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@ -38,7 +38,7 @@ size = Vector2(3836, 1086)
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[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
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resource_local_to_scene = true
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radius = 472.086
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radius = 300.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_gpagp"]
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resource_local_to_scene = true
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@ -212,7 +212,7 @@ _data = {
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[sub_resource type="CircleShape2D" id="CircleShape2D_wuntg"]
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resource_local_to_scene = true
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radius = 209.703
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radius = 400.0
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[node name="IndoorTest" type="Node2D"]
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z_index = 1
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@ -311,6 +311,7 @@ region_rect = Rect2(3161, 313, 679, 1050)
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[node name="OutsideDoor" parent="BackWall/Room01DorrR" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
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position = Vector2(-7, 248)
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scale = Vector2(1.5, 1.5)
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_spriteToOutline = NodePath("..")
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_id = 1
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@ -358,7 +359,7 @@ region_enabled = true
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region_rect = Rect2(2360, 864, 356, 251)
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[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
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scale = Vector2(1.8, 1.96)
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position = Vector2(0, -3)
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_spriteToOutline = NodePath("..")
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[node name="CollisionShape3D" parent="BackWall/Room01PechkaDoor/InteractionArea/Area2D" index="0"]
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@ -541,8 +542,11 @@ y_sort_enabled = false
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position = Vector2(-1395, 16)
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_timelinesToPlay = PackedStringArray("yeli_intro_05")
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[node name="InteractionArea" parent="Yeli" index="0"]
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position = Vector2(-373, -63)
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[node name="CollisionShape3D" parent="Yeli/InteractionArea/Area2D" index="0"]
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position = Vector2(-207.487, 136.185)
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position = Vector2(-225.99994, 33)
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shape = SubResource("CircleShape2D_wuntg")
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[node name="AnimatedSprite" parent="Yeli/TalkingControl" index="0"]
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