WIP fixing farming mechanic again

This commit is contained in:
2025-07-11 03:55:36 +02:00
parent 7a3e96d679
commit a4f9511892
9 changed files with 52 additions and 44 deletions
@@ -2197,9 +2197,6 @@ offset_top = 0.228533
offset_right = -456.339
offset_bottom = 30.2285
[node name="Control" parent="CanvasLayer" index="3"]
visible = false
[node name="Audio" type="Node" parent="."]
[node name="Background Music Ramp up" type="AudioStreamPlayer2D" parent="Audio"]
@@ -22,7 +22,7 @@ radius = 509.071
[node name="VesnasRoom" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_c6eln")
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn")
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn", "res://scenes/Babushka_scene_forest_fight_1_2d.tscn")
[node name="Colliders" type="Node2D" parent="."]
position = Vector2(1297, 5292)
@@ -96,6 +96,7 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(-1429, 487)
_id = 1
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(777, 201)
@@ -104,6 +105,7 @@ _id = 0
[node name="CollisionShape3D" parent="DoorInteraction/Area2D" index="0"]
shape = SubResource("CircleShape2D_2spkc")
[connection signal="InteractedTool" from="BedInteraction" to="." method="LoadSceneAtIndex"]
[connection signal="Interacted" from="DoorInteraction" to="." method="LoadScene"]
[editable path="Vesna"]