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3 Commits
6aa7530502
...
c3fbfe9df1
| Author | SHA1 | Date | |
|---|---|---|---|
| c3fbfe9df1 | |||
| b6373e6a2b | |||
| 6050f3c297 |
@@ -95,6 +95,8 @@ func _make_visible(visible:bool) -> void:
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func _save_external_data() -> void:
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if _editor_view_and_manager_exist():
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editor_view.editors_manager.save_current_resource()
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DialogicResourceUtil.update_directory('.tres')
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func _get_unsaved_status(for_scene:String) -> String:
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@@ -0,0 +1,55 @@
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@tool
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extends DialogicEvent
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class_name DialogicQuestActivateEvent
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# Define properties of the event here
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var quest_resource: String
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func _execute() -> void:
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var resource = ResourceLoader.load(quest_resource)
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QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.AVAILABLE)
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QuestManager.SetFollowQuest(resource)
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finish() # called to continue with the next event
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#region INITIALIZE
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################################################################################
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# Set fixed settings of this event
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func _init() -> void:
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event_name = "Activate Quest"
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event_category = "Quest"
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#endregion
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#region SAVING/LOADING
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################################################################################
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func get_shortcode() -> String:
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return "quest_activate"
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func get_shortcode_parameters() -> Dictionary:
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return {
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#param_name : property_info
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"quest_resource" : {"property": "quest_resource", "default": ""},
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}
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# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
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#endregion
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#region EDITOR REPRESENTATION
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################################################################################
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func build_event_editor() -> void:
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add_header_label("Activate Quest")
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add_header_edit(
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"quest_resource",
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ValueType.DYNAMIC_OPTIONS,
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{
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"mode":2,
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"suggestions_func":QuestEventUtils.quest_resource_suggestrions
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})
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#endregion
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@@ -0,0 +1 @@
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uid://br3a7napsjmg3
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@@ -0,0 +1,55 @@
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@tool
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extends DialogicEvent
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class_name DialogicQuestCompleteEvent
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# Define properties of the event here
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var quest_resource: String
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func _execute() -> void:
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var resource = ResourceLoader.load(quest_resource)
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QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.DONE)
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QuestManager.SetFollowQuest(null)
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finish() # called to continue with the next event
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#region INITIALIZE
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################################################################################
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# Set fixed settings of this event
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func _init() -> void:
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event_name = "Complete Quest"
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event_category = "Quest"
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#endregion
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#region SAVING/LOADING
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################################################################################
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func get_shortcode() -> String:
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return "quest_complete"
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func get_shortcode_parameters() -> Dictionary:
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return {
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#param_name : property_info
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"quest_resource" : {"property": "quest_resource", "default": ""},
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}
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# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
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#endregion
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#region EDITOR REPRESENTATION
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################################################################################
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func build_event_editor() -> void:
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add_header_label("Complete Quest")
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add_header_edit(
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"quest_resource",
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ValueType.DYNAMIC_OPTIONS,
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{
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"mode":2,
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"suggestions_func":QuestEventUtils.quest_resource_suggestrions
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})
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#endregion
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@@ -0,0 +1 @@
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uid://c8mtjwpe7c0h
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@@ -0,0 +1,163 @@
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@tool
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extends DialogicEvent
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class_name DialogicQuestConditionEvent
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## Event that allows branching a timeline based on a condition.
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#enum ConditionTypes {IF, ELIF, ELSE}
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### Settings
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## condition type (see [ConditionTypes]). Defaults to if.
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#var condition_type := ConditionTypes.IF
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## The condition as a string. Will be executed as an Expression.
