Fixed farming (the way it was before)
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@@ -6,9 +6,9 @@ public partial class ItemOnGround2D : Node
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{
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private ItemInstance _itemInstance;
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[Export] public bool IsActive = true;
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[Export] private bool _infiniteSupply = false;
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[Export] private int _finiteSupply = 1;
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[Export] public bool IsActive = true;
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private int pickUpCounter = 0;
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