Commit Graph

253 Commits (a4f95118921d4a6a89cc2384c2a0dd2e8f5a0418)
 

Author SHA1 Message Date
kziolkowski 9acea54f28 Added duck sprite
6 months ago
kziolkowski 2f5296e05a Diversified field shapes
6 months ago
kziolkowski e8a58655ad Added grass textures and field borders
6 months ago
kziolkowski aa3789566c Duplicated sunflower field parallaxe layer to ensure seamlessness on big screens
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
Nao 9f04c8819f SFX for Mavkas (Voices but more "ghostly") Added
6 months ago
Nao 6cd7be196b SFX Wolf + Mavka Voices (when hit in battle) Added
6 months ago
kziolkowski ab2cf3f497 wateringcanstate uid?
6 months ago
kziolkowski bf096aa716 visual improvements on farm scene
6 months ago
kziolkowski 09ef508f49 Fixed field creation bug
6 months ago
Nao 6de8368414 Farm Atmos Added
6 months ago
Nao d20085a67c SFX Water Attack Added (Vesna + Slimes)
6 months ago
kziolkowski a54003c658 Made ground noise texture more seamless
6 months ago
Nao 648ae8395b SFX added for Root Attack, Mavka + Vesna
6 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
6 months ago
Nao b68eb0953e SFX Duck Flügelflattern "Wings" + Schlappentornado Added
6 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
6 months ago
kziolkowski 57896e37df Fixed background music loop and added audio mixers
6 months ago
kziolkowski 242879159a Fixed sfx binding in farming scene
6 months ago
kziolkowski 7ef9fe53b2 Added SignalVisualizer plugin
6 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
6 months ago
kziolkowski 48796de1ba Changed dialogic background color to black and opacity to 168 sothat there is a visible dark overlay during dialogues
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski ba429d7b84 wip improving inventory layout
6 months ago
kziolkowski e33776daeb ESC closes inventory now.
6 months ago
kziolkowski 9cfd3bd6f4 Improving farm outside scene performance
6 months ago
Nao 7eb18caaaf Added SFX for Healing magic
6 months ago
Nao e65e82f421 Added SFX Duck & Combat, moved Cat SFX to folder "animals"
6 months ago
kziolkowski c36d0b5866 reduced VRAM load by more than 50%
6 months ago
kziolkowski bcdba7b812 Fixed Vesna sliding issue
6 months ago
kziolkowski 7467ec56d9 Fixed ordering issues in indoor scene
7 months ago
kziolkowski 990494e8b0 Adjusted indoor speed
7 months ago
kziolkowski c6e0cfe4d9 Fixed Button layout behaviour
7 months ago
Nao 691e613a5c Added SFX for Combat
7 months ago
kziolkowski 4e010220bf Improved performance of the first indoor scene
7 months ago
kziolkowski ccc4eb759e Added new house image to farming scene
7 months ago
Nao 250f0d07ca SFX Slime Hit Variations (Pitch) Added
7 months ago
Nao f481f5bea7 SFX Added: UI (Dialog + Confirmation), Slime Hit
7 months ago
Jonathan 58c65fc928 Merge pull request 'First intro sequence with Yeli' (#9) from feature/yeli_intro into develop
7 months ago
cblech 937e54e47a Merge branch 'feature/farming_visuals' into develop
7 months ago
kziolkowski 83c8a15e5a Added art for updated startscreen to project (but not yet to start menu scene)
7 months ago
kziolkowski 1fcddb7349 changed export presets for new builds
7 months ago
kziolkowski 26cae9b0f8 fixed missing ready plants
7 months ago
kziolkowski 0ebd0c46a0 Added indoor ending
7 months ago
kziolkowski 2226b859df Added WateringCan SFX
7 months ago
kziolkowski 07bcab4454 Added Farming SFX
7 months ago
kziolkowski 4c6d5350b2 Added Background music
7 months ago
kziolkowski f2c492de54 changed label settings for InteractionArea
7 months ago
kziolkowski e269b3ab44 WIP trying to toggle interactable colliders at runtime for fields
7 months ago
kziolkowski 89ae347a91 Added last farming timelines and fixed some minor issues
7 months ago