visual improvements on farm scene

This commit is contained in:
2025-07-06 12:25:44 +02:00
parent 09ef508f49
commit bf096aa716
3 changed files with 617 additions and 21 deletions
@@ -79,7 +79,6 @@ public partial class FarmingControls2D : Node2D
{
if (!inputEvent.IsPressed())
{
GD.Print("Input Event is not pressed." );
return;
}
@@ -88,23 +87,18 @@ public partial class FarmingControls2D : Node2D
if (inputEvent is InputEventMouseButton inputEventMouseButton)
{
GD.Print("Input Event is InputEventMouseButton." );
if (!inputEventMouseButton.Pressed)
{
GD.Print("Input Event Mouse Button is not pressed." );
return;
}
}
else
{
GD.Print("Other Input Event registered." );
return;
}
GD.Print("Current tool id: " + _toolId );
if (_toolId == 0)
{
GD.Print("Trying to create field." );
Vector2I adjustedPosition = GetAdjustedMousePosition();
MakeField(adjustedPosition);
}