diff --git a/art/farm/Babushka_house_01.png b/art/farm/Babushka_house_01.png index 6cf13ac..f6d2589 100644 Binary files a/art/farm/Babushka_house_01.png and b/art/farm/Babushka_house_01.png differ diff --git a/art/farm/Babushka_house_01.png~ b/art/farm/Babushka_house_01.png~ new file mode 100644 index 0000000..6cf13ac Binary files /dev/null and b/art/farm/Babushka_house_01.png~ differ diff --git a/art/mockups/Jelena 2d/jelena_mockup_bg01.png b/art/mockups/Jelena 2d/jelena_mockup_bg01.png index d822521..0e230bc 100644 Binary files a/art/mockups/Jelena 2d/jelena_mockup_bg01.png and b/art/mockups/Jelena 2d/jelena_mockup_bg01.png differ diff --git a/art/mockups/Jelena 2d/jelena_mockup_bg01.png~ b/art/mockups/Jelena 2d/jelena_mockup_bg01.png~ new file mode 100644 index 0000000..d822521 Binary files /dev/null and b/art/mockups/Jelena 2d/jelena_mockup_bg01.png~ differ diff --git a/art/nature/baum märz 2025/gräser und büsche.png b/art/nature/baum märz 2025/gräser und büsche.png index f34be01..6f19cf3 100644 Binary files a/art/nature/baum märz 2025/gräser und büsche.png and b/art/nature/baum märz 2025/gräser und büsche.png differ diff --git a/art/nature/baum märz 2025/gräser und büsche.png~ b/art/nature/baum märz 2025/gräser und büsche.png~ new file mode 100644 index 0000000..f34be01 Binary files /dev/null and b/art/nature/baum märz 2025/gräser und büsche.png~ differ diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn index b5a9673..bb06b38 100644 --- a/scenes/Babushka_scene_farm_outside_2d.tscn +++ b/scenes/Babushka_scene_farm_outside_2d.tscn @@ -231,7 +231,7 @@ offset = Vector2(0, -100) [node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(18, -713) motion_scale = Vector2(0.25, 0.25) -motion_mirroring = Vector2(7200, 0) +motion_mirroring = Vector2(5424, 0) [node name="Kenney assets" type="Node2D" parent="ParallaxBackground/background layer 3"] position = Vector2(0, -39) @@ -328,7 +328,7 @@ texture = ExtResource("12_6b2nr") [node name="JelenaMockupBg01" type="Sprite2D" parent="ParallaxBackground/background layer 3"] visible = false position = Vector2(3552, 1296) -scale = Vector2(1.7404, 1.77563) +scale = Vector2(3, 3.062) texture = ExtResource("11_vbdb2") [node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"] @@ -584,7 +584,7 @@ position = Vector2(1791.5, 1448) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true -region_rect = Rect2(149, 15, 464, 478) +region_rect = Rect2(130, 0, 201, 278) [node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") @@ -592,7 +592,7 @@ position = Vector2(1255.5, 1392) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true -region_rect = Rect2(-6, 996, 467, 429) +region_rect = Rect2(0, 604, 248, 228) [node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") @@ -600,14 +600,14 @@ position = Vector2(5471.5, 1432) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true -region_rect = Rect2(2319, 1079, 353, 327) +region_rect = Rect2(1837, 651, 139, 180) [node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5007.5, 1312) texture = ExtResource("14_mrwmr") region_enabled = true -region_rect = Rect2(2489, 707, 269, 224) +region_rect = Rect2(1368, 673, 186, 136) [node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") @@ -616,7 +616,7 @@ scale = Vector2(0.575, 0.575) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true -region_rect = Rect2(605, 877, 597, 537) +region_rect = Rect2(358, 523, 345, 289) [node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"] visible = false @@ -912,7 +912,7 @@ position = Vector2(-8213, 84) y_sort_enabled = true material = SubResource("ShaderMaterial_lhtpe") position = Vector2(5986, 1718.25) -scale = Vector2(2.31152, 1.91439) +scale = Vector2(4.5, 3.725) texture = ExtResource("36_e5b7x") [node name="StaticBody2D" type="StaticBody2D" parent="YSorted/Farm visuals/Static/House Mockup"] @@ -921,7 +921,7 @@ collision_mask = 6 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Farm visuals/Static/House Mockup/StaticBody2D"] position = Vector2(-252.56, 231.32) -polygon = PackedVector2Array(215.94, 279.421, 21.5883, 273.793, -387.163, 276.242, -392.515, 81.5491, -511.819, 78.5182, -539.95, -559.844, -345.984, -769.407, -25.0155, -821.798, 314.426, -909.26, 459.131, -804.479, 723.525, -766.376, 984.841, -536.463, 894.401, -445.97, 896.71, -297.458, 899.404, 87.0292, 775.096, 87.0292, 770.093, 276.242) +polygon = PackedVector2Array(247.227, 43.5123, 44.7822, 43.5123, -87.2178, 45.123, -104.329, -55.2797, -154.107, -73.5347, -160.107, -380.38, -175.44, -400.783, -63.44, -512.461, 97.8934, -541.991, 261.671, -599.172, 374.782, -526.421, 502.338, -526.421, 637.893, -396.488, 598.56, -360.783, 596.338, -58.2327, 528.782, -58.2327, 501.449, 45.9283) [node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" instance=ExtResource("27_klb81")] position = Vector2(5839, 2142) @@ -929,35 +929,39 @@ scale = Vector2(2.425, 2.425) [node name="bush" type="Sprite2D" parent="YSorted/Farm visuals/Static"] material = SubResource("ShaderMaterial_bcdgk") -position = Vector2(4321, 2478) +position = Vector2(4313, 2633) +scale = Vector2(2, 2) texture = ExtResource("14_mrwmr") offset = Vector2(0, -237) region_enabled = true -region_rect = Rect2(222, 0, 342, 474) +region_rect = Rect2(130, 0, 201, 278) [node name="bush2" type="Sprite2D" parent="YSorted/Farm visuals/Static"] material = SubResource("ShaderMaterial_bcdgk") -position = Vector2(4616, 2757) +position = Vector2(4590, 2971) +scale = Vector2(2, 2) texture = ExtResource("14_mrwmr") offset = Vector2(0, -196) region_enabled = true -region_rect = Rect2(2897, 130, 477, 391) +region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/Farm visuals/Static"] material = SubResource("ShaderMaterial_bcdgk") -position = Vector2(7308, 2757) +position = Vector2(7300, 2912) +scale = Vector2(2, 2) texture = ExtResource("14_mrwmr") offset = Vector2(0, -172) region_enabled = true -region_rect = Rect2(0, 1029, 422, 389) +region_rect = Rect2(0, 604, 248, 228) [node name="bush3" type="Sprite2D" parent="YSorted/Farm visuals/Static"] material = SubResource("ShaderMaterial_bcdgk") -position = Vector2(7061, 2736) +position = Vector2(7053, 2891) +scale = Vector2(2, 2) texture = ExtResource("14_mrwmr") offset = Vector2(0, -50) region_enabled = true -region_rect = Rect2(2495, 714, 246, 197) +region_rect = Rect2(1464, 419, 144, 115) [node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals"] position = Vector2(53, 20)