From aa3789566c5b4efb57c0efba48dc710c747ebb7b Mon Sep 17 00:00:00 2001 From: kziolkowski Date: Sun, 6 Jul 2025 22:00:39 +0200 Subject: [PATCH] Duplicated sunflower field parallaxe layer to ensure seamlessness on big screens --- scenes/Babushka_scene_farm_outside_2d.tscn | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn index e1a79ae..c39ddd0 100644 --- a/scenes/Babushka_scene_farm_outside_2d.tscn +++ b/scenes/Babushka_scene_farm_outside_2d.tscn @@ -104,14 +104,14 @@ noise = SubResource("FastNoiseLite_wgikv") [sub_resource type="ShaderMaterial" id="ShaderMaterial_0sfl7"] resource_local_to_scene = true shader = ExtResource("13_kt1wx") -shader_parameter/tiling_scale = Vector2(15, 1) +shader_parameter/tiling_scale = Vector2(10, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_2vojv"] size = Vector2(725.109, 456) [sub_resource type="ShaderMaterial" id="ShaderMaterial_p4qqi"] shader = ExtResource("13_kt1wx") -shader_parameter/tiling_scale = Vector2(3, 1) +shader_parameter/tiling_scale = Vector2(5, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_vbdb2"] size = Vector2(727.467, 216) @@ -793,6 +793,10 @@ motion_mirroring = Vector2(3779, 0) position = Vector2(1892, 1863) texture = ExtResource("23_d77e7") +[node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"] +position = Vector2(9411, 1863) +texture = ExtResource("23_d77e7") + [node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(80, 208) motion_mirroring = Vector2(8192, 0) @@ -824,8 +828,8 @@ shape = SubResource("RectangleShape2D_2vojv") [node name="Back Fence middle" type="Sprite2D" parent="Fence"] texture_repeat = 2 material = SubResource("ShaderMaterial_0sfl7") -position = Vector2(8646.75, 1680) -scale = Vector2(12.6385, 1) +position = Vector2(7501.01, 1680) +scale = Vector2(9.49518, 1) texture = ExtResource("20_if5vh") [node name="StaticBody2D" type="StaticBody2D" parent="Fence/Back Fence middle"] @@ -839,8 +843,8 @@ shape = SubResource("RectangleShape2D_2vojv") [node name="Back fence right" type="Sprite2D" parent="Fence"] texture_repeat = 2 material = SubResource("ShaderMaterial_p4qqi") -position = Vector2(14920.2, 1691) -scale = Vector2(2.91427, 1) +position = Vector2(13811.2, 1691) +scale = Vector2(5.95672, 1) texture = ExtResource("20_if5vh") [node name="StaticBody2D" type="StaticBody2D" parent="Fence/Back fence right"] @@ -1598,7 +1602,7 @@ shape = SubResource("RectangleShape2D_p6n74") [node name="Blocker" type="Node2D" parent="YSorted"] [node name="Fence Door" type="Sprite2D" parent="YSorted/Blocker"] -position = Vector2(13518.4, 1672.12) +position = Vector2(11301, 1672) scale = Vector2(0.923469, 0.965054) texture = ExtResource("40_d77e7")