Extended dialogic toggle

This commit is contained in:
2025-06-15 07:49:38 +02:00
committed by cblech
parent cdb62f3c2f
commit dd656d5f5f
5 changed files with 70 additions and 53 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://dcidjcsqk12p1" path="res://art/ui/UI/UI_bag_export_02.png" id="4_df8i8"]
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
[ext_resource type="PackedScene" uid="uid://c0kmdjeqkqrwv" path="res://prefabs/UI/Inventory/Slot.tscn" id="5_u7kje"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://prefabs/UI/Inventory/dialogic_toggle.gd" id="6_n5apg"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="6_n5apg"]
[node name="CanvasLayer" type="CanvasLayer"]
layer = 90
-14
View File
@@ -1,14 +0,0 @@
extends Node2D
class_name dialogic_toggle
@export var itemToToggle: CanvasItem
func _ready() -> void:
Dialogic.timeline_ended.connect(_on_timeline_ended)
Dialogic.timeline_started.connect(_start_dialog)
func _start_dialog() -> void:
itemToToggle.visible = false
func _on_timeline_ended() -> void:
itemToToggle.visible = true
@@ -1 +0,0 @@
uid://cvkw4qd2hxksi