Added second fight with mavkha

feature/fight_system
cblech 6 months ago
parent 4752002caf
commit c6fc400994

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 MiB

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bexymddkb6l0o"
path="res://.godot/imported/mavkha.png-ab393dd20d4b3f3a305dd600f518b5fe.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/characters/Mavka/mavkha.png"
dest_files=["res://.godot/imported/mavkha.png-ab393dd20d4b3f3a305dd600f518b5fe.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

@ -0,0 +1,109 @@
[gd_scene load_steps=10 format=3 uid="uid://cr66tpdr5rma5"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_t6th8"]
[ext_resource type="Texture2D" uid="uid://bexymddkb6l0o" path="res://art/characters/Mavka/mavkha.png" id="2_shg7p"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_nkuei"]
[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="4_u3hw3"]
[ext_resource type="AudioStream" uid="uid://ya7ue6m52l6n" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_03.wav" id="5_so2ks"]
[ext_resource type="AudioStream" uid="uid://bypmpi5gyo1sv" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_06.wav" id="6_v175g"]
[ext_resource type="AudioStream" uid="uid://4i6lp6ot3xf5" path="res://audio/sfx/Battle/Enemies/SFX_Water_Attack_Slimes.wav" id="7_g7k7o"]
[sub_resource type="CircleShape2D" id="CircleShape2D_284vk"]
radius = 388.063
[sub_resource type="CircleShape2D" id="CircleShape2D_s74nc"]
radius = 173.44
[node name="EnemyMavkhaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("1_t6th8")
name = "Mavkha"
maxHealth = 40
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Visual")
[node name="Visual" type="Node2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Visual"]
position = Vector2(3, -200)
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_shg7p")
offset = Vector2(-8, -130)
region_enabled = true
region_rect = Rect2(816.677, 286.398, 1089.01, 1249.83)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -270)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_nkuei")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
position = Vector2(-3, -207)
shape = SubResource("CircleShape2D_284vk")
[node name="FightButtons" type="Node2D" parent="."]
visible = false
position = Vector2(3, -588)
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
z_index = 200
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_nkuei")
[node name="AttackButton" type="Node2D" parent="FightButtons"]
position = Vector2(0, -536)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("4_u3hw3")
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
shape = SubResource("CircleShape2D_s74nc")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -204.0
offset_top = -731.0
offset_right = 200.0
offset_bottom = -585.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_so2ks")
[node name="DieAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_v175g")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("7_g7k7o")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="Dying" from="." to="DieAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"]
[connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"]
[connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"]
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]

