set duck body scale to 1,1
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@@ -180,7 +180,6 @@ size = Vector2i(400, 600)
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[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
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position = Vector2(200, 550)
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rotation = 0.0135349
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scale = Vector2(1, 1)
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[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
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position = Vector2(45.706, -451.714)
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