changes after develop merge
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@@ -48,7 +48,6 @@ public partial class SceneTransitionThreaded : CanvasLayer
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public async void ChangeSceneToFile(string scenePath)
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{
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animationPlayer.Play("fadeIn");
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//yield(animationPlayer, "animation_finished");
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await ToSignal(animationPlayer, "animation_finished");
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GetTree().ChangeSceneToFile(scenePath);
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animationPlayer.Play("fadeOut");
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