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#var condition := ""
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var quest_resource: String
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var compare_status: QuestEventUtils.QuestStatusOrActive
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################################################################################
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## EXECUTE
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################################################################################
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func _execute() -> void:
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var resource = ResourceLoader.load(quest_resource)
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var result: bool
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if compare_status == QuestEventUtils.QuestStatusOrActive.ACTIVE:
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result = QuestManager.GetFollowQuest() == resource
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elif compare_status == QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE:
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result = QuestManager.GetFollowQuest() != resource
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else:
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result = QuestManager.GetQuestStatus(resource).status == compare_status
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if not result:
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var idx: int = dialogic.current_event_idx
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var ignore := 1
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while true:
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idx += 1
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if not dialogic.current_timeline.get_event(idx) or ignore == 0:
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break
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elif dialogic.current_timeline.get_event(idx).can_contain_events:
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ignore += 1
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elif dialogic.current_timeline.get_event(idx) is DialogicEndBranchEvent:
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ignore -= 1
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dialogic.current_event_idx = idx-1
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finish()
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## only called if the previous event was an end-branch event
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## return true if this event should be executed if the previous event was an end-branch event
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func should_execute_this_branch() -> bool:
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return true
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################################################################################
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## INITIALIZE
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################################################################################
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func _init() -> void:
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event_name = "Quest Condition"
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set_default_color('Color3')
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event_category = "Quest"
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event_sorting_index = 1
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can_contain_events = true
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# return a control node that should show on the END BRANCH node
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func get_end_branch_control() -> Control:
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return load(get_script().resource_path.get_base_dir().path_join('ui_quest_condition_end.tscn')).instantiate()
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################################################################################
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## SAVING/LOADING
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################################################################################
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func to_text() -> String:
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return 'ifquest ' + quest_resource + ', ' + str(compare_status) + ':'
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func from_text(string:String) -> void:
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#if string.strip_edges().begins_with('if'):
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# condition = string.strip_edges().trim_prefix('if ').trim_suffix(':').strip_edges()
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# condition_type = ConditionTypes.IF
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var strings:Array[String]
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strings.assign(string.strip_edges().trim_prefix('ifquest ').trim_suffix(':').strip_edges().split(','))
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quest_resource = strings[0].strip_edges()
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var compare_string: String = strings[1].strip_edges()
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if compare_string.is_valid_int():
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compare_status = compare_string.to_int()
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else:
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compare_status = QuestEventUtils.QuestStatusOrActive.get(compare_string)
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func is_valid_event(string:String) -> bool:
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if string.strip_edges().begins_with('ifquest '):
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return true
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return false
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################################################################################
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## EDITOR REPRESENTATION
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################################################################################
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func build_event_editor() -> void:
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add_header_label("IF")
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add_header_edit(
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"quest_resource",
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ValueType.DYNAMIC_OPTIONS,
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{
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"mode":2,
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"suggestions_func":QuestEventUtils.quest_resource_suggestrions
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})
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add_header_label("IS")
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add_header_edit("compare_status",ValueType.FIXED_OPTIONS,{
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'options': [
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{
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'label': 'HIDDEN',
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'value': QuestEventUtils.QuestStatusOrActive.HIDDEN,
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},
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{
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'label': 'AVAILABLE',
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'value': QuestEventUtils.QuestStatusOrActive.AVAILABLE,
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},
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{
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'label': 'DONE',
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'value': QuestEventUtils.QuestStatusOrActive.DONE,
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},
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{
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'label': 'CANCLED',
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'value': QuestEventUtils.QuestStatusOrActive.CANCLED,
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},
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{
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'label': 'ACTIVE',
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'value': QuestEventUtils.QuestStatusOrActive.ACTIVE,
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},
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{
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'label': 'NOT_ACTIVE',
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'value': QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE,
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}
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]})
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func _get_icon() -> Resource:
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return load("res://addons/dialogic/Modules/Condition/icon.svg")
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####################### CODE COMPLETION ########################################
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################################################################################
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func _get_code_completion(CodeCompletionHelper:Node, TextNode:TextEdit, line:String, _word:String, symbol:String) -> void:
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pass
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func _get_start_code_completion(_CodeCompletionHelper:Node, TextNode:TextEdit) -> void:
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TextNode.add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'ifquest', 'ifquest ', TextNode.syntax_highlighter.code_flow_color)
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#################### SYNTAX HIGHLIGHTING #######################################
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################################################################################
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func _get_syntax_highlighting(Highlighter:SyntaxHighlighter, dict:Dictionary, line:String) -> Dictionary:
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var word := line.get_slice(' ', 0)
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dict[line.find(word)] = {"color":Highlighter.code_flow_color}
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dict[line.find(word)+len(word)] = {"color":Highlighter.normal_color}
