From 92c3f5e05458cf1b8afa94e0c486e87e3f0305ef Mon Sep 17 00:00:00 2001 From: cblech Date: Thu, 10 Jul 2025 15:25:11 +0200 Subject: [PATCH] Target only alive enemies --- scripts/CSharp/Common/Fight/FightInstance.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/CSharp/Common/Fight/FightInstance.cs b/scripts/CSharp/Common/Fight/FightInstance.cs index 0ef6aa0..3395aae 100644 --- a/scripts/CSharp/Common/Fight/FightInstance.cs +++ b/scripts/CSharp/Common/Fight/FightInstance.cs @@ -243,7 +243,7 @@ public partial class FightInstance : Node2D //TODO: remake private void ShowTargetButtons() { - _enemyFighters.ForEach(f => f.ShowTargetButtons()); + _enemyFighters.Where(f=>!f.IsDead()).ForEach(f => f.ShowTargetButtons()); } public void SelectTargetAndAttack(Fighter fighter)