch",
+"Everyone": "res://dialog/Characters/Everyone.dch",
+"Yeli": "res://dialog/Characters/Yeli.dch",
+"defaulty_the_default_character": "res://dialog/Characters/defaulty_the_default_character.dch",
+"semi_cat": "res://dialog/Characters/semi_cat.dch",
+"vesna": "res://dialog/Characters/vesna.dch"
}
directories/dtl_directory={
"disclaimer": "res://dialog/disclaimer.dtl",
-"quest1_ducks_end": "res://dialog/quest1_ducks_end.dtl",
-"quest1_ducks_start": "res://dialog/quest1_ducks_start.dtl",
-"quest2_tomatoes_end": "res://dialog/quest2_tomatoes_end.dtl",
-"quest2_tomatoes_interim": "res://dialog/quest2_tomatoes_interim.dtl",
-"quest2_tomatoes_start": "res://dialog/quest2_tomatoes_start.dtl",
-"quest3_beets_end": "res://dialog/quest3_beets_end.dtl",
-"quest3_beets_interim": "res://dialog/quest3_beets_interim.dtl",
-"quest3_beets_start": "res://dialog/quest3_beets_start.dtl",
-"quest4_dinner": "res://dialog/quest4_dinner.dtl",
-"quest5_forest_end": "res://dialog/quest5_forest_end.dtl",
-"quest5_forest_start": "res://dialog/quest5_forest_start.dtl",
+"quest1_ducks_end": "res://dialog/quests/ducks/quest1_ducks_end.dtl",
+"quest1_ducks_start": "res://dialog/quests/ducks/quest1_ducks_start.dtl",
+"quest2_tomatoes_end": "res://dialog/quests/tomatoes/quest2_tomatoes_end.dtl",
+"quest2_tomatoes_interim": "res://dialog/quests/tomatoes/quest2_tomatoes_interim.dtl",
+"quest2_tomatoes_start": "res://dialog/quests/tomatoes/quest2_tomatoes_start.dtl",
+"quest3_beets_end": "res://dialog/quests/beetroot/quest3_beets_end.dtl",
+"quest3_beets_interim": "res://dialog/quests/beetroot/quest3_beets_interim.dtl",
+"quest3_beets_start": "res://dialog/quests/beetroot/quest3_beets_start.dtl",
+"quest4_dinner": "res://dialog/Scene2_farm_inside/quest4_dinner.dtl",
+"quest5_forest_end": "res://dialog/quests/forest/quest5_forest_end.dtl",
+"quest5_forest_start": "res://dialog/quests/forest/quest5_forest_start.dtl",
"semi_cat": "res://dialog/semi_cat.dtl",
"talk_to_plant": "res://dialog/talk_to_plant.dtl",
"test_time_line": "res://dialog/test_time_line.dtl",
-"yeli_intro_01": "res://dialog/yeli_intro_01.dtl",
-"yeli_intro_02": "res://dialog/yeli_intro_02.dtl",
-"yeli_intro_03": "res://dialog/yeli_intro_03.dtl",
-"yeli_intro_04": "res://dialog/yeli_intro_04.dtl",
-"yeli_intro_05": "res://dialog/yeli_intro_05.dtl"
+"yeli_intro_01": "res://dialog/Scene1_farm_outside/yeli_intro_01.dtl",
+"yeli_intro_02": "res://dialog/Scene1_farm_outside/yeli_intro_02.dtl",
+"yeli_intro_03": "res://dialog/Scene1_farm_outside/yeli_intro_03.dtl",
+"yeli_intro_04": "res://dialog/Scene1_farm_outside/yeli_intro_04.dtl",
+"yeli_intro_05": "res://dialog/Scene1_farm_outside/yeli_intro_05.dtl"
}
variables={
"MAGICWORD": "Hokus Pokus!s",
@@ -108,9 +109,8 @@ glossary/glossary_files=["res://dialog/farming_equipment_glossary.tres"]
[display]
-window/size/viewport_width=2000
-window/size/viewport_height=1000
-window/size/always_on_top=true
+window/size/viewport_width=1980
+window/size/viewport_height=1020
window/stretch/mode="viewport"
window/stretch/aspect="keep_height"
diff --git a/scenes/Babushka_scene_bootstrap.tscn b/scenes/Babushka_scene_bootstrap.tscn
index e50ff18..6ae60a7 100644
--- a/scenes/Babushka_scene_bootstrap.tscn
+++ b/scenes/Babushka_scene_bootstrap.tscn
@@ -5,6 +5,6 @@
[node name="BabushkaSceneBootstrap" type="Node2D"]
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
-_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_disclaimer.tscn")
+_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
[node name="SceneParent" type="Node" parent="."]
diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn
index 95c02c4..e9e8db8 100644
--- a/scenes/Babushka_scene_farm_outside_2d.tscn
+++ b/scenes/Babushka_scene_farm_outside_2d.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=102 format=3 uid="uid://gigb28qk8t12"]
+[gd_scene load_steps=107 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@@ -37,6 +37,7 @@
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="28_ipqaa"]
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/scythe.tres" id="29_wtdui"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_2nee2"]
+[ext_resource type="Script" uid="uid://boehox1ydbcnx" path="res://scripts/CSharp/Common/Farming/WellBehaviour.cs" id="32_lbnqo"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="34_e5b7x"]
[ext_resource type="Texture2D" uid="uid://65e44yde224q" path="res://art/farm/Babushka_house_01.png" id="36_e5b7x"]
[ext_resource type="AudioStream" uid="uid://cfqg50am0swb7" path="res://audio/Music/Farming_90BPM_69Bars_Loop.wav" id="37_8ey8m"]
@@ -44,6 +45,7 @@
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="37_taxvr"]
[ext_resource type="Texture2D" uid="uid://bq2wojyy4ptva" path="res://art/nature/baum märz 2025/sonnenblume7.png" id="38_2rjny"]
[ext_resource type="AudioStream" uid="uid://fsiypqhql67w" path="res://audio/sfx/Farming/SFX_GettingWater_01.wav" id="39_di1ed"]
+[ext_resource type="Texture2D" uid="uid://ccy6bwunhfvrf" path="res://art/farm/Babushka_house_frontDoor.png" id="39_lbnqo"]
[ext_resource type="AudioStream" uid="uid://foyw26hq1qp5" path="res://audio/sfx/Farming/SFX_GettingWater_02.wav" id="40_ceriq"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="40_w3jkj"]
[ext_resource type="Texture2D" uid="uid://dgavbfci8x178" path="res://art/nature/grass/grass-1.png" id="41_apj51"]
@@ -153,11 +155,23 @@ size = Vector2(1041, 368)
resource_local_to_scene = true
radius = 371.058
-[sub_resource type="CircleShape2D" id="CircleShape2D_2nee2"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_ycj14"]
resource_local_to_scene = true
radius = 300.0
-[sub_resource type="CircleShape2D" id="CircleShape2D_ipqaa"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_2065p"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_tm0yg"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_lbnqo"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_l4wxt"]
resource_local_to_scene = true
radius = 300.0
@@ -1011,7 +1025,7 @@ _timelinesToPlay = PackedStringArray("quest1_ducks_start", "quest2_tomatoes_star
[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
z_index = 1
-position = Vector2(-2031, 2949)
+position = Vector2(9322, 2018)
_fieldParent = NodePath("../Farm visuals/FieldParent")
_hoe = ExtResource("28_6b2nr")
_wateringCan = ExtResource("28_ipqaa")
@@ -1019,7 +1033,7 @@ _wateringCan = ExtResource("28_ipqaa")
[node name="FarmingControls" parent="YSorted/Vesna" index="1" node_paths=PackedStringArray("_camera")]
_camera = NodePath("../../../Camera2D")
-[node name="Brünnen" type="Sprite2D" parent="YSorted"]
+[node name="Brünnen" type="Sprite2D" parent="YSorted" node_paths=PackedStringArray("_interactionArea")]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_2vojv")
@@ -1028,6 +1042,8 @@ texture = ExtResource("21_ualyd")
offset = Vector2(0, -800)
region_enabled = true
region_rect = Rect2(0, 0, 1504, 1686)
+script = ExtResource("32_lbnqo")
+_interactionArea = NodePath("InteractionArea")
[node name="StaticBody2D" type="StaticBody2D" parent="YSorted/Brünnen"]
collision_mask = 4
@@ -1036,7 +1052,9 @@ collision_mask = 4
position = Vector2(145.5, -224)
shape = SubResource("RectangleShape2D_0sfl7")
-[node name="InteractionArea" parent="YSorted/Brünnen" instance=ExtResource("27_klb81")]
+[node name="InteractionArea" parent="YSorted/Brünnen" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("27_klb81")]
+_active = false
+_spriteToOutline = NodePath("..")
