From d45deeb7edc95f68d6d7a20fe4479c223ba0c600 Mon Sep 17 00:00:00 2001 From: kziolkowski Date: Fri, 24 Oct 2025 15:57:14 +0200 Subject: [PATCH] :wrench: adjusted seed pickup positions and indoor collider sizes --- scenes/Babushka_scene_farm_outside_2d.tscn | 4 ++-- scenes/Babushka_scene_indoor_common_room.tscn | 12 ++++++++---- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn index c411938..d399e85 100644 --- a/scenes/Babushka_scene_farm_outside_2d.tscn +++ b/scenes/Babushka_scene_farm_outside_2d.tscn @@ -1091,7 +1091,7 @@ _blueprint = ExtResource("28_6b2nr") shape = SubResource("CircleShape2D_tm0yg") [node name="SeedPickup" parent="YSorted" instance=ExtResource("25_hukxv")] -position = Vector2(10114, 2469) +position = Vector2(9927, 2257) _infiniteSupply = true _finiteSupply = 3 @@ -1109,7 +1109,7 @@ texture = ExtResource("36_l7ekk") region_enabled = true [node name="SeedPickup2" parent="YSorted" instance=ExtResource("25_hukxv")] -position = Vector2(10892, 2469) +position = Vector2(10705, 2257) _finiteSupply = 3 [node name="SpawnWithItem" parent="YSorted/SeedPickup2" index="0"] diff --git a/scenes/Babushka_scene_indoor_common_room.tscn b/scenes/Babushka_scene_indoor_common_room.tscn index 4c596d6..5014960 100644 --- a/scenes/Babushka_scene_indoor_common_room.tscn +++ b/scenes/Babushka_scene_indoor_common_room.tscn @@ -38,7 +38,7 @@ size = Vector2(3836, 1086) [sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"] resource_local_to_scene = true -radius = 472.086 +radius = 300.0 [sub_resource type="CircleShape2D" id="CircleShape2D_gpagp"] resource_local_to_scene = true @@ -212,7 +212,7 @@ _data = { [sub_resource type="CircleShape2D" id="CircleShape2D_wuntg"] resource_local_to_scene = true -radius = 209.703 +radius = 400.0 [node name="IndoorTest" type="Node2D"] z_index = 1 @@ -311,6 +311,7 @@ region_rect = Rect2(3161, 313, 679, 1050) [node name="OutsideDoor" parent="BackWall/Room01DorrR" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")] position = Vector2(-7, 248) +scale = Vector2(1.5, 1.5) _spriteToOutline = NodePath("..") _id = 1 @@ -358,7 +359,7 @@ region_enabled = true region_rect = Rect2(2360, 864, 356, 251) [node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")] -scale = Vector2(1.8, 1.96) +position = Vector2(0, -3) _spriteToOutline = NodePath("..") [node name="CollisionShape3D" parent="BackWall/Room01PechkaDoor/InteractionArea/Area2D" index="0"] @@ -541,8 +542,11 @@ y_sort_enabled = false position = Vector2(-1395, 16) _timelinesToPlay = PackedStringArray("yeli_intro_05") +[node name="InteractionArea" parent="Yeli" index="0"] +position = Vector2(-373, -63) + [node name="CollisionShape3D" parent="Yeli/InteractionArea/Area2D" index="0"] -position = Vector2(-207.487, 136.185) +position = Vector2(-225.99994, 33) shape = SubResource("CircleShape2D_wuntg") [node name="AnimatedSprite" parent="Yeli/TalkingControl" index="0"]