Added first working timeline for yelis intro to farming scene

This commit is contained in:
2025-06-14 19:50:54 +02:00
committed by cblech
parent 406c11b581
commit b0f4592fdd
14 changed files with 198 additions and 12 deletions
+7 -1
View File
@@ -1,15 +1,21 @@
[gd_scene load_steps=6 format=3 uid="uid://cgjc4wurbgimy"]
[gd_scene load_steps=7 format=3 uid="uid://cgjc4wurbgimy"]
[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
[ext_resource type="Texture2D" uid="uid://3ln8aleyxgp1" path="res://art/ui/UI/UI_bag_export_01.png" id="3_vvo7l"]
[ext_resource type="Texture2D" uid="uid://dcidjcsqk12p1" path="res://art/ui/UI/UI_bag_export_02.png" id="4_df8i8"]
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
[ext_resource type="PackedScene" uid="uid://c0kmdjeqkqrwv" path="res://prefabs/UI/Inventory/Slot.tscn" id="5_u7kje"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://prefabs/UI/Inventory/dialogic_toggle.gd" id="6_n5apg"]
[node name="CanvasLayer" type="CanvasLayer"]
layer = 90
follow_viewport_enabled = true
[node name="DialogicToggle" type="Node2D" parent="." node_paths=PackedStringArray("itemToToggle")]
scale = Vector2(0.7, 0.7)
script = ExtResource("6_n5apg")
itemToToggle = NodePath("../Inventory")
[node name="Inventory" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
+14
View File
@@ -0,0 +1,14 @@
extends Node2D
class_name dialogic_toggle
@export var itemToToggle: CanvasItem
func _ready() -> void:
Dialogic.timeline_ended.connect(_on_timeline_ended)
Dialogic.timeline_started.connect(_start_dialog)
func _start_dialog() -> void:
itemToToggle.visible = false
func _on_timeline_ended() -> void:
itemToToggle.visible = true
@@ -0,0 +1 @@
uid://cvkw4qd2hxksi