parent
0fc1760b70
commit
f76645e45c
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="prefabs\UI\Inventory\" />
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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[remap]
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[deps]
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[params]
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compress/uastc_level=0
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compress/hdr_compression=1
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mipmaps/generate=false
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mipmaps/limit=-1
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/size_limit=0
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[remap]
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metadata={
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[deps]
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source_file="res://art/animation/Loading Screen Frames/Loading_Screen-5.png"
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dest_files=["res://.godot/imported/Loading_Screen-5.png-b1832d3a1c7cdcdb07a9ac87c4531ab1.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Binary file not shown.
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[gd_scene load_steps=7 format=3 uid="uid://bwjuo78b3oo7n"]
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[ext_resource type="Texture2D" uid="uid://dhe7lqffdcrmd" path="res://art/animation/Loading Screen Frames/Loading_Screen-1.png" id="1_ffxy5"]
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[ext_resource type="Texture2D" uid="uid://cdx58mdv0x66c" path="res://art/animation/Loading Screen Frames/Loading_Screen-2.png" id="2_seadj"]
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[ext_resource type="Texture2D" uid="uid://iakxy3c2wit6" path="res://art/animation/Loading Screen Frames/Loading_Screen-3.png" id="3_lsm2p"]
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[ext_resource type="Texture2D" uid="uid://bdcgyhrmxr2u7" path="res://art/animation/Loading Screen Frames/Loading_Screen-4.png" id="4_s7rxg"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_dmyx6"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_ffxy5")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_seadj")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_lsm2p")
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"duration": 1.0,
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"texture": ExtResource("4_s7rxg")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_1nh3o")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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||||
[node name="LoadingScreen" type="Node2D"]
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||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
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||||
[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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||||
grow_vertical = 2
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||||
size_flags_horizontal = 3
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size_flags_vertical = 3
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||||
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||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CanvasLayer"]
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position = Vector2(966, 293)
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sprite_frames = SubResource("SpriteFrames_dmyx6")
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||||
frame_progress = 0.8263522
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Loading…
Reference in new issue