Updated interaction area setups to avoid nullrefs

This commit is contained in:
2025-07-31 23:08:10 +02:00
parent f01143e887
commit e88ba2e1ef
9 changed files with 67 additions and 63 deletions
@@ -1,6 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://cqc72e4hq6bcd"]
[gd_scene load_steps=5 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/intaractable_outline.tres" id="2_qoey7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true
@@ -13,6 +14,7 @@ default_font_size = 30
script = ExtResource("1_5ajrf")
_area = NodePath("Area2D")
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
_outlineMaterial = ExtResource("2_qoey7")
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 4