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dict = Highlighter.color_condition(dict, line)
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return dict
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@@ -0,0 +1 @@
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uid://b2ggc2f5kh61j
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@@ -0,0 +1,43 @@
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@tool
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class_name QuestEventUtils
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enum QuestStatus{
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HIDDEN = 0,
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AVAILABLE = 1,
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DONE = 2,
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CANCLED = 3
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}
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enum QuestStatusOrActive{
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HIDDEN = 0,
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AVAILABLE = 1,
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DONE = 2,
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CANCLED = 3,
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ACTIVE = 4,
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NOT_ACTIVE = 5
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}
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static func quest_resource_suggestrions(search_text:String) -> Dictionary:
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var ret_val = {}
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var quest_paths = get_all_file_paths("res://resources/quests")
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for path in quest_paths:
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var res = ResourceLoader.load(path)
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ret_val[res.id]= {"value":path, "tooltip":res.title + "\n\n" + res.description}
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return ret_val
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static func get_all_file_paths(path: String) -> Array[String]:
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var file_paths: Array[String] = []
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var dir = DirAccess.open(path)
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dir.list_dir_begin()
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var file_name = dir.get_next()
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while file_name != "":
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var file_path = path + "/" + file_name
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if dir.current_is_dir():
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file_paths += get_all_file_paths(file_path)
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else:
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file_paths.append(file_path)
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file_name = dir.get_next()
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return file_paths
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@@ -0,0 +1 @@
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uid://d1x2343wpkdku
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@@ -0,0 +1,9 @@
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@tool
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extends DialogicIndexer
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func _get_events() -> Array:
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return [
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this_folder.path_join('event_quest_activate.gd'),
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this_folder.path_join('event_quest_complete.gd'),
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this_folder.path_join('event_quest_condition.gd')
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]
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@@ -0,0 +1 @@
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uid://wup1fvm05rqv
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@@ -0,0 +1,51 @@
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@tool
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extends HBoxContainer
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var parent_resource: DialogicEvent = null
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func _ready() -> void:
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$AddElif.button_up.connect(add_elif)
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$AddElse.button_up.connect(add_else)
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func refresh() -> void:
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if parent_resource is DialogicQuestConditionEvent:
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# hide add elif and add else button on ELSE event
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$AddElif.visible = false# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
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$AddElse.visible = true# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
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$Label.text = "End of If Quest" #"End of "+["IF", "ELIF", "ELSE"][parent_resource.condition_type]+" ("+parent_resource.condition+")"
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# hide add add else button if followed by ELIF or ELSE event
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var timeline_editor := find_parent('VisualEditor')
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if timeline_editor:
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var next_event: DialogicEvent = null
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if timeline_editor.get_block_below(get_parent()):
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next_event = timeline_editor.get_block_below(get_parent()).resource
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if next_event is DialogicConditionEvent:
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if next_event.condition_type != DialogicConditionEvent.ConditionTypes.IF:
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$AddElse.hide()
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#if parent_resource.condition_type == DialogicConditionEvent.ConditionTypes.ELSE:
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# $Label.text = "End of ELSE"
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else:
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hide()
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func add_elif() -> void:
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var timeline := find_parent('VisualEditor')
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if timeline:
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var resource := DialogicConditionEvent.new()
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resource.condition_type = DialogicConditionEvent.ConditionTypes.ELIF
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timeline.add_event_undoable(resource, get_parent().get_index()+1)
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timeline.indent_events()
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timeline.something_changed()
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func add_else() -> void:
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var timeline := find_parent('VisualEditor')
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if timeline:
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var resource := DialogicConditionEvent.new()
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resource.condition_type = DialogicConditionEvent.ConditionTypes.ELSE
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timeline.add_event_undoable(resource, get_parent().get_index()+1)
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timeline.indent_events()
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timeline.something_changed()
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@@ -0,0 +1 @@
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uid://dlrnhnnonum4o
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@@ -0,0 +1,20 @@
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[gd_scene load_steps=2 format=3 uid="uid://dnrpcgjkyoiau"]
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[ext_resource type="Script" uid="uid://dlrnhnnonum4o" path="res://addons/dialogic_additions/Quest/ui_condition_end.gd" id="1_f3miq"]
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[node name="Condition_End" type="HBoxContainer"]
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offset_right = 90.0
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offset_bottom = 23.0
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script = ExtResource("1_f3miq")
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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text = "End of condition X"
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[node name="AddElif" type="Button" parent="."]
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layout_mode = 2
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text = "Add Elif"
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[node name="AddElse" type="Button" parent="."]
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layout_mode = 2
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text = "Add Else"
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@@ -1,3 +1,5 @@
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join vesna center
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[quest_complete quest_resource="res://resources/quests/demo/2_collect_ducks.tres"]
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That’s the last one. I should get back to Yeli.
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[quest_activate quest_resource="res://resources/quests/demo/3_talk_yeli_2.tres"]
|
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[end_timeline]
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@@ -1,8 +1,10 @@
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join Yeli right
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join vesna left
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[quest_complete quest_resource="res://resources/quests/demo/1_talk_yeli_1.tres"]
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Yeli (_part_side): Come here, you little quacking beast!
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- What a mess!
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- You haven’t called me that way yet.
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Yeli (_part_side): Vesna, oh, thank goodness!
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Yeli (_part_side): Please could you get the runner ducks back into their coop?