_id = 1
[node name="CollisionShape3D" parent="YSorted/Brünnen/InteractionArea/Area2D" index="0"]
@@ -1050,8 +1068,8 @@ position = Vector2(6095, 2087)
[node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"]
_blueprint = ExtResource("26_ipqaa")
-[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_2nee2")
+[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_ycj14")
[node name="CanGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(8192, 3507)
@@ -1059,11 +1077,11 @@ position = Vector2(8192, 3507)
[node name="SpawnWithItem" parent="YSorted/CanGenericPickup" index="0"]
_blueprint = ExtResource("28_ipqaa")
-[node name="InteractionArea2" parent="YSorted/CanGenericPickup" index="3"]
-position = Vector2(0, -159)
+[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_2065p")
-[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="Icon" parent="YSorted/CanGenericPickup" index="4"]
+offset = Vector2(0, -50)
[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(8391, 2060)
@@ -1071,8 +1089,8 @@ position = Vector2(8391, 2060)
[node name="SpawnWithItem" parent="YSorted/RakeGenericPickup" index="0"]
_blueprint = ExtResource("28_6b2nr")
-[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_tm0yg")
[node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
visible = false
@@ -1081,8 +1099,8 @@ position = Vector2(15642, 2158)
[node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"]
_blueprint = ExtResource("29_wtdui")
-[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_lbnqo")
[node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
visible = false
@@ -1091,8 +1109,8 @@ position = Vector2(5454, 2049)
[node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"]
_blueprint = ExtResource("27_ipqaa")
-[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_l4wxt")
[node name="Farm visuals" type="Node2D" parent="YSorted"]
position = Vector2(-60, 122)
@@ -1115,11 +1133,17 @@ collision_mask = 6
position = Vector2(-252.56, 231.32)
polygon = PackedVector2Array(247.227, 43.5123, 44.7822, 43.5123, -87.2178, 45.123, -104.329, -55.2797, -154.107, -73.5347, -160.107, -380.38, -175.44, -400.783, -63.44, -512.461, 97.8934, -541.991, 261.671, -599.172, 374.782, -526.421, 502.338, -526.421, 637.893, -396.488, 598.56, -360.783, 596.338, -58.2327, 528.782, -58.2327, 501.449, 45.9283)
-[node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" instance=ExtResource("27_klb81")]
+[node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("27_klb81")]
position = Vector2(5839, 2349)
scale = Vector2(2.425, 2.425)
+_spriteToOutline = NodePath("DoorSprite")
_id = 0
+[node name="DoorSprite" type="Sprite2D" parent="YSorted/Farm visuals/Static/EnterHouseInteraction"]
+position = Vector2(0.412364, -33.1959)
+scale = Vector2(1.8649, 1.54554)
+texture = ExtResource("39_lbnqo")
+
[node name="greenery" type="Node2D" parent="YSorted/Farm visuals/Static"]
[node name="left side" type="Node2D" parent="YSorted/Farm visuals/Static/greenery"]
@@ -2071,10 +2095,12 @@ rotation = 1.5708
scale = Vector2(0.1, 10.8)
texture = ExtResource("21_if5vh")
-[node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals"]
+[node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals" node_paths=PackedStringArray("fields", "_allowedArea")]
position = Vector2(53, 20)
scale = Vector2(1, 0.993819)
script = ExtResource("25_0qu0h")
+fields = {}
+_allowedArea = NodePath("Area2D")
metadata/_custom_type_script = "uid://dhxtdhfqx3bte"
[node name="Area2D" type="Area2D" parent="YSorted/Farm visuals/FieldParent"]
@@ -2123,34 +2149,48 @@ position = Vector2(-106.663, 182.891)
shape = SubResource("RectangleShape2D_ycj14")
[node name="ducks" type="Node2D" parent="YSorted"]
+z_index = 1
+y_sort_enabled = true
script = ExtResource("49_uxa2m")
_goal = 6
[node name="Duck2" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(4374, 2652)
_penTarget = NodePath("../../pen/penSlot1")
[node name="Duck3" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(9259, 3194)
_penTarget = NodePath("../../pen/penSlot2")
[node name="Duck4" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(13441, 3612)
rotation = 3.14159
scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot3")
[node name="Duck5" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(15330, 2487)
rotation = 3.14159
scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot4")
[node name="Duck6" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(232, 2862)
_penTarget = NodePath("../../pen/penSlot5")
[node name="Duck7" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(2409, 3958)
rotation = 3.14159
scale = Vector2(1, -1)
@@ -2185,41 +2225,67 @@ position = Vector2(-4659, 2897)
position = Vector2(-5016, 3361)
[node name="trash" type="Node2D" parent="YSorted"]
+z_index = 1
+y_sort_enabled = true
[node name="trashObject" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(1269, 3170)
[node name="trashObject2" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(3183, 2369)
+offset = Vector2(1, -50)
region_rect = Rect2(207, 1184, 149, 142)
[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(4724, 3519)
+offset = Vector2(1, -50)
region_rect = Rect2(400, 1053, 163, 141)
[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(5385, 3391)
+offset = Vector2(1, -50)
region_rect = Rect2(1048, 1092, 348, 106)
[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(8051, 2541)
+offset = Vector2(1, -50)
region_rect = Rect2(531, 1207, 176, 167)
[node name="trashObject6" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(9629, 3312)
+offset = Vector2(1, -50)
region_rect = Rect2(207, 1184, 149, 142)
[node name="trashObject7" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(12050, 3391)
[node name="trashObject8" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(14589, 2505)
rotation = 1.77025
region_rect = Rect2(629, 81, 227, 829)
[node name="trashObject9" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
-position = Vector2(15197, 3447)
+z_index = 0
+y_sort_enabled = false
+position = Vector2(15322, 3472)
rotation = 1.77025
+offset = Vector2(0, 0)
region_rect = Rect2(1048, 1092, 348, 106)
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
@@ -2305,14 +2371,13 @@ script = ExtResource("40_w3jkj")
[editable path="YSorted/Vesna"]
[editable path="YSorted/Brünnen/InteractionArea"]
[editable path="YSorted/HoeGenericPickup"]
-[editable path="YSorted/HoeGenericPickup/InteractionArea2"]
+[editable path="YSorted/HoeGenericPickup/PickupInteractionArea"]
[editable path="YSorted/CanGenericPickup"]
-[editable path="YSorted/CanGenericPickup/InteractionArea2"]
+[editable path="YSorted/CanGenericPickup/PickupInteractionArea"]
[editable path="YSorted/RakeGenericPickup"]
-[editable path="YSorted/RakeGenericPickup/InteractionArea2"]
+[editable path="YSorted/RakeGenericPickup/PickupInteractionArea"]
