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uid="uid://muuxxgvx33fp"] [ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"] +[ext_resource type="Script" uid="uid://c4qxtuym7syjc" path="res://scripts/CSharp/Common/Animation/Duck.cs" id="2_nm4n7"] +[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"] +[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="3_rdn2q"] +[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"] +[ext_resource type="AudioStream" uid="uid://bkx4vyigy0u0e" path="res://audio/sfx/Animals/SFX_Duck_Quack_03.wav" id="5_uo3dh"] +[ext_resource type="AudioStream" uid="uid://b5o5bu5to04dw" path="res://audio/sfx/Animals/SFX_Duck_Quack_04.wav" id="6_nxoeu"] +[ext_resource type="AudioStream" uid="uid://dy7y1p1fdl3qi" path="res://audio/sfx/Animals/SFX_Duck_Wings_01.wav" id="8_d4ug3"] +[ext_resource type="AudioStream" uid="uid://c0pea16pvgyom" path="res://audio/sfx/Animals/SFX_Duck_Wings_02.wav" id="9_4830j"] +[ext_resource type="AudioStream" uid="uid://bccwhl0pu3b2v" path="res://audio/sfx/Animals/SFX_Duck_Wings_03.wav" id="10_3eek3"] +[ext_resource type="AudioStream" uid="uid://bixloi5fuoubu" path="res://audio/sfx/Animals/SFX_Duck_Wings_04.wav" id="11_cdkiq"] +[ext_resource type="AudioStream" uid="uid://g8xhunjfhwde" path="res://audio/sfx/Animals/SFX_Duck_Wings_05.wav" id="12_dx1yn"] +[ext_resource type="AudioStream" uid="uid://u1ql6s2wep4y" path="res://audio/sfx/Animals/SFX_Duck_Wings_06.wav" id="13_yuxo7"] +[ext_resource type="AudioStream" uid="uid://bsr5m8u2sle5k" path="res://audio/sfx/Animals/SFX_Duck_Wings_07.wav" id="14_xhefb"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_nb25w"] +radius = 147.031 + +[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sot7i"] +streams_count = 4 +stream_0/stream = ExtResource("3_kjie1") +stream_1/stream = ExtResource("4_54k4r") +stream_2/stream = ExtResource("5_uo3dh") +stream_3/stream = ExtResource("6_nxoeu") + +[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_hyel8"] +streams_count = 7 +stream_0/stream = ExtResource("8_d4ug3") +stream_1/stream = ExtResource("9_4830j") +stream_2/stream = ExtResource("10_3eek3") +stream_3/stream = ExtResource("11_cdkiq") +stream_4/stream = ExtResource("12_dx1yn") +stream_5/stream = ExtResource("13_yuxo7") +stream_6/stream = ExtResource("14_xhefb") + +[node name="Duck" type="Node2D" node_paths=PackedStringArray("_characterBody", "_nakNakAudio", "_wingFlapAudio")] +script = ExtResource("2_nm4n7") +_characterBody = NodePath("CharacterBody2D") +_nakNakAudio = NodePath("Audio/NakNak") +_wingFlapAudio = NodePath("Audio/WingFlutter") + +[node name="CharacterBody2D" type="CharacterBody2D" parent="."] +collision_mask = 7 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] +position = Vector2(0, 295) +shape = SubResource("CircleShape2D_nb25w") + +[node name="body" type="Node2D" parent="CharacterBody2D"] +position = Vector2(-5, -2) +rotation = 0.0135349 +scale = Vector2(1, 1) -[node name="Duck" type="Node2D"] - -[node name="body" type="Node2D" parent="."] - -[node name="torso" type="Sprite2D" parent="body"] -position = Vector2(11, 308) -scale = Vector2(1.07526, 1.01724) -texture = ExtResource("1_cgxhx") -offset = Vector2(0, -100) -region_enabled = true -region_rect = Rect2(30, 168, 125, 326) - -[node name="head" type="Sprite2D" parent="body"] -position = Vector2(39, 56) -rotation = 0.0272577 -scale = Vector2(1.07521, 1.01729) -skew = 0.00319612 +[node name="head" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(45.8677, 58.5043) +rotation = 0.229125 +scale = Vector2(1, 0.997) +skew = 0.0245461 texture = ExtResource("1_cgxhx") -offset = Vector2(40, -10) +offset = Vector2(30.7251, -6.0665) region_enabled = true 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0) region_enabled = true -region_rect = Rect2(196, 231, 180, 164) +region_rect = Rect2(295, 170, 145, 39) -[node name="leg left" type="Sprite2D" parent="body"] -position = Vector2(45, 323) -rotation = 2.61158 -scale = Vector2(0.719395, 0.70185) -skew = -0.0496454 +[node name="torso" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(-3, 244) +scale = Vector2(1.07526, 1.01724) texture = ExtResource("1_cgxhx") +offset = Vector2(11.1601, -21.6271) region_enabled = true -region_rect = Rect2(196, 231, 177, 161) +region_rect = Rect2(30, 168, 125, 326) -[node name="leg right" type="Sprite2D" parent="body"] -position = Vector2(-24, 364) -scale = Vector2(1.07526, 1.01724) +[node name="wingR" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(-28, 262) +rotation = -0.371117 texture = ExtResource("1_cgxhx") +offset = Vector2(-50, 50) region_enabled = true -region_rect = Rect2(196, 231, 177, 161) +region_rect = Rect2(196, 231, 180, 164) -[node name="left thigh" type="Sprite2D" parent="body"] -position = Vector2(20.6384, 395.665) -rotation = -3.13988 -scale = Vector2(0.647275, 0.575169) -skew = 0.000200629 +[node name="wingL" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(47.0695, 245.905) +rotation = -0.0925884 +scale = Vector2(1.31536, 1.25948) +skew = -0.0345085 texture = ExtResource("1_cgxhx") +offset = Vector2(-59.5924, 55.37) region_enabled = true -region_rect = Rect2(368, 263, 81, 89) +region_rect = Rect2(196, 231, 180, 164) -[node name="beak upper" type="Sprite2D" parent="body"] -z_index = 1 -y_sort_enabled = true -position = Vector2(112.206, 69.1074) -rotation = 0.0776945 -scale = Vector2(0.628805, 0.508821) -skew = 0.0090723 +[node name="underbelly" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(-17, 370) +rotation = -2.94251 +scale = Vector2(0.748, 1.565) +skew = 0.0226374 texture = ExtResource("1_cgxhx") -offset = Vector2(50, 0) region_enabled = true -region_rect = Rect2(292, 37, 152, 98) +region_rect = Rect2(196, 231, 180, 164) -[node name="beak lower" type="Sprite2D" parent="body"] -y_sort_enabled = true -position = Vector2(108, 84) -rotation = 0.118232 -scale = Vector2(0.628514, 0.509083) -skew = 0.0137196 +[node name="leg left" type="Sprite2D" parent="CharacterBody2D/body"] +position = Vector2(36.2887, 300.645) +rotation = 2.42655 +scale = Vector2(1.05221, 1.04106) +skew = -0.0544099 texture = ExtResource("1_cgxhx") -offset = Vector2(50, 0) region_enabled = true -region_rect = Rect2(295, 170, 145, 39) +region_rect = Rect2(196, 231, 177, 161) -[node name="right thigh" type="Sprite2D" parent="body"] -position = Vector2(61.9819, 296.858) -rotation = 1.00015 -scale = Vector2(0.915981, 0.882641) -skew = 0.0492033 +[node name="left thigh" type="Sprite2D" parent="CharacterBody2D/body/leg left"] +position = Vector2(73.353, -69.771) +rotation = -2.57238 +scale = Vector2(0.651005, 0.688137) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(368, 263, 81, 89) -[node name="left shin" type="Sprite2D" parent="body"] -position = Vector2(12, 417) -rotation = 2.67668 -scale = Vector2(0.695871, 0.569878) -skew = -0.045905 +[node name="left shin" type="Sprite2D" parent="CharacterBody2D/body/leg left/left thigh"] +position = Vector2(-5.71882, 19.9984) +rotation = 2.69159 +scale = Vector2(0.88169, 0.852516) +skew = -0.0440769 texture = ExtResource("1_cgxhx") offset = Vector2(10, -50) region_enabled = true region_rect = Rect2(360, 361, 68, 126) -[node name="right foot" type="Sprite2D" parent="body"] -position = Vector2(-54, 466) -rotation = 0.872523 -scale = Vector2(1.04006, 1.0532) -skew = 0.0540016 +[node name="left foot" type="Sprite2D" parent="CharacterBody2D/body/leg left/left thigh/left shin"] +position = Vector2(15.1289, -77.6075) +rotation = -2.65268 +scale = Vector2(1.12319, 1.12319) texture = ExtResource("1_cgxhx") offset = Vector2(40, 40) region_enabled = true region_rect = Rect2(246, 393, 111, 111) -[node name="right shin" type="Sprite2D" parent="body"] +[node name="right leg" type="Sprite2D" parent="CharacterBody2D/body"] position = Vector2(-24, 364) -scale = Vector2(1.07526, 1.01724) +rotation = -0.463741 +scale = Vector2(1.07492, 1.01762) texture = ExtResource("1_cgxhx") region_enabled = true +region_rect = Rect2(196, 231, 177, 161) + +[node name="right thigh" type="Sprite2D" parent="CharacterBody2D/body/right leg"] +position = Vector2(-29.7603, 44.2374) +rotation = 0.249342 +scale = Vector2(0.625107, 0.655894) +skew = 0.02161 +texture = ExtResource("1_cgxhx") +region_enabled = true +region_rect = Rect2(368, 263, 81, 89) + +[node name="right shin" type="Sprite2D" parent="CharacterBody2D/body/right leg/right thigh"] +position = Vector2(-2.78734, 11.5692) +rotation = 0.0689206 +scale = Vector2(1.12016, 1.07128) +skew = -0.0877244 +texture = ExtResource("1_cgxhx") +offset = Vector2(-14.163, 37.0936) +region_enabled = true region_rect = Rect2(360, 361, 68, 126) -[node name="left foot" type="Sprite2D" parent="body"] -position = Vector2(32, 466) -rotation = 0.0756956 -scale = Vector2(0.703793, 0.562891) -skew = 0.00884056 +[node name="right foot" type="Sprite2D" parent="CharacterBody2D/body/right leg/right thigh/right shin"] +position = Vector2(-20.0986, 67.7507) +rotation = 0.14855 +scale = Vector2(1.212, 1.212) texture = ExtResource("1_cgxhx") offset = Vector2(40, 40) region_enabled = true region_rect = Rect2(246, 393, 111, 111) -[node name="bones" type="Node2D" parent="."] -position = Vector2(76.3651, 53.1382) -scale = Vector2(1.07526, 1.01724) - -[node name="Skeleton2D" type="Skeleton2D" parent="bones"] +[node name="Audio" type="Node2D" parent="."] -[node name="hip" type="Bone2D" parent="bones/Skeleton2D"] -position = Vector2(-71.9501, 273.153) -rest = Transform2D(1, 0, 0, 1, -71.9501, 273.153) +[node name="NakNak" type="AudioStreamPlayer2D" parent="Audio"] +stream = SubResource("AudioStreamRandomizer_sot7i") +script = ExtResource("3_rdn2q") -[node name="LegR" type="Bone2D" parent="bones/Skeleton2D/hip"] -position = Vector2(-21.3902, 32.4407) -rest = Transform2D(1, 0, 0, 1, -21.3902, 32.4407) - -[node name="ShinR" type="Bone2D" parent="bones/Skeleton2D/hip/LegR"] -position = Vector2(-33.4803, 51.1187) -rest = Transform2D(1, 0, 0, 1, -33.4803, 51.1187) - -[node name="FootR" type="Bone2D" parent="bones/Skeleton2D/hip/LegR/ShinR"] -position = Vector2(5.58005, 49.1526) -rotation = 0.899694 -rest = Transform2D(1.96831, 2.30362, -2.30362, 1.96831, 5.58005, 49.1526) - -[node name="RemoteTransform2D" type="RemoteTransform2D" parent="bones/Skeleton2D/hip/LegR/ShinR/FootR"] -remote_path = NodePath("../../../../../../../body/right foot") - -[node name="RemoteTransform2D" type="RemoteTransform2D" parent="bones/Skeleton2D/hip/LegR/ShinR"] -position = Vector2(33.4803, -51.1187) -remote_path = NodePath("../../../../../../body/right shin") - -[node name="RemoteTransform2D" type="RemoteTransform2D" parent="bones/Skeleton2D/hip/LegR"] -remote_path = NodePath("../../../../../body/leg right") - -[node name="LegL" type="Bone2D" parent="bones/Skeleton2D/hip"] -position = Vector2(34.4103, 14.7458) -rotation = -1.17489 -scale = Vector2(1, 1) -rest = Transform2D(0.385641, -0.922649, 0.922649, 0.385641, 34.4103, 14.7458) - -[node name="ShinR" type="Bone2D" parent="bones/Skeleton2D/hip/LegL"] -position = Vector2(-71.1914, 5.56455) -rest = Transform2D(1, 0, 0, 1, -71.1914, 5.56455) - -[node name="FootR" type="Bone2D" parent="bones/Skeleton2D/hip/LegL/ShinR"] -position = Vector2(-36.1531, 28.2146) -rotation = 0.126687 -scale = Vector2(3.03, 3.03) -rest = Transform2D(3.00572, 0.382835, -0.382835, 3.00572, -36.1531, 28.2146) - -[node name="WingR" type="Bone2D" parent="bones/Skeleton2D/hip"] -position = Vector2(-25.1102, -67.8306) -rotation = 1.93641 -scale = Vector2(8.485, 8.485) -rest = Transform2D(-3.03359, 7.92417, -7.92417, -3.03359, -25.1102, -67.8306) - -[node name="WingL" type="Bone2D" parent="bones/Skeleton2D/hip"] -position = Vector2(51.1504, -71.7628) -rotation = 0.172541 -scale = Vector2(8.485, 8.485) -rest = Transform2D(8.35901, 1.45676, -1.45676, 8.35901, 51.1504, -71.7628) - -[node name="Neck" type="Bone2D" parent="bones/Skeleton2D/hip"] -position = Vector2(29.7603, -88.4747) -rest = Transform2D(1, 0, 0, 1, 29.7603, -88.4747) - -[node name="Head" type="Bone2D" parent="bones/Skeleton2D/hip/Neck"] -position = Vector2(18.6001, -166.136) -rest = Transform2D(1, 0, 0, 1, 18.6001, -166.136) - -[node name="BeakUpper" type="Bone2D" parent="bones/Skeleton2D/hip/Neck/Head"] -position = Vector2(49.2904, -6.88138) -rotation = 0.445425 -scale = Vector2(3.39, 3.39) -rest = Transform2D(3.05923, 1.46055, -1.46055, 3.05923, 49.2904, -6.88138) - -[node name="BeakLower" type="Bone2D" parent="bones/Skeleton2D/hip/Neck/Head"] -position = Vector2(45.5704, 16.7119) -rotation = 0.170714 -scale = Vector2(3.085, 3.085) -rest = Transform2D(3.04016, 0.5241, -0.5241, 3.04016, 45.5704, 16.7119) +[node name="WingFlutter" type="AudioStreamPlayer2D" parent="Audio"] +stream = SubResource("AudioStreamRandomizer_hyel8") +script = ExtResource("3_rdn2q") diff --git a/scenes/Babushka_scene_farm_outside_2d.tscn b/scenes/Babushka_scene_farm_outside_2d.tscn index 216d241..da4d066 100644 --- a/scenes/Babushka_scene_farm_outside_2d.tscn +++ b/scenes/Babushka_scene_farm_outside_2d.tscn @@ -2163,12 +2163,13 @@ max_distance = 2e+07 playback_type = 2 script = ExtResource("40_w3jkj") -[node name="Duck" parent="." instance=ExtResource("62_i36hd")] -position = Vector2(-5079, 2614) +[node name="Duck" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")] +position = Vector2(2517, 2417) +_vesna = NodePath("../YSorted/Vesna/CharacterBody2D") -[node name="Duck2" parent="." instance=ExtResource("62_i36hd")] -position = Vector2(-4605, 2312) -scale = Vector2(-1, 1) +[node name="Duck2" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")] +position = Vector2(3540, 2518) +_vesna = NodePath("../YSorted/Vesna/CharacterBody2D") [connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"] [connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"] diff --git a/scripts/CSharp/Common/Animation/Duck.cs b/scripts/CSharp/Common/Animation/Duck.cs new file mode 100644 index 0000000..bbeb602 --- /dev/null +++ b/scripts/CSharp/Common/Animation/Duck.cs @@ -0,0 +1,63 @@ +using System; +using Godot; + +namespace Babushka.scripts.CSharp.Common.Animation; + +public partial class Duck : Node2D +{ + [Export] private CharacterBody2D _characterBody; + [Export] private AudioPlayer _nakNakAudio; + [Export] private AudioPlayer _wingFlapAudio; + [Export] private Node2D _vesna; + [Export] private float _runningSpeed = 5f; + [Export] private float _slowSpeed = 0.5f; + [Export] private float _minDistanceToVesna = 1000f; + + private bool _vesnaInReach = false; + private bool _penEntered = false; + private Vector2 _lastDirection = Vector2.Up; + private int _numberOfFramesPerDirection = 100; + private int _currentFramesThisDirection = 0; + + + public void PenEntered() + { + _nakNakAudio.PlayOneShot(); + _penEntered = true; + } + + public override void _Process(double delta) + { + if (_penEntered) + { + _characterBody.Velocity = Vector2.Zero; + _characterBody.MoveAndSlide(); + return; + } + + float currentDistance = _vesna.GlobalPosition.DistanceTo(_characterBody.GlobalPosition); + + if (currentDistance < _minDistanceToVesna) + { + _characterBody.Velocity = new Vector2( _characterBody.GlobalPosition.X - _vesna.GlobalPosition.X, + _characterBody.GlobalPosition.Y - _vesna.GlobalPosition.Y); + _characterBody.Velocity *= _runningSpeed; + _characterBody.MoveAndSlide(); + } + else + { + if (_currentFramesThisDirection >= _numberOfFramesPerDirection) + { + _currentFramesThisDirection = 0; + Random random = new Random(); + _lastDirection = new Vector2(random.NextSingle(), random.NextSingle()).Normalized(); + } + + _currentFramesThisDirection++; + _characterBody.Velocity = _lastDirection * _slowSpeed; + _characterBody.MoveAndSlide(); + } + + base._Process(delta); + } +} \ No newline at end of file diff --git a/scripts/CSharp/Common/Animation/Duck.cs.uid b/scripts/CSharp/Common/Animation/Duck.cs.uid new file mode 100644 index 0000000..45e1d1a --- /dev/null +++ b/scripts/CSharp/Common/Animation/Duck.cs.uid @@ -0,0 +1 @@ +uid://c4qxtuym7syjc