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[quest_activate quest_resource="res://resources/quests/demo/2_collect_ducks.tres"]
|
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[end_timeline]
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||||
|
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@@ -1,5 +1,6 @@
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join Yeli center
|
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join Vesna2 center
|
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[quest_complete quest_resource="res://resources/quests/demo/5_talk_yeli_3.tres"]
|
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Yeli (_part_side): Great! Now I need you to plant some tomatoes!
|
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label plant tomatoes
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Yeli (_part_side): Use the hoe to break up the soil. Then plant the seeds and water the fields.
|
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@@ -7,4 +8,5 @@ Yeli (_part_side): Got it?
|
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- Of course!
|
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- Wait … How do I plant the tomatoes again?
|
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jump plant tomatoes
|
||||
[quest_activate quest_resource="res://resources/quests/demo/6_till_and_water.tres"]
|
||||
[end_timeline]
|
||||
|
||||
@@ -1,10 +1,12 @@
|
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join Yeli center
|
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join Vesna2 center
|
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[quest_complete quest_resource="res://resources/quests/demo/3_talk_yeli_2.tres"]
|
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Yeli (_part_side): Thank you, my child! Your Yeli is not so agile anymore.
|
||||
Vesna2: But you’re diligent! You’ve started with the preparation for dinner.
|
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Yeli (_part_side): Indeed, I have.
|
||||
Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
|
||||
Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
|
||||
Yeli (_part_side): Oh, would you like to assist me?
|
||||
Vesna2: What do I have to do?
|
||||
Yeli (_part_side): First, take the hoe and watering can over there! Then come back to me!
|
||||
[quest_activate quest_resource="res://resources/quests/demo/4_collect_tools.tres"]
|
||||
[end_timeline]
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
Quest\: {ACTIVEQUEST}
|
||||
ifquest res://resources/quests/test/test_01.tres, 4:
|
||||
Test 1 active
|
||||
else:
|
||||
Test 1 is not active
|
||||
ifquest res://resources/quests/test/test_01.tres, 1:
|
||||
But its available
|
||||
else:
|
||||
And not available
|
||||
ifquest res://resources/quests/test/test_02.tres, 4:
|
||||
Test 2 active
|
||||
ifquest res://resources/quests/test/test_02.tres, 1:
|
||||
And Available
|
||||
else:
|
||||
Else 2
|
||||
@@ -0,0 +1 @@
|
||||
uid://xfkdvitmhgln
|
||||
@@ -0,0 +1,8 @@
|
||||
if {ACTIVEQUEST} == "1_talk_yeli_1":
|
||||
jump quest1_ducks_start/
|
||||
elif {ACTIVEQUEST} == "3_talk_yeli_2":
|
||||
jump quest2_tomatoes_start/
|
||||
elif {ACTIVEQUEST} == "5_talk_yeli_3":
|
||||
jump quest2_tomatoes_interim/
|
||||
else:
|
||||
No Dialog for active quest "{ACTIVEQUEST}"
|
||||
@@ -0,0 +1 @@
|
||||
uid://do3c5uofv5m7b
|
||||
@@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bworek1jcmq0e"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dl2uhq12p3qks" path="res://scripts/CSharp/Common/Quest/QuestManager.cs" id="1_anowe"]
|
||||
[ext_resource type="Script" path="res://scripts/GdScript/dialogic_var_setter.gd" id="4_v86gc"]
|
||||
|
||||
[node name="QuestManager" type="Node"]
|
||||
script = ExtResource("1_anowe")
|
||||
|
||||
[node name="DialogicRelay" type="Node" parent="."]
|
||||
script = ExtResource("4_v86gc")
|
||||
|
||||
[connection signal="DialogicActiveQuest" from="." to="DialogicRelay" method="_SetActiveQuestVar"]
|
||||
+58
-3
@@ -27,9 +27,9 @@ buses/default_bus_layout="uid://b6dwkmkyb0axk"
|
||||
SceneTransition="*res://scenes/SceneTransition.tscn"
|
||||
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
|
||||
InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
|
||||
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
|
||||
QuestManager="*res://scripts/CSharp/Common/Quest/QuestManager.cs"
|
||||
FightManagerAutoload="*res://prefabs/fight/fight_manager_autoload.tscn"
|
||||
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
|
||||
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
|
||||
|
||||
[dialogic]
|
||||
|
||||
@@ -58,14 +58,17 @@ directories/dtl_directory={