[editable path="YSorted/ScytheGenericPickup"]
-[editable path="YSorted/ScytheGenericPickup/InteractionArea2"]
+[editable path="YSorted/ScytheGenericPickup/PickupInteractionArea"]
[editable path="YSorted/ShovelGenericPickup"]
-[editable path="YSorted/ShovelGenericPickup/InteractionArea2"]
-[editable path="YSorted/trash/trashObject"]
+[editable path="YSorted/ShovelGenericPickup/PickupInteractionArea"]
[editable path="CanvasLayer"]
diff --git a/scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn b/scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn
index 7f158c4..a7e1dbc 100644
--- a/scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn
+++ b/scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=100 format=3 uid="uid://cic8y0mdk3vd2"]
+[gd_scene load_steps=103 format=3 uid="uid://cic8y0mdk3vd2"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_gwe0p"]
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_1kqg8"]
@@ -151,11 +151,23 @@ size = Vector2(1041, 368)
resource_local_to_scene = true
radius = 371.058
-[sub_resource type="CircleShape2D" id="CircleShape2D_2nee2"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_tkk2w"]
resource_local_to_scene = true
radius = 300.0
-[sub_resource type="CircleShape2D" id="CircleShape2D_ipqaa"]
+[sub_resource type="CircleShape2D" id="CircleShape2D_gwe0p"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_1kqg8"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_6nf5r"]
+resource_local_to_scene = true
+radius = 300.0
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_2532c"]
resource_local_to_scene = true
radius = 300.0
@@ -1044,8 +1056,8 @@ position = Vector2(6095, 2087)
[node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"]
_blueprint = ExtResource("34_n176s")
-[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_2nee2")
+[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_tkk2w")
[node name="CanGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
position = Vector2(8192, 3507)
@@ -1053,11 +1065,8 @@ position = Vector2(8192, 3507)
[node name="SpawnWithItem" parent="YSorted/CanGenericPickup" index="0"]
_blueprint = ExtResource("30_te7n5")
-[node name="InteractionArea2" parent="YSorted/CanGenericPickup" index="3"]
-position = Vector2(0, -159)
-
-[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_gwe0p")
[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
position = Vector2(8391, 2060)
@@ -1065,8 +1074,8 @@ position = Vector2(8391, 2060)
[node name="SpawnWithItem" parent="YSorted/RakeGenericPickup" index="0"]
_blueprint = ExtResource("29_36k8l")
-[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_1kqg8")
[node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
visible = false
@@ -1075,8 +1084,8 @@ position = Vector2(15642, 2158)
[node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"]
_blueprint = ExtResource("35_p4sr7")
-[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_6nf5r")
[node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
visible = false
@@ -1085,8 +1094,8 @@ position = Vector2(5454, 2049)
[node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"]
_blueprint = ExtResource("36_vri5g")
-[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/InteractionArea2/Area2D" index="0"]
-shape = SubResource("CircleShape2D_ipqaa")
+[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/PickupInteractionArea/Area2D" index="0"]
+shape = SubResource("CircleShape2D_2532c")
[node name="Farm visuals" type="Node2D" parent="YSorted"]
position = Vector2(-60, 122)
@@ -2259,13 +2268,13 @@ script = ExtResource("59_0knno")
[editable path="YSorted/Vesna"]
[editable path="YSorted/Brünnen/InteractionArea"]
[editable path="YSorted/HoeGenericPickup"]
-[editable path="YSorted/HoeGenericPickup/InteractionArea2"]
+[editable path="YSorted/HoeGenericPickup/PickupInteractionArea"]
[editable path="YSorted/CanGenericPickup"]
-[editable path="YSorted/CanGenericPickup/InteractionArea2"]
+[editable path="YSorted/CanGenericPickup/PickupInteractionArea"]
[editable path="YSorted/RakeGenericPickup"]
-[editable path="YSorted/RakeGenericPickup/InteractionArea2"]
+[editable path="YSorted/RakeGenericPickup/PickupInteractionArea"]
[editable path="YSorted/ScytheGenericPickup"]
-[editable path="YSorted/ScytheGenericPickup/InteractionArea2"]
+[editable path="YSorted/ScytheGenericPickup/PickupInteractionArea"]
[editable path="YSorted/ShovelGenericPickup"]
-[editable path="YSorted/ShovelGenericPickup/InteractionArea2"]
+[editable path="YSorted/ShovelGenericPickup/PickupInteractionArea"]
[editable path="CanvasLayer"]
diff --git a/scenes/Babushka_scene_indoor_common_room.tscn b/scenes/Babushka_scene_indoor_common_room.tscn
index ed67eef..fe20862 100644
--- a/scenes/Babushka_scene_indoor_common_room.tscn
+++ b/scenes/Babushka_scene_indoor_common_room.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=40 format=3 uid="uid://bm21nqepnwaik"]
+[gd_scene load_steps=41 format=3 uid="uid://bm21nqepnwaik"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3vr4f"]
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ubg3a"]
@@ -7,6 +7,7 @@
[ext_resource type="Texture2D" uid="uid://waqmjrxduxfq" path="res://art/indoor/room export/Room_01_walls.png" id="5_sndxu"]
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="6_blyw3"]
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="7_yd2gv"]
+[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="8_7a68a"]
[ext_resource type="Texture2D" uid="uid://b2rj7wkyu6ehy" path="res://art/indoor/room export/Room_01_pechka.png" id="8_ofqcg"]
[ext_resource type="Texture2D" uid="uid://dhvi5404cqioa" path="res://art/indoor/room export/Room_01_window.png" id="9_aoesu"]
[ext_resource type="Texture2D" uid="uid://bpi35nxbhput8" path="res://art/indoor/room export/Room_01_pechkaDoor.png" id="10_xcryd"]
@@ -36,6 +37,10 @@
resource_local_to_scene = true
size = Vector2(3836, 1086)
+[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
+resource_local_to_scene = true
+radius = 472.086
+
[sub_resource type="CircleShape2D" id="CircleShape2D_gpagp"]
resource_local_to_scene = true
radius = 300.0
@@ -210,11 +215,8 @@ _data = {
resource_local_to_scene = true
radius = 209.703
-[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
-resource_local_to_scene = true
-radius = 472.086
-
[node name="IndoorTest" type="Node2D"]
+z_index = 1
y_sort_enabled = true
script = ExtResource("1_3vr4f")
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn")
@@ -308,13 +310,28 @@ texture = ExtResource("6_blyw3")
region_enabled = true
region_rect = Rect2(3161, 313, 679, 1050)
-[node name="Room01DioorL" type="Sprite2D" parent="BackWall"]
+[node name="OutsideDoor" parent="BackWall/Room01DorrR" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
+position = Vector2(-7, 248)
+_outlineMaterial = ExtResource("8_7a68a")
+_spriteToOutline = NodePath("..")
