set duck body scale to 1,1
This commit is contained in:
@@ -180,7 +180,6 @@ size = Vector2i(400, 600)
|
|||||||
[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
|
[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
|
||||||
position = Vector2(200, 550)
|
position = Vector2(200, 550)
|
||||||
rotation = 0.0135349
|
rotation = 0.0135349
|
||||||
scale = Vector2(1, 1)
|
|
||||||
|
|
||||||
[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
|
[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
|
||||||
position = Vector2(45.706, -451.714)
|
position = Vector2(45.706, -451.714)
|
||||||
|
|||||||
Reference in New Issue
Block a user