|
||||
"quest5_forest_start": "res://dialog/quest5_forest_start.dtl",
|
||||
"semi_cat": "res://dialog/semi_cat.dtl",
|
||||
"talk_to_plant": "res://dialog/talk_to_plant.dtl",
|
||||
"test_1": "res://dialog/testing/test_1.dtl",
|
||||
"test_time_line": "res://dialog/test_time_line.dtl",
|
||||
"yeli_intro_01": "res://dialog/yeli_intro_01.dtl",
|
||||
"yeli_intro_02": "res://dialog/yeli_intro_02.dtl",
|
||||
"yeli_intro_03": "res://dialog/yeli_intro_03.dtl",
|
||||
"yeli_intro_04": "res://dialog/yeli_intro_04.dtl",
|
||||
"yeli_intro_05": "res://dialog/yeli_intro_05.dtl"
|
||||
"yeli_intro_05": "res://dialog/yeli_intro_05.dtl",
|
||||
"yeli_quest_select": "res://dialog/yeli_quest_select.dtl"
|
||||
}
|
||||
variables={
|
||||
"ACTIVEQUEST": "none",
|
||||
"MAGICWORD": "Hokus Pokus!s",
|
||||
"PLAYERMOOD": "Good",
|
||||
"SHOW": "IGF"
|
||||
@@ -105,6 +108,58 @@ translation/id_counter=22
|
||||
translation/locales=["de", "en"]
|
||||
text/autopauses={}
|
||||
glossary/glossary_files=["res://dialog/farming_equipment_glossary.tres"]
|
||||
directories/tres_directory={
|
||||
"1_talk_yeli_1": "res://resources/quests/demo/1_talk_yeli_1.tres",
|
||||
"2_collect_ducks": "res://resources/quests/demo/2_collect_ducks.tres",
|
||||
"3_talk_yeli_2": "res://resources/quests/demo/3_talk_yeli_2.tres",
|
||||
"4_collect_tools": "res://resources/quests/demo/4_collect_tools.tres",
|
||||
"5_talk_yeli_3": "res://resources/quests/demo/5_talk_yeli_3.tres",
|
||||
"6_till_and_water": "res://resources/quests/demo/6_till_and_water.tres",
|
||||
"Babushka_NPC_Namebox_background": "res://dialog/Babushka_NPC_Namebox_background.tres",
|
||||
"InputFieldsStyle": "res://addons/dialogic/Editor/Events/styles/InputFieldsStyle.tres",
|
||||
"MainTheme": "res://addons/dialogic/Editor/Theme/MainTheme.tres",
|
||||
"NPC_narrative": "res://dialog/NPC_narrative.tres",
|
||||
"New_File": "res://addons/dialogic/New_File.tres",
|
||||
"PickerTheme": "res://addons/dialogic/Editor/Theme/PickerTheme.tres",
|
||||
"ResourceMenuHover": "res://addons/dialogic/Editor/Events/styles/ResourceMenuHover.tres",
|
||||
"ResourceMenuNormal": "res://addons/dialogic/Editor/Events/styles/ResourceMenuNormal.tres",
|
||||
"ResourceMenuPanelBackground": "res://addons/dialogic/Editor/Events/styles/ResourceMenuPanelBackground.tres",
|
||||
"SectionPanel": "res://addons/dialogic/Editor/Events/styles/SectionPanel.tres",
|
||||
"SimpleButtonHover": "res://addons/dialogic/Editor/Events/styles/SimpleButtonHover.tres",
|
||||
"SimpleButtonNormal": "res://addons/dialogic/Editor/Events/styles/SimpleButtonNormal.tres",
|
||||
"TextBackground": "res://addons/dialogic/Editor/Events/styles/TextBackground.tres",
|
||||
"TitleBgStylebox": "res://addons/dialogic/Editor/Common/TitleBgStylebox.tres",
|
||||
"beet": "res://resources/items/beet.tres",
|
||||
"beetRoot": "res://resources/quests/beetRoot.tres",
|
||||
"choice_panel_focus": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Choices/choice_panel_focus.tres",
|
||||
"choice_panel_hover": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Choices/choice_panel_hover.tres",
|
||||
"choice_panel_normal": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Choices/choice_panel_normal.tres",
|
||||
"default_bus_layout": "res://audio/default_bus_layout.tres",
|
||||
"default_stylebox": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_SpeakerPortraitTextbox/default_stylebox.tres",
|
||||
"default_vn_style": "res://addons/dialogic/Modules/DefaultLayoutParts/Style_VN_Default/default_vn_style.tres",
|
||||
"farming_equipment_glossary": "res://dialog/farming_equipment_glossary.tres",
|
||||
"hoe": "res://resources/items/hoe.tres",
|
||||
"preview_character": "res://addons/dialogic/Modules/Character/preview_character.tres",
|
||||
"rake": "res://resources/items/rake.tres",
|
||||
"scythe": "res://resources/items/scythe.tres",
|
||||
"selected_styleboxflat": "res://addons/dialogic/Editor/Events/styles/selected_styleboxflat.tres",
|
||||
"shovel": "res://resources/items/shovel.tres",
|
||||
"simple_fade": "res://addons/dialogic/Modules/Background/Transitions/Defaults/simple_fade.tres",
|
||||
"simple_swipe_gradient": "res://addons/dialogic/Modules/Background/Transitions/simple_swipe_gradient.tres",
|
||||
"speaker_textbox_style": "res://addons/dialogic/Modules/DefaultLayoutParts/Style_SpeakerTextbox/speaker_textbox_style.tres",
|
||||
"speechbubble": "res://dialog/speechbubble.tres",
|
||||
"test": "res://resources/items/test.tres",
|
||||
"test/test_01": "res://resources/quests/test/test_01.tres",
|
||||
"test/test_02": "res://resources/quests/test/test_02.tres",
|
||||
"test/test_03": "res://resources/quests/test/test_03.tres",