+_id = 1
+
+[node name="Room01DoorL" type="Sprite2D" parent="BackWall"]
z_index = -50
position = Vector2(-3296, 48)
texture = ExtResource("7_yd2gv")
region_enabled = true
region_rect = Rect2(0, 0, 3840, 2160)
+[node name="VesnasRoomDoor" parent="BackWall/Room01DoorL" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
+position = Vector2(-1559, -16)
+_outlineMaterial = ExtResource("8_7a68a")
+_spriteToOutline = NodePath("..")
+_id = 0
+
+[node name="CollisionShape3D" parent="BackWall/Room01DoorL/VesnasRoomDoor/Area2D" index="0"]
+shape = SubResource("CircleShape2D_yd2gv")
+
[node name="Room01Pechka" type="Sprite2D" parent="BackWall"]
z_index = -80
position = Vector2(-224, -392)
@@ -343,8 +360,10 @@ texture = ExtResource("10_xcryd")
region_enabled = true
region_rect = Rect2(2360, 864, 356, 251)
-[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" instance=ExtResource("11_gpagp")]
+[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
scale = Vector2(1.8, 1.96)
+_outlineMaterial = ExtResource("8_7a68a")
+_spriteToOutline = NodePath("..")
[node name="CollisionShape3D" parent="BackWall/Room01PechkaDoor/InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_gpagp")
@@ -391,6 +410,12 @@ stream = SubResource("AudioStreamRandomizer_b6vf7")
bus = &"SFX"
script = ExtResource("22_tggq2")
+[node name="InteractionArea" parent="BackWall/Katze" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
+position = Vector2(-6.5, -44)
+scale = Vector2(0.5, 0.5)
+_outlineMaterial = ExtResource("8_7a68a")
+_spriteToOutline = NodePath("..")
+
[node name="Room assets" type="Node" parent="BackWall"]
[node name="wood" type="Sprite2D" parent="BackWall/Room assets"]
@@ -511,13 +536,13 @@ offset = Vector2(0, -296)
region_enabled = true
region_rect = Rect2(2576, 802, 219, 64)
-[node name="InteractionArea" parent="BackWall" instance=ExtResource("11_gpagp")]
-position = Vector2(-4064, 244)
-
[node name="Vesna" parent="." instance=ExtResource("15_7a68a")]
+y_sort_enabled = false
position = Vector2(-920, 319)
[node name="Yeli" parent="." instance=ExtResource("16_dhsxs")]
+z_index = 0
+y_sort_enabled = false
position = Vector2(-1395, 16)
_timelinesToPlay = PackedStringArray("yeli_intro_05")
@@ -525,12 +550,6 @@ _timelinesToPlay = PackedStringArray("yeli_intro_05")
position = Vector2(-207.487, 136.185)
shape = SubResource("CircleShape2D_wuntg")
-[node name="Label" parent="Yeli/InteractionArea" index="1"]
-offset_left = -332.62
-offset_top = -99.8217
-offset_right = -85.6204
-offset_bottom = 3.17825
-
[node name="AnimatedSprite" parent="Yeli/TalkingControl" index="0"]
position = Vector2(-576, 368)
@@ -561,26 +580,15 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
[node name="CanvasLayer" parent="." instance=ExtResource("24_yd2gv")]
-[node name="VesnasRoomDoor" parent="." instance=ExtResource("11_gpagp")]
-position = Vector2(-4855, 32)
-_id = 0
-
-[node name="CollisionShape3D" parent="VesnasRoomDoor/Area2D" index="0"]
-shape = SubResource("CircleShape2D_yd2gv")
-
-[node name="OutsideDoor" parent="." instance=ExtResource("11_gpagp")]
-position = Vector2(929, 32)
-_id = 1
-
+[connection signal="InteractedTool" from="BackWall/Room01DorrR/OutsideDoor" to="." method="LoadSceneAtIndex"]
+[connection signal="InteractedTool" from="BackWall/Room01DoorL/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room01PechkaDoor/InteractionArea" method="ToggleActive"]
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room assets/hand" method="PlayAnimation"]
-[connection signal="Interacted" from="BackWall/InteractionArea" to="BackWall/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
+[connection signal="Interacted" from="BackWall/Katze/InteractionArea" to="BackWall/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
[connection signal="timelineEnded" from="Yeli/dialogic_toggle" to="Yeli/Beetroot Quest trigger" method="Trigger"]
-[connection signal="InteractedTool" from="VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
-[connection signal="InteractedTool" from="OutsideDoor" to="." method="LoadSceneAtIndex"]
+[editable path="BackWall/Room01DoorL/VesnasRoomDoor"]
[editable path="BackWall/Room01PechkaDoor/InteractionArea"]
[editable path="Vesna"]
[editable path="Yeli"]
[editable path="Yeli/InteractionArea"]
-[editable path="VesnasRoomDoor"]
diff --git a/scenes/Babushka_scene_indoor_vesnas_room.tscn b/scenes/Babushka_scene_indoor_vesnas_room.tscn
index 3a5bed7..685d0e5 100644
--- a/scenes/Babushka_scene_indoor_vesnas_room.tscn
+++ b/scenes/Babushka_scene_indoor_vesnas_room.tscn
@@ -96,10 +96,14 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(-1429, 487)
