wip exchanging interaction label with outline

This commit is contained in:
2025-07-27 13:17:34 +02:00
parent 5ee295256b
commit ad16b86171
12 changed files with 204 additions and 85 deletions
+46 -35
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://muuxxgvx33fp"]
[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
@@ -16,6 +16,7 @@
[ext_resource type="Animation" uid="uid://b3dwd88uvfk1k" path="res://art/animals/duck_flapFlap.res" id="14_uo3dh"]
[ext_resource type="AudioStream" uid="uid://bsr5m8u2sle5k" path="res://audio/sfx/Animals/SFX_Duck_Wings_07.wav" id="14_xhefb"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="15_uo3dh"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/intaractable_outline.tres" id="16_nxoeu"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sot7i"]
streams_count = 4
@@ -39,7 +40,7 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("bodyLookingRight/wingR:rotation")
tracks/0/path = NodePath("SubViewport/bodyLookingRight/wingR:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -51,7 +52,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("bodyLookingRight/wingL:rotation")
tracks/1/path = NodePath("SubViewport/bodyLookingRight/wingL:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -63,7 +64,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("bodyLookingRight/head:rotation")
tracks/2/path = NodePath("SubViewport/bodyLookingRight/head:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -75,7 +76,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("bodyLookingRight/head/beak upper:rotation")
tracks/3/path = NodePath("SubViewport/bodyLookingRight/head/beak upper:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@@ -87,7 +88,7 @@ tracks/3/keys = {
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("bodyLookingRight/head/beak lower:rotation")
tracks/4/path = NodePath("SubViewport/bodyLookingRight/head/beak lower:rotation")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
@@ -135,6 +136,9 @@ _data = {
resource_local_to_scene = true
radius = 443.041
[sub_resource type="ViewportTexture" id="ViewportTexture_4830j"]
viewport_path = NodePath("SubViewport")
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")]
z_index = 1
y_sort_enabled = true
@@ -157,11 +161,28 @@ libraries = {
&"": SubResource("AnimationLibrary_54k4r")
}
[node name="bodyLookingRight" type="Node2D" parent="."]
position = Vector2(9.53674e-07, 0)
rotation = 0.0135349
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("15_uo3dh")]
position = Vector2(18, -250)
_outlineMaterial = ExtResource("16_nxoeu")
_spriteToOutline = NodePath("../Duck rendered")
[node name="head" type="Sprite2D" parent="bodyLookingRight"]
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_uo3dh")
[node name="Duck rendered" type="Sprite2D" parent="."]
position = Vector2(0, -250)
texture = SubResource("ViewportTexture_4830j")
[node name="SubViewport" type="SubViewport" parent="."]
transparent_bg = true
size = Vector2i(400, 600)
[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
position = Vector2(200, 550)
rotation = 0.0135349
scale = Vector2(1, 1)
[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(45.706, -451.714)
rotation = 0.284615
scale = Vector2(1, 0.997)
@@ -171,7 +192,8 @@ offset = Vector2(25.2328, -23.0689)
region_enabled = true
region_rect = Rect2(45, 24, 87, 82)
[node name="beak upper" type="Sprite2D" parent="bodyLookingRight/head"]
[node name="beak upper" type="Sprite2D" parent="SubViewport/bodyLookingRight/head"]
z_index = 1
position = Vector2(50.669, -7.16257)
rotation = -0.0427724
scale = Vector2(0.62715, 0.62715)
@@ -180,7 +202,7 @@ offset = Vector2(57.1263, -7.47815)
region_enabled = true
region_rect = Rect2(292, 37, 152, 98)
[node name="beak lower" type="Sprite2D" parent="bodyLookingRight/head"]
[node name="beak lower" type="Sprite2D" parent="SubViewport/bodyLookingRight/head"]
position = Vector2(47.9076, -15.7341)
rotation = 0.0364142
scale = Vector2(0.58615, 0.58615)
@@ -189,7 +211,7 @@ offset = Vector2(60.4601, 37.8134)
region_enabled = true
region_rect = Rect2(295, 170, 145, 39)
[node name="torso" type="Sprite2D" parent="bodyLookingRight"]