|
||||
"textbubble_style": "res://addons/dialogic/Modules/DefaultLayoutParts/Style_TextBubbles/textbubble_style.tres",
|
||||
"tomato": "res://resources/items/tomato.tres",
|
||||
"tomato_seed": "res://resources/items/tomato_seed.tres",
|
||||
"unselected_stylebox": "res://addons/dialogic/Editor/Events/styles/unselected_stylebox.tres",
|
||||
"vn_textbox_default_panel": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Textbox/vn_textbox_default_panel.tres",
|
||||
"vn_textbox_name_label_panel": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Textbox/vn_textbox_name_label_panel.tres",
|
||||
"wateringcan": "res://resources/items/wateringcan.tres"
|
||||
}
|
||||
|
||||
[display]
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://cm8kftow8br00"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_xjwrv"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_xjwrv")
|
||||
id = "1_talk_yeli_1"
|
||||
title = "Talk to Yeli"
|
||||
description = ""
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://cy0na3ukvpoou"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_wactd"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_wactd")
|
||||
id = "2_collect_ducks"
|
||||
title = "Collect the Ducks"
|
||||
description = "Collect all 6 ducks running around the farm by aporaching them and pressing [E]"
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://mf0rdejw8fuk"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_70pjl"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_70pjl")
|
||||
id = "3_talk_yeli_2"
|
||||
title = "Talk to Yeli again"
|
||||
description = "All ducks are collected. Head back to yeli."
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://d2swjixbnqkbw"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_e51xd"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_e51xd")
|
||||
id = "4_collect_tools"
|
||||
title = "Collect the farm tools"
|
||||
description = "Collect the Watering Can next to the well and the Hoe by the fence."
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://5t8g0firdif0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_x7fvu"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_x7fvu")
|
||||
id = "5_talk_yeli_3"
|
||||
title = "Talk to Yeli again"
|
||||
description = "After the long and agonizing task of finding and collecting two tools, go talk to Yeli once again."
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="QuestResource" load_steps=2 format=3 uid="uid://h05jgxqtq37m"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vji5lp4qc8pp" path="res://scripts/CSharp/Common/Quest/QuestResource.cs" id="1_745w5"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_745w5")
|
||||
id = "6_till_and_water"
|
||||
title = "Till and water the fields"
|
||||
description = "Use the hoe to break up the soil. Then plant the seeds and water the fields."
|
||||
metadata/_custom_type_script = "uid://vji5lp4qc8pp"
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=105 format=3 uid="uid://gigb28qk8t12"]
|
||||
[gd_scene load_steps=113 format=3 uid="uid://gigb28qk8t12"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
|
||||
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
|
||||
@@ -65,6 +65,12 @@
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="52_lwk6t"]
|
||||
[ext_resource type="PackedScene" uid="uid://sbf12hin4kes" path="res://prefabs/Interactables/trash_object.tscn" id="53_ycj14"]
|
||||
[ext_resource type="PackedScene" uid="uid://muuxxgvx33fp" path="res://prefabs/farm/duck.tscn" id="62_i36hd"]
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="66_2065p"]
|
||||
[ext_resource type="Resource" uid="uid://cm8kftow8br00" path="res://resources/quests/demo/1_talk_yeli_1.tres" id="67_tm0yg"]
|
||||
[ext_resource type="Script" uid="uid://c741nyedy26mx" path="res://scripts/CSharp/Common/QuestBehaviour/DetectInventoryContains.cs" id="68_hux6i"]
|
||||
[ext_resource type="Resource" uid="uid://d2swjixbnqkbw" path="res://resources/quests/demo/4_collect_tools.tres" id="68_lbnqo"]
|
||||
[ext_resource type="Script" uid="uid://be54lnb6gg81f" path="res://scripts/CSharp/Common/Inventory/ItemInstance.cs" id="69_4rgbr"]
|
||||
[ext_resource type="Resource" uid="uid://5t8g0firdif0" path="res://resources/quests/demo/5_talk_yeli_3.tres" id="69_l4wxt"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
|
||||
shader = ExtResource("13_7p0hq")
|
||||
@@ -258,6 +264,18 @@ stream_0/stream = ExtResource("39_di1ed")
|
||||
stream_1/stream = ExtResource("40_ceriq")
|
||||
stream_2/stream = ExtResource("49_d77e7")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_y820s"]
|
||||
script = ExtResource("69_4rgbr")
|
||||