+_useOutline = false
+_useSprite = false
_id = 1
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(777, 201)
+_useOutline = false
+_useSprite = false
_id = 0
[node name="CollisionShape3D" parent="DoorInteraction/Area2D" index="0"]
diff --git a/scripts/CSharp/Common/Animation/AnimationStarter.cs b/scripts/CSharp/Common/Animation/AnimationStarter.cs
index e3d8974..7b53485 100644
--- a/scripts/CSharp/Common/Animation/AnimationStarter.cs
+++ b/scripts/CSharp/Common/Animation/AnimationStarter.cs
@@ -1,5 +1,6 @@
using Godot;
-using System;
+
+namespace Babushka.scripts.CSharp.Common.Animation;
public partial class AnimationStarter : Node2D
{
@@ -21,4 +22,4 @@ public partial class AnimationStarter : Node2D
_played = true;
}
-}
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/CharacterControls/Player2D.cs b/scripts/CSharp/Common/Animation/VesnaAnimations.cs
similarity index 67%
rename from scripts/CSharp/Common/CharacterControls/Player2D.cs
rename to scripts/CSharp/Common/Animation/VesnaAnimations.cs
index 0cb236e..2af720f 100644
--- a/scripts/CSharp/Common/CharacterControls/Player2D.cs
+++ b/scripts/CSharp/Common/Animation/VesnaAnimations.cs
@@ -1,48 +1,36 @@
-
using System.Threading.Tasks;
using Babushka.scripts.CSharp.Common.Inventory;
+using Babushka.scripts.CSharp.Common.Services;
using Godot;
-namespace Babushka.scripts.CSharp.Common.CharacterControls;
+namespace Babushka.scripts.CSharp.Common.Animation;
-public partial class Player2D : CharacterBody2D
+public partial class VesnaAnimations : Node
{
- [Export] private float _speed = 100f;
- [Export] private AnimatedSprite2D _sprite;
- [Export] private SceneTree.GroupCallFlags _fieldFlags;
- [Export] private CpuParticles2D _wateringParticles;
-
- // -1 means no tool.
- private int _toolID = -1;
- private string _toolString;
- private bool anyActionPressed;
- private bool _canHandleInput = true;
- private Vector2 _lastDirection = Vector2.Zero;
- private InventoryManager _inventoryManager;
-
- public bool InputEnabled
- {
- get => _canHandleInput;
- set => _canHandleInput = value;
- }
-
- public override void _Ready()
- {
- InventoryManager.Instance.playerInventory.InventoryContentsChanged += HandleNewItemInInventory;
- }
-
- private void HandleNewItemInInventory()
- {
- // for future Kathi: this does not, in fact, check if an item has been added only, but triggers on every content change!
- PlayPickUpAnimation();
- }
-
-
- public override void _Process(double delta)
+ [Export] private AnimatedSprite2D _sprite;
+ [Export] private CpuParticles2D _wateringParticles;
+
+ private bool anyActionPressed;
+ private string _toolString;
+ private int _toolID = -1; // -1 means no tool.
+ private Vector2 _lastDirection = Vector2.Zero;
+
+ public override void _Ready()
+ {
+ InventoryManager.Instance.playerInventory.InventoryContentsChanged += HandleNewItemInInventory;
+ }
+
+ private void HandleNewItemInInventory()
+ {
+ // for future Kathi: this does not, in fact, check if an item has been added only, but triggers on every content change!
+ PlayPickUpAnimation();
+ }
+
+ public override void _Process(double delta)
{
anyActionPressed = false;
- if (!_canHandleInput)
+ if (!InputService.Instance.InputEnabled)
return;
bool right = Input.IsActionPressed("move_right");
@@ -53,8 +41,6 @@ public partial class Player2D : CharacterBody2D
if (up)
{
- Velocity = new Vector2(0, -_speed);
- MoveAndSlide();
_sprite.Animation = "back walking" + _toolString;
anyActionPressed = true;
_lastDirection = Vector2.Up;
@@ -63,8 +49,6 @@ public partial class Player2D : CharacterBody2D
if (down && !walkingAnimationPicked)
{
- Velocity = new Vector2(0, _speed);
- MoveAndSlide();
_sprite.Animation = "front walking" + _toolString;
anyActionPressed = true;
_lastDirection = Vector2.Down;
@@ -73,8 +57,6 @@ public partial class Player2D : CharacterBody2D
if (right && !walkingAnimationPicked)
{
- Velocity = new Vector2(_speed, 0);
- MoveAndSlide();
_sprite.FlipH = false;
_sprite.Animation = "side walking" + _toolString;
anyActionPressed = true;
@@ -84,8 +66,6 @@ public partial class Player2D : CharacterBody2D
if (left && !walkingAnimationPicked)
{
- Velocity = new Vector2(-_speed, 0);
- MoveAndSlide();
_sprite.FlipH = true;
_sprite.Animation = "side walking" + _toolString;
anyActionPressed = true;
@@ -124,7 +104,7 @@ public partial class Player2D : CharacterBody2D
_sprite.Animation = "back idle" + _toolString;
}
}
-
+
public void ActivateTool(bool success, int id)
{
if (success)
@@ -146,17 +126,17 @@ public partial class Player2D : CharacterBody2D
break;
}
}
-
+
///
/// Called by FarmingControls Signal.