@ -1,4 +1,4 @@
[gd_scene load_steps=68 format=3 uid="uid://dfyb4dckoltpw"]
[gd_scene load_steps=69 format=3 uid="uid://dfyb4dckoltpw"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_vl6d5"]
[ext_resource type="PackedScene" uid="uid://bm21nqepnwaik" path="res://scenes/Babushka_scene_indoor_common_room.tscn" id="2_5evxf"]
@ -29,6 +29,7 @@
[ext_resource type="PackedScene" uid="uid://hk8ahyp6dgl6" path="res://prefabs/fight/fight_base_scene.tscn" id="27_55b52"]
[ext_resource type="PackedScene" uid="uid://bp64p6y72j71w" path="res://prefabs/fight/fighters/enemy_blob_fighter.tscn" id="27_hfhye"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="29_3jjxs"]
[ext_resource type="PackedScene" uid="uid://cr66tpdr5rma5" path="res://prefabs/fight/fighters/enemy_mavkha_fighter.tscn" id="29_hfhye"]
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="30_l10vl"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="31_c2gvt"]
[ext_resource type="Texture2D" uid="uid://dyueumlr5ltvr" path="res://art/nature/baum märz 2025/megaeichel megaast.png" id="37_gg38r"]
@ -763,46 +764,91 @@ texture = SubResource("NoiseTexture2D_e5alv")
[node name="Fence" type="Node2D" parent="."]
[node name="Fight" type="Node2D" parent="."]
[node name="Fight1" type="Node2D" parent="."]
[node name="FightStarter" type="Node2D" parent="Fight" node_paths=PackedStringArray("_fightInstance")]
[node name="FightStarter" type="Node2D" parent="Fight1" node_paths=PackedStringArray("_fightInstance")]
position = Vector2(-1669, 72)
script = ExtResource("26_gg38r")
enemies = Array[PackedScene]([null, ExtResource("27_hfhye"), ExtResource("27_hfhye")])
_fightInstance = NodePath("../FightBaseScene")
[node name="TriggerArea" type="Area2D" parent="Fight/FightStarter"]
position = Vector2(8681, 2487)
[node name="TriggerArea" type="Area2D" parent="Fight1/FightStarter"]
position = Vector2(10962, 2487)
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Fight/FightStarter/TriggerArea"]
position = Vector2(2425.75, -4.75)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Fight1/FightStarter/TriggerArea"]
position = Vector2(90, -1)
shape = SubResource("RectangleShape2D_hfhye")
[node name="FightBaseScene" parent="Fight" instance=ExtResource("27_55b52")]
position = Vector2(11249, 2494)
[node name="FightBaseScene" parent="Fight1" instance=ExtResource("27_55b52")]
position = Vector2(9827, 2566)
[node name="FriendlyPositions" parent="Fight/FightBaseScene" index="0"]
[node name="FriendlyPositions" parent="Fight1/FightBaseScene" index="0"]
position = Vector2(-1048, 3)
[node name="FriendPos1" parent="Fight/FightBaseScene/FriendlyPositions" index="0"]
[node name="FriendPos1" parent="Fight1/FightBaseScene/FriendlyPositions" index="0"]
position = Vector2(0, -464)
[node name="FriendPos2" parent="Fight/FightBaseScene/FriendlyPositions" index="1"]
[node name="FriendPos2" parent="Fight1/FightBaseScene/FriendlyPositions" index="1"]
position = Vector2(69, 9)
[node name="FriendPos3" parent="Fight/FightBaseScene/FriendlyPositions" index="2"]
[node name="FriendPos3" parent="Fight1/FightBaseScene/FriendlyPositions" index="2"]
position = Vector2(0, 525)
[node name="EnemyPositions" parent="Fight/FightBaseScene" index="1"]
[node name="EnemyPositions" parent="Fight1/FightBaseScene" index="1"]
position = Vector2(1162, -12)
[node name="EnemyPos1" parent="Fight/FightBaseScene/EnemyPositions" index="0"]
[node name="EnemyPos1" parent="Fight1/FightBaseScene/EnemyPositions" index="0"]
position = Vector2(-18, -482)
[node name="EnemyPos2" parent="Fight/FightBaseScene/EnemyPositions" index="1"]
[node name="EnemyPos2" parent="Fight1/FightBaseScene/EnemyPositions" index="1"]
position = Vector2(-133, 19)
[node name="EnemyPos3" parent="Fight/FightBaseScene/EnemyPositions" index="2"]
[node name="EnemyPos3" parent="Fight1/FightBaseScene/EnemyPositions" index="2"]
position = Vector2(32, 562)
[node name="Fight2" type="Node2D" parent="."]
position = Vector2(3706, 0)
[node name="FightStarter" type="Node2D" parent="Fight2" node_paths=PackedStringArray("_fightInstance")]
position = Vector2(-1669, 72)
script = ExtResource("26_gg38r")
enemies = Array[PackedScene]([ExtResource("27_hfhye"), ExtResource("29_hfhye"), ExtResource("27_hfhye")])
_fightInstance = NodePath("../FightBaseScene")
[node name="TriggerArea" type="Area2D" parent="Fight2/FightStarter"]
position = Vector2(10962, 2487)
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Fight2/FightStarter/TriggerArea"]
position = Vector2(90, -1)
shape = SubResource("RectangleShape2D_hfhye")
[node name="FightBaseScene" parent="Fight2" instance=ExtResource("27_55b52")]
position = Vector2(9827, 2566)
[node name="FriendlyPositions" parent="Fight2/FightBaseScene" index="0"]
position = Vector2(-1048, 3)
[node name="FriendPos1" parent="Fight2/FightBaseScene/FriendlyPositions" index="0"]
position = Vector2(0, -464)
[node name="FriendPos2" parent="Fight2/FightBaseScene/FriendlyPositions" index="1"]
position = Vector2(69, 9)
[node name="FriendPos3" parent="Fight2/FightBaseScene/FriendlyPositions" index="2"]
position = Vector2(0, 525)
[node name="EnemyPositions" parent="Fight2/FightBaseScene" index="1"]
position = Vector2(1162, -12)
[node name="EnemyPos1" parent="Fight2/FightBaseScene/EnemyPositions" index="0"]
position = Vector2(-18, -482)
[node name="EnemyPos2" parent="Fight2/FightBaseScene/EnemyPositions" index="1"]
position = Vector2(-133, 19)
[node name="EnemyPos3" parent="Fight2/FightBaseScene/EnemyPositions" index="2"]
position = Vector2(32, 562)
[node name="YSorted" type="Node2D" parent="."]
@ -2007,7 +2053,7 @@ region_rect = Rect2(1483.92, 1280.2, 1139.55, 367.598)
[node name="BorderCollisionBody" type="StaticBody2D" parent="YSorted/ForestVisuals"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/ForestVisuals/BorderCollisionBody"]
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[node name="Blocker" type="Node2D" parent="YSorted"]
@ -2129,15 +2175,21 @@ max_distance = 2e+07
playback_type = 2
script = ExtResource("56_bjj0f")
[connection signal="body_entered" from="Fight/FightStarter/TriggerArea" to="Fight/FightStarter" method="Start"]
[connection signal="FightEnded" from="Fight/FightBaseScene" to="YSorted/Vesna" method="show"]
[connection signal="FightEnded" from="Fight/FightBaseScene" to="YSorted/Vesna" method="EnableMovement"]
[connection signal="FightStarted" from="Fight/FightBaseScene" to="YSorted/Vesna" method="hide"]
[connection signal="FightStarted" from="Fight/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"]
[connection signal="body_entered" from="Fight1/FightStarter/TriggerArea" to="Fight1/FightStarter" method="Start"]
[connection signal="FightEnded" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="show"]
[connection signal="FightEnded" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="EnableMovement"]
[connection signal="FightStarted" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="hide"]
[connection signal="FightStarted" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"]
[connection signal="body_entered" from="Fight2/FightStarter/TriggerArea" to="Fight2/FightStarter" method="Start"]
[connection signal="FightEnded" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="show"]
[connection signal="FightEnded" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="EnableMovement"]
[connection signal="FightStarted" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="hide"]
[connection signal="FightStarted" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"]
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
[editable path="Fight/FightBaseScene"]
[editable path="Fight1/FightBaseScene"]
[editable path="Fight2/FightBaseScene"]
[editable path="YSorted/Vesna"]
[editable path="CanvasLayer"]

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