blueprint = ExtResource("28_ipqaa")
|
||||
amount = 1
|
||||
metadata/_custom_type_script = "uid://be54lnb6gg81f"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_50loj"]
|
||||
script = ExtResource("69_4rgbr")
|
||||
blueprint = ExtResource("28_6b2nr")
|
||||
amount = 1
|
||||
metadata/_custom_type_script = "uid://be54lnb6gg81f"
|
||||
|
||||
[node name="BabushkaSceneFarmOutside2d" type="Node2D"]
|
||||
script = ExtResource("34_e5b7x")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn")
|
||||
@@ -1019,7 +1037,8 @@ y_sort_enabled = true
|
||||
|
||||
[node name="Yeli" parent="YSorted" instance=ExtResource("24_wtdui")]
|
||||
position = Vector2(6403, 3362)
|
||||
_timelinesToPlay = PackedStringArray("quest1_ducks_start", "quest2_tomatoes_start", "quest2_tomatoes_interim", "quest2_tomatoes_end")
|
||||
_timelinesToPlay = PackedStringArray("yeli_quest_select")
|
||||
_retriggerSameTimeline = true
|
||||
|
||||
[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
|
||||
z_index = 1
|
||||
@@ -2253,6 +2272,9 @@ offset_top = 0.228533
|
||||
offset_right = -456.339
|
||||
offset_bottom = 30.2285
|
||||
|
||||
[node name="Control" parent="CanvasLayer" index="3"]
|
||||
visible = true
|
||||
|
||||
[node name="Audio" type="Node" parent="."]
|
||||
|
||||
[node name="Background Music Ramp up" type="AudioStreamPlayer2D" parent="Audio"]
|
||||
@@ -2294,6 +2316,22 @@ max_distance = 2e+07
|
||||
playback_type = 2
|
||||
script = ExtResource("40_w3jkj")
|
||||
|
||||
[node name="SpeicialQuestTrigger" type="Node" parent="."]
|
||||
|
||||
[node name="QuestInstantStart" type="Node" parent="SpeicialQuestTrigger"]
|
||||
|
||||
[node name="QuestTrigger" type="Node" parent="SpeicialQuestTrigger/QuestInstantStart"]
|
||||
script = ExtResource("66_2065p")
|
||||
questResource = ExtResource("67_tm0yg")
|
||||
toStatus = 1
|
||||
makeCurrent = true
|
||||
|
||||
[node name="ToolsCollectedTrigger" type="Node" parent="SpeicialQuestTrigger"]
|
||||
script = ExtResource("68_hux6i")
|
||||
_itemsToContain = Array[Resource]([SubResource("Resource_y820s"), SubResource("Resource_50loj")])
|
||||
_onActiveQuest = ExtResource("68_lbnqo")
|
||||
_toNextQuest = ExtResource("69_l4wxt")
|
||||
|
||||
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
|
||||
[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
|
||||
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
|
||||
@@ -2311,6 +2349,7 @@ script = ExtResource("40_w3jkj")
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck7" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="Dialogue" from="YSorted/ducks/DialogicToggle" to="YSorted/ducks/dialogic starter" method="open"]
|
||||
[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
|
||||
[connection signal="ready" from="SpeicialQuestTrigger/QuestInstantStart" to="SpeicialQuestTrigger/QuestInstantStart/QuestTrigger" method="Trigger"]
|
||||
|
||||
[editable path="YSorted/Vesna"]
|
||||
[editable path="YSorted/Brünnen/InteractionArea"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=100 format=3 uid="uid://cic8y0mdk3vd2"]
|
||||
[gd_scene load_steps=103 format=3 uid="uid://cic8y0mdk3vd2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_gwe0p"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_1kqg8"]
|
||||
@@ -151,11 +151,23 @@ size = Vector2(1041, 368)
|
||||
resource_local_to_scene = true
|
||||
radius = 371.058
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_2nee2"]
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_tkk2w"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ipqaa"]
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_gwe0p"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_1kqg8"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_6nf5r"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_2532c"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
@@ -1044,8 +1056,8 @@ position = Vector2(6095, 2087)
|
||||
[node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("34_n176s")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/InteractionArea2/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_2nee2")
|
||||
[node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_tkk2w")
|
||||
|
||||
[node name="CanGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
|
||||
position = Vector2(8192, 3507)
|
||||
@@ -1053,11 +1065,8 @@ position = Vector2(8192, 3507)
|
||||
[node name="SpawnWithItem" parent="YSorted/CanGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("30_te7n5")
|
||||
|
||||
[node name="InteractionArea2" parent="YSorted/CanGenericPickup" index="3"]
|
||||
position = Vector2(0, -159)
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/InteractionArea2/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_ipqaa")