///
public void PlayWateringAnimation()
{
- if (_toolID == 1 && _canHandleInput)
+ if (_toolID == 1 && InputService.Instance.InputEnabled)
{
_sprite.Animation = "diagonal wateringcan";
_sprite.Play();
- _canHandleInput = false;
+ InputService.Instance.InputEnabled = false;
_wateringParticles.Emitting = true;
Task.Run(DelayedInputHandlerReset);
}
@@ -166,14 +146,14 @@ public partial class Player2D : CharacterBody2D
{
await Task.Delay(1000);
_wateringParticles.Emitting = false;
- _canHandleInput = true;
+ InputService.Instance.InputEnabled = true;
}
public void PlayPickUpAnimation()
{
_sprite.Animation = "side pickup";
_sprite.Play();
- _canHandleInput = false;
+ InputService.Instance.InputEnabled = false;
Task.Run(DelayedInputHandlerReset);
}
@@ -181,7 +161,7 @@ public partial class Player2D : CharacterBody2D
{
_sprite.Animation = "diagonal farming";
_sprite.Play();
- _canHandleInput = false;
+ InputService.Instance.InputEnabled = false;
Task.Run(DelayedInputHandlerReset);
}
@@ -190,10 +170,9 @@ public partial class Player2D : CharacterBody2D
{
_sprite.Animation = "back interact";
_sprite.Play();
- _canHandleInput = false;
_lastDirection = Vector2.Up;
+ InputService.Instance.InputEnabled = false;
Task.Run(DelayedInputHandlerReset);
}
-
-
-}
+
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Animation/VesnaAnimations.cs.uid b/scripts/CSharp/Common/Animation/VesnaAnimations.cs.uid
new file mode 100644
index 0000000..6e46eab
--- /dev/null
+++ b/scripts/CSharp/Common/Animation/VesnaAnimations.cs.uid
@@ -0,0 +1 @@
+uid://n7oihifvqp23
diff --git a/scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs b/scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs
index 5c741fe..72ea54b 100644
--- a/scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs
+++ b/scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs
@@ -1,3 +1,4 @@
+using System;
using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
@@ -6,59 +7,99 @@ public partial class InteractionArea2D : Node2D
{
[Export] private Area2D _area;
[Export] private Label _label;
- [Export] private SpriteSwitcher2D _sprites; // TODO: remove
+ [Export] private bool _active = true;
+ [Export] private bool _useOutline = true;
+ [Export] private ShaderMaterial _outlineMaterial;
+ [Export] private bool _useSprite = true;
+ [Export] private CanvasItem _spriteToOutline;
[Export] private bool _showLabel = true;
[Export] private int _id = -1; // TODO: remove
+ private Material _backupMaterial;
[Signal] public delegate void InteractedToolEventHandler(int id); // TODO: remove
[Signal] public delegate void InteractedEventHandler();
- public bool IsActive { get; set; } = true;
+ public bool IsActive
+ {
+ get => _active;
+ set => _active = value;
+ }
+
+ public override void _Ready()
+ {
+
+ if (_useSprite && _useOutline)
+ {
+ try
+ {
+ _backupMaterial = _spriteToOutline.Material;
+ }
+ catch(Exception exception)
+ {
+ GD.PrintErr($"No sprite to outline found on: {GetParent().Name}" + exception.Message);
+ }
+ }
+
+ }
+
public void OnPlayerEntered(Node2D player)
{
- if (!IsActive)
+ if (!_active)
return;
if(_showLabel)
_label.Show();
+
+ if (!_useSprite || !_useOutline)
+ return;
+
+ _spriteToOutline.Material = _outlineMaterial;
}
public void OnPlayerExited(Node2D player)
{
- if (!IsActive)
+ if (!_active)
return;
_label.Hide();
+
+ if (!_useSprite || !_useOutline)
+ return;
+
+ _spriteToOutline.Material = _backupMaterial;
}
public override void _Input(InputEvent @event)
{
- if (!IsActive)
+ if (!_active)
return;
- if (@event.IsAction("interact") && @event.IsPressed() && _area.HasOverlappingBodies())
+ if (@event.IsAction("interact") && @event.IsPressed())
{
- _label.Hide();
- EmitSignal(SignalName.InteractedTool, _id);
- EmitSignal(SignalName.Interacted);
+ if (_area.HasOverlappingBodies())
+ {
+ _label.Hide();
+
+ if (_useSprite && _useOutline)
+ _spriteToOutline.Material = _backupMaterial;
+
+ EmitSignal(SignalName.InteractedTool, _id);
+ EmitSignal(SignalName.Interacted);
+ }
}
}
public void SetSpriteActiveState(bool success, int id) // TODO: remove
{
- if(!IsActive)
+ GD.PrintErr("SetSpriteActiveState is being called.");
+ if(!_active)
return;
-
- if (_id == id)
- {
- _sprites.SwitchState(!success);
- }
}
public void ToggleActive()
{
- IsActive = !IsActive;
+ _active = !_active;
_label.Hide();
}
}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/CharacterControls/PlayerMovement.cs b/scripts/CSharp/Common/CharacterControls/PlayerMovement.cs
new file mode 100644
index 0000000..b021209
--- /dev/null
+++ b/scripts/CSharp/Common/CharacterControls/PlayerMovement.cs
@@ -0,0 +1,65 @@
+
+using System.Threading.Tasks;
+using Babushka.scripts.CSharp.Common.Inventory;
+using Babushka.scripts.CSharp.Common.Services;
+using Godot;
+
+namespace Babushka.scripts.CSharp.Common.CharacterControls;
+
+public partial class PlayerMovement : CharacterBody2D
+{
+ [Export] private float _speed = 1000f;
+
+ private InventoryManager _inventoryManager;
+
+ public override void _Process(double delta)
+ {
+ bool anyActionPressed = false;
+ Vector2 currentVelocity = Vector2.Zero;
+
+ if (!InputService.Instance.InputEnabled)
+ return;
+
+ bool right = Input.IsActionPressed("move_right");
+ bool left = Input.IsActionPressed("move_left");
+ bool up = Input.IsActionPressed("move_up");
+ bool down = Input.IsActionPressed("move_down");
+
+ if (up)
+ {
+ currentVelocity += new Vector2(0, -_speed);
+ anyActionPressed = true;
+ }
+
+ if (down)
+ {
+ currentVelocity += new Vector2(0, _speed);
+ anyActionPressed = true;
+ }
+
+ if (right)
+ {
+ currentVelocity += new Vector2(_speed, 0);
+
+ anyActionPressed = true;
+ }
+
+ if (left)
+ {
+ currentVelocity += new Vector2(-_speed, 0);
+
+ anyActionPressed = true;
+ }
+
+ if (anyActionPressed)
+ {
+ if (currentVelocity.X != 0 && currentVelocity.Y != 0)
+ {
+ currentVelocity *= 0.7f;
+ }
+
+ Velocity = currentVelocity;
+ MoveAndSlide();
+ }
+ }
+}
diff --git a/scripts/CSharp/Common/CharacterControls/Player2D.cs.uid b/scripts/CSharp/Common/CharacterControls/PlayerMovement.cs.uid
similarity index 100%
