Added first quests
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@@ -6,7 +6,7 @@ public partial class TalkingCharacter : Node2D
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{
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[Export] private AnimatedSprite2D? _sprite;
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[Export] private string[] _timelinesToPlay;
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[Export] private bool _retriggerSameTimeline = false;
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private bool _isTalking = true;
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private int _timelineIndex = 0;
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@@ -32,7 +32,8 @@ public partial class TalkingCharacter : Node2D
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_sprite.Animation = "talk";
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_isTalking = true;
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EmitSignal(SignalName.Talking, _timelinesToPlay[_timelineIndex]);
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_timelineIndex++;
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if (!_retriggerSameTimeline)
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_timelineIndex++;
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}
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if (_sprite != null)
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_sprite.Play();
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