diff --git a/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs b/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs new file mode 100644 index 0000000..d69faeb --- /dev/null +++ b/scripts/CSharp/Common/Inventory/ItemOnGround2D.cs @@ -0,0 +1,50 @@ +using Godot; + +namespace Babushka.scripts.CSharp.Common.Inventory; + +public partial class ItemOnGround2D : Node +{ + private ItemInstance _itemInstance; + + [Export] + private bool _infiniteSupply = false; + + private Label _itemLabel => GetNode