Commit Graph

21 Commits (5636c0da679adafa27af67fffce113e6dd94c71f)

Author SHA1 Message Date
kziolkowski 9267278ce8 tried and failed at fixing all layering issues in beet scene
1 month ago
kziolkowski 996470f5e6 🐛 fixed beets double spawning bug
1 month ago
kziolkowski 51a145a994 🚚 renamed player prefab to Vesna
1 month ago
kziolkowski 9d818e5079 ♻️ refactored field code to work with the new id system
2 months ago
kziolkowski 3fcb34c04d 🚧 saving of field parameters as json implemented
2 months ago
kziolkowski 443741f5f1 🐛 added preset fields to main outdoor scene and made them farmable
2 months ago
kziolkowski 554a319428 🚧 farming rework part 2: you can now kinda "create" fields
2 months ago
kziolkowski b00b466045 🚧 watering fields kinda works now
2 months ago
kziolkowski d51cc461f7 🚧 made preplaced fields show plants
2 months ago
kziolkowski 55f0d2a77e 🚧 reworked farming system to work with indices instead of positions
2 months ago
kziolkowski 97dcadf07a Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
2 months ago
kziolkowski 8b77ca9bc5 ♻️ migrated the InteractionAreas currently used to the new format and removed the old code
2 months ago
kziolkowski af8807610d :bug increased interaction area size for fence gates
2 months ago
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
2 months ago
kziolkowski e73f13d7d4 🎨 💄 Created art template for farm plants and reworked existing plant prefabs and inventory resources
4 months ago
kziolkowski 0713e334b3 Fixed InventoryInstance behaviour
4 months ago
kziolkowski c56f654751 Set up second garden with beetroot, built transition from yard and back
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski e44e06bace Added Footsteps SFX
5 months ago
kziolkowski 5affc48dc5 Added scene transitions between fighting scene, credits, and start
6 months ago
kziolkowski eaedf8c396 WIP Beetroot
6 months ago