rename from scripts/CSharp/Common/CharacterControls/Player2D.cs.uid
rename to scripts/CSharp/Common/CharacterControls/PlayerMovement.cs.uid
diff --git a/scripts/CSharp/Common/Farming/FieldBehaviour2D.cs b/scripts/CSharp/Common/Farming/FieldBehaviour2D.cs
index 606d981..b747ebf 100644
--- a/scripts/CSharp/Common/Farming/FieldBehaviour2D.cs
+++ b/scripts/CSharp/Common/Farming/FieldBehaviour2D.cs
@@ -4,15 +4,6 @@ using Godot;
namespace Babushka.scripts.CSharp.Common.Farming;
-public enum FieldState
-{
- Empty = 0,
- Tilled = 1,
- Planted = 2,
- Watered = 3,
- NotFound = 99
-}
-
[GlobalClass]
public partial class FieldBehaviour2D : Sprite2D
{
@@ -40,27 +31,22 @@ public partial class FieldBehaviour2D : Sprite2D
{
case FieldState.Empty:
FieldState = FieldState.Empty;
- GD.Print("FieldState is Empty.");
break;
case FieldState.Tilled:
FieldState = FieldState.Tilled;
_fieldSprite.Texture = Tilled;
_growingCollider.Visible = false;
- GD.Print("FieldState is Tilled.");
break;
case FieldState.Watered:
FieldState = FieldState.Watered;
_fieldSprite.Texture = Watered;
_growingCollider.Visible = true;
- GD.Print("FieldState is Watered.");
break;
case FieldState.Planted:
FieldState = FieldState.Planted;
- GD.Print("FieldState is Planted.");
break;
default:
FieldState = FieldState.NotFound;
- GD.Print("FieldState is NotFound.");
break;
}
}
diff --git a/scripts/CSharp/Common/Farming/FieldService2D.cs b/scripts/CSharp/Common/Farming/FieldService2D.cs
index 5b36976..0583dbd 100644
--- a/scripts/CSharp/Common/Farming/FieldService2D.cs
+++ b/scripts/CSharp/Common/Farming/FieldService2D.cs
@@ -6,7 +6,7 @@ namespace Babushka.scripts.CSharp.Common.Farming;
[GlobalClass]
public partial class FieldService2D : Node2D
{
- [Export] private Dictionary fields = new Dictionary();
+ [Export] private Dictionary fields;
[Export] private Area2D _allowedArea;
diff --git a/scripts/CSharp/Common/Farming/FieldState.cs b/scripts/CSharp/Common/Farming/FieldState.cs
new file mode 100644
index 0000000..b489bb8
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/FieldState.cs
@@ -0,0 +1,13 @@
+namespace Babushka.scripts.CSharp.Common.Farming;
+
+///
+/// State of a farm field.
+///
+public enum FieldState
+{
+ Empty = 0,
+ Tilled = 1,
+ Planted = 2,
+ Watered = 3,
+ NotFound = 99
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Farming/FieldState.cs.uid b/scripts/CSharp/Common/Farming/FieldState.cs.uid
new file mode 100644
index 0000000..2f0fe65
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/FieldState.cs.uid
@@ -0,0 +1 @@
+uid://cqtlic8xxtvkc
diff --git a/scripts/CSharp/Common/Farming/PlantBehaviour2D.cs b/scripts/CSharp/Common/Farming/PlantBehaviour2D.cs
index e386ba4..d078b19 100644
--- a/scripts/CSharp/Common/Farming/PlantBehaviour2D.cs
+++ b/scripts/CSharp/Common/Farming/PlantBehaviour2D.cs
@@ -5,14 +5,7 @@ using Godot;
namespace Babushka.scripts.CSharp.Common.Farming;
-public enum PlantState
-{
- None = 0,
- Planted = 1,
- SmallPlant = 2,
- BigPlant = 3,
- Ready = 4
-}
+
///
/// Determines the behaviour of a plant in Babushka.
@@ -27,10 +20,11 @@ public partial class PlantBehaviour2D : Node2D
[Export] private FieldBehaviour2D _field;
[Export] private ItemOnGround2D _harvestablePlant;
[Export] private CpuParticles2D _magicEffect;
+ [Export] private bool _magicWordNeeded = true;
private string _magicWordDialogicEventName = "MagicWord";
private Sprite2D _currentPlantSprite = null;
- private bool _magicWordSaid;
+ private bool _magicWordSaid = false;
///
@@ -38,46 +32,43 @@ public partial class PlantBehaviour2D : Node2D
///
public void Grow()
{
- if (_field.FieldState != FieldState.Watered || !_magicWordSaid)
+ if (_field.FieldState != FieldState.Watered || _magicWordSaid != _magicWordNeeded)
return;
- GD.Print("Trying to grow something here.");
- GetTree().CallGroup("PlantGrowing", Player2D.MethodName.PlayFarmingAnimation);
-
+ //GetTree().CallGroup("PlantGrowing", PlayerMovement.MethodName.PlayFarmingAnimation);
+ // todo:
+ // find out why the last plant stage is being skipped the second time around
switch (_state)
{
case PlantState.None:
_state = PlantState.Planted;
_currentPlantSprite = GetRandomSprite(_seeds);
_currentPlantSprite.Visible = true;
- GD.Print("PlantState is none.");
break;
case PlantState.Planted:
_state = PlantState.SmallPlant;
_currentPlantSprite.Visible = false;
_currentPlantSprite = GetRandomSprite(_smallPlants);
_currentPlantSprite.Visible = true;
- GD.Print("PlantState is planted.");
break;
case PlantState.SmallPlant:
_state = PlantState.BigPlant;
_currentPlantSprite.Visible = false;
_currentPlantSprite = GetRandomSprite(_bigPlants);
_currentPlantSprite.Visible = true;
- GD.Print("PlantState is Smallplant.");
break;
case PlantState.BigPlant:
_state = PlantState.Ready;
_currentPlantSprite.Visible = false;
_currentPlantSprite = GetRandomSprite(_readyPlants);
- _harvestablePlant.IsActive = true;
_currentPlantSprite.Visible = true;
- GD.Print("PlantState is BigPlant.");
+ ActivatePickupAfterDelay(true);
break;
case PlantState.Ready:
_state = PlantState.None;
_currentPlantSprite.Visible = false;
_currentPlantSprite = null;
+ ActivatePickupAfterDelay(false);
break;
default:
break;
@@ -92,10 +83,21 @@ public partial class PlantBehaviour2D : Node2D
Random rand = new Random();
return sprites[rand.Next(sprites.Length)];
}
-
+
+ public async void ActivatePickupAfterDelay(bool activate)
+ {
+ await ToSignal(GetTree().CreateTimer(1.0f), "timeout");
+ SetActiveHarvestablePlant(activate);
+ }
+
+ private void SetActiveHarvestablePlant(bool active)
+ {
+ _harvestablePlant.IsActive = active;
+ _harvestablePlant.UpdateVisuals();
+ }
+
public void SayMagicWord(string wordEvent)
{
- GD.Print("Calling Dialogic event: " + wordEvent);
if (_magicWordDialogicEventName != wordEvent)
return;
diff --git a/scripts/CSharp/Common/Farming/PlantState.cs b/scripts/CSharp/Common/Farming/PlantState.cs
new file mode 100644
index 0000000..7019625
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/PlantState.cs
@@ -0,0 +1,13 @@
+namespace Babushka.scripts.CSharp.Common.Farming;
+
+///
+/// State of a harvestable plant. Used in farming.