[node name="torso" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(4.65357, -172.523)
scale = Vector2(1.07526, 1.01724)
texture = ExtResource("1_cgxhx")
@@ -197,7 +219,7 @@ offset = Vector2(2.87376, -131.092)
region_enabled = true
region_rect = Rect2(30, 168, 125, 326)
[node name="wingR" type="Sprite2D" parent="bodyLookingRight"]
[node name="wingR" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(-29.2564, -265.875)
rotation = -0.371117
texture = ExtResource("1_cgxhx")
@@ -205,7 +227,7 @@ offset = Vector2(-50, 50)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="wingL" type="Sprite2D" parent="bodyLookingRight"]
[node name="wingL" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(45.8131, -281.97)
rotation = -0.0925884
skew = -0.0345086
@@ -214,7 +236,7 @@ offset = Vector2(-59.5924, 55.37)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="underbelly" type="Sprite2D" parent="bodyLookingRight"]
[node name="underbelly" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(-12.6602, -88.6718)
rotation = -2.98225
scale = Vector2(0.672245, 0.955267)
@@ -224,7 +246,7 @@ offset = Vector2(26.4135, 70.6083)
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="leg left" type="Sprite2D" parent="bodyLookingRight"]
[node name="leg left" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(35.0323, -227.23)
rotation = 2.42655
scale = Vector2(1.05221, 1.04106)
@@ -233,7 +255,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="left thigh" type="Sprite2D" parent="bodyLookingRight/leg left"]
[node name="left thigh" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left"]
z_index = 1
y_sort_enabled = true
position = Vector2(73.353, -69.771)
@@ -243,7 +265,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="left shin" type="Sprite2D" parent="bodyLookingRight/leg left/left thigh"]
[node name="left shin" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left/left thigh"]
z_index = 1
y_sort_enabled = true
position = Vector2(-5.71882, 19.9984)
@@ -255,7 +277,7 @@ offset = Vector2(10, -50)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="left foot" type="Sprite2D" parent="bodyLookingRight/leg left/left thigh/left shin"]
[node name="left foot" type="Sprite2D" parent="SubViewport/bodyLookingRight/leg left/left thigh/left shin"]
z_index = 1
y_sort_enabled = true
position = Vector2(15.1289, -77.6075)
@@ -266,7 +288,7 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="right leg" type="Sprite2D" parent="bodyLookingRight"]
[node name="right leg" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(-25.2564, -163.875)
rotation = -0.463741
scale = Vector2(1.07492, 1.01762)
@@ -274,7 +296,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="right thigh" type="Sprite2D" parent="bodyLookingRight/right leg"]
[node name="right thigh" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg"]
position = Vector2(-29.7603, 44.2374)
rotation = 0.249342
scale = Vector2(0.625107, 0.655894)
@@ -283,7 +305,7 @@ texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="right shin" type="Sprite2D" parent="bodyLookingRight/right leg/right thigh"]
[node name="right shin" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg/right thigh"]
position = Vector2(-2.78734, 11.5692)
rotation = 0.0689206
scale = Vector2(1.12016, 1.07128)
@@ -293,7 +315,7 @@ offset = Vector2(-14.163, 37.0936)
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="right foot" type="Sprite2D" parent="bodyLookingRight/right leg/right thigh/right shin"]
[node name="right foot" type="Sprite2D" parent="SubViewport/bodyLookingRight/right leg/right thigh/right shin"]
position = Vector2(-20.0986, 67.7507)
rotation = 0.14855
scale = Vector2(1.212, 1.212)
@@ -302,17 +324,6 @@ offset = Vector2(40, 40)
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="InteractionArea" parent="." instance=ExtResource("15_uo3dh")]
position = Vector2(18, -205)
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_uo3dh")
[node name="Label" parent="InteractionArea" index="1"]
modulate = Color(0, 0, 0, 1)
z_index = 1
y_sort_enabled = true
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"]
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"]