+///
+public enum PlantState
+{
+ None = 0,
+ Planted = 1,
+ SmallPlant = 2,
+ BigPlant = 3,
+ Ready = 4
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Farming/PlantState.cs.uid b/scripts/CSharp/Common/Farming/PlantState.cs.uid
new file mode 100644
index 0000000..714ae0d
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/PlantState.cs.uid
@@ -0,0 +1 @@
+uid://dw5dl5yscbyaw
diff --git a/scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs b/scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs
index da3be73..13df0bf 100644
--- a/scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs
+++ b/scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs
@@ -1,5 +1,7 @@
+using Babushka.scripts.CSharp.Common.Animation;
using Babushka.scripts.CSharp.Common.CharacterControls;
using Babushka.scripts.CSharp.Common.Inventory;
+using Babushka.scripts.CSharp.Common.Services;
using Godot;
namespace Babushka.scripts.CSharp.Common.Farming;
@@ -9,7 +11,8 @@ public partial class VesnaBehaviour2D : Node
[ExportGroup("Farming")]
[Export] private FieldService2D _fieldParent;
[Export] private FarmingControls2D _farmingControls;
- [Export] private Player2D _player2d;
+ [Export] private PlayerMovement _player2d;
+ [Export] private VesnaAnimations _vesnaAnimations;
[Export] private ItemResource _hoe;
[Export] private ItemResource _wateringCan;
@@ -77,7 +80,7 @@ public partial class VesnaBehaviour2D : Node
if (toolId == 1)
{
_farmingControls.FillWateringCan();
- _player2d.PlayWateringCanFillupAnimation();
+ _vesnaAnimations.PlayWateringCanFillupAnimation();
EmitSignal(SignalName.FilledWateringCan);
}
}
@@ -85,18 +88,18 @@ public partial class VesnaBehaviour2D : Node
#endregion
///
- /// Enables the character movement in the Player2D script.
+ /// Enables the input.
///
public void EnableMovement()
{
- _player2d.InputEnabled = true;
+ InputService.Instance.InputEnabled = true;
}
///
- /// Disables the character movement in the Player2D script.
+ /// Disables the input.
///
public void DisableMovement()
{
- _player2d.InputEnabled = false;
+ InputService.Instance.InputEnabled = false;
}
}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Farming/WateringCanState.cs b/scripts/CSharp/Common/Farming/WateringCanState.cs
index 8e4e89c..333a44d 100644
--- a/scripts/CSharp/Common/Farming/WateringCanState.cs
+++ b/scripts/CSharp/Common/Farming/WateringCanState.cs
@@ -23,6 +23,10 @@ public static class WateringCanState
/// Triggers animations and ui.
///
public static bool Active = false;
+
+ public delegate void WateringCanDelegate(bool state);
+ public static event WateringCanDelegate WateringCanActiveStateChanged;
+
///
@@ -65,6 +69,8 @@ public static class WateringCanState
///
public static void SetActive(bool active)
{
+ if(active != Active)
+ WateringCanActiveStateChanged?.Invoke(active);
Active = active;
}
}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Farming/WellBehaviour.cs b/scripts/CSharp/Common/Farming/WellBehaviour.cs
new file mode 100644
index 0000000..51b2958
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/WellBehaviour.cs
@@ -0,0 +1,19 @@
+using Babushka.scripts.CSharp.Common.CharacterControls;
+using Godot;
+
+namespace Babushka.scripts.CSharp.Common.Farming;
+
+public partial class WellBehaviour : Node2D
+{
+ [Export] private InteractionArea2D _interactionArea;
+
+ public override void _Ready()
+ {
+ WateringCanState.WateringCanActiveStateChanged += OnWateringCanStateChanged;
+ }
+
+ private void OnWateringCanStateChanged(bool state)
+ {
+ _interactionArea.IsActive = state;
+ }
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Farming/WellBehaviour.cs.uid b/scripts/CSharp/Common/Farming/WellBehaviour.cs.uid
new file mode 100644
index 0000000..cec2b49
--- /dev/null
+++ b/scripts/CSharp/Common/Farming/WellBehaviour.cs.uid
@@ -0,0 +1 @@
+uid://boehox1ydbcnx
diff --git a/scripts/CSharp/Common/Fight/FightAttack.cs b/scripts/CSharp/Common/Fight/FightAttack.cs
new file mode 100644
index 0000000..0c1248f
--- /dev/null
+++ b/scripts/CSharp/Common/Fight/FightAttack.cs
@@ -0,0 +1,9 @@
+namespace Babushka.scripts.CSharp.Common.Fight;
+
+public class FightAttack
+{
+ public int damage;
+ public bool needsSelectedTarget;
+ public Fighter? target;
+ public Fighter attacker;
+}
\ No newline at end of file
diff --git a/scripts/CSharp/Common/Fight/FightAttack.cs.uid b/scripts/CSharp/Common/Fight/FightAttack.cs.uid
new file mode 100644
index 0000000..5744876
--- /dev/null
+++ b/scripts/CSharp/Common/Fight/FightAttack.cs.uid
@@ -0,0 +1 @@
+uid://cnggo5jyimosu
diff --git a/scripts/CSharp/Common/Fight/FightInstance.cs b/scripts/CSharp/Common/Fight/FightInstance.cs
index ff5eb89..28d608f 100644
--- a/scripts/CSharp/Common/Fight/FightInstance.cs
+++ b/scripts/CSharp/Common/Fight/FightInstance.cs
@@ -348,10 +348,4 @@ public partial class FightInstance : Node2D //TODO: remake
return false;
}
}
-public class FightAttack
-{
- public int damage;
- public bool needsSelectedTarget;
- public Fighter? target;
- public Fighter attacker;
-}
+
diff --git a/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs b/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs
index bba4bb7..b313dae 100644
--- a/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs
+++ b/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs
@@ -6,9 +6,9 @@ public partial class ItemOnGround2D : Node
{
private ItemInstance _itemInstance;
+ [Export] public bool IsActive = true;
[Export] private bool _infiniteSupply = false;
[Export] private int _finiteSupply = 1;
- [Export] public bool IsActive = true;
private int pickUpCounter = 0;
diff --git a/scripts/CSharp/Common/Quest/QuestMessagePopup.cs b/scripts/CSharp/Common/Quest/QuestMessagePopup.cs
index 5999c41..4f0e76a 100644
--- a/scripts/CSharp/Common/Quest/QuestMessagePopup.cs
+++ b/scripts/CSharp/Common/Quest/QuestMessagePopup.cs
@@ -5,7 +5,6 @@ using Babushka.scripts.CSharp.Common.Quest;
public partial class QuestMessagePopup : Control
{
-
private Label Text => GetNode