|
||||
[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_gwe0p")
|
||||
|
||||
[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
|
||||
position = Vector2(8391, 2060)
|
||||
@@ -1065,8 +1074,8 @@ position = Vector2(8391, 2060)
|
||||
[node name="SpawnWithItem" parent="YSorted/RakeGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("29_36k8l")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/InteractionArea2/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_ipqaa")
|
||||
[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_1kqg8")
|
||||
|
||||
[node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
|
||||
visible = false
|
||||
@@ -1075,8 +1084,8 @@ position = Vector2(15642, 2158)
|
||||
[node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("35_p4sr7")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/InteractionArea2/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_ipqaa")
|
||||
[node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_6nf5r")
|
||||
|
||||
[node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("33_tml8r")]
|
||||
visible = false
|
||||
@@ -1085,8 +1094,8 @@ position = Vector2(5454, 2049)
|
||||
[node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("36_vri5g")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/InteractionArea2/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_ipqaa")
|
||||
[node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_2532c")
|
||||
|
||||
[node name="Farm visuals" type="Node2D" parent="YSorted"]
|
||||
position = Vector2(-60, 122)
|
||||
@@ -2247,25 +2256,19 @@ script = ExtResource("59_0knno")
|
||||
[connection signal="FieldCreated" from="YSorted/Farm visuals/FieldParent" to="Audio/SFX/Farming SFX" method="PlayOneShot"]
|
||||
[connection signal="input_event" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Vesna/FarmingControls" method="InputEventPressedOn"]
|
||||
[connection signal="GoalReached" from="YSorted/ducks" to="YSorted/ducks/DialogicToggle" method="ToggleDialogue"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck2" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck3" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck4" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck5" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck6" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="DuckCollected" from="YSorted/ducks/Duck7" to="YSorted/ducks" method="Increment"]
|
||||
[connection signal="Dialogue" from="YSorted/ducks/DialogicToggle" to="YSorted/ducks/dialogic starter" method="open"]
|
||||
[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
|
||||
|
||||
[editable path="YSorted/Vesna"]
|
||||
[editable path="YSorted/Brünnen/InteractionArea"]
|
||||
[editable path="YSorted/HoeGenericPickup"]
|
||||
[editable path="YSorted/HoeGenericPickup/InteractionArea2"]
|
||||
[editable path="YSorted/HoeGenericPickup/PickupInteractionArea"]
|
||||
[editable path="YSorted/CanGenericPickup"]
|
||||
[editable path="YSorted/CanGenericPickup/InteractionArea2"]
|
||||
[editable path="YSorted/CanGenericPickup/PickupInteractionArea"]
|
||||
[editable path="YSorted/RakeGenericPickup"]
|
||||
[editable path="YSorted/RakeGenericPickup/InteractionArea2"]
|
||||
[editable path="YSorted/RakeGenericPickup/PickupInteractionArea"]
|
||||
[editable path="YSorted/ScytheGenericPickup"]
|
||||
[editable path="YSorted/ScytheGenericPickup/InteractionArea2"]
|
||||
[editable path="YSorted/ScytheGenericPickup/PickupInteractionArea"]
|
||||
[editable path="YSorted/ShovelGenericPickup"]
|
||||
[editable path="YSorted/ShovelGenericPickup/InteractionArea2"]
|
||||
[editable path="YSorted/ShovelGenericPickup/PickupInteractionArea"]
|
||||
[editable path="CanvasLayer"]
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
[ext_resource type="AudioStream" uid="uid://cohyenfo1rtxh" path="res://audio/sfx/Animals/SFX_Cat_Meow_01.wav" id="16_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfvgp1my5rydh" path="res://prefabs/characters/Yeli.tscn" id="16_dhsxs"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2cmf5ie7cwka" path="res://audio/sfx/Animals/SFX_Cat_Meow_02.wav" id="17_7a68a"]
|
||||
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="17_k0k8c"]
|
||||
[ext_resource type="Script" path="res://scripts/GdScript/dialogic_toggle.gd" id="17_k0k8c"]
|
||||
[ext_resource type="AudioStream" uid="uid://cttisejnt2l8f" path="res://audio/sfx/Animals/SFX_Cat_Meow_03.wav" id="18_dhsxs"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="18_dw4nn"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbmagiou0n0t3" path="res://audio/sfx/Animals/SFX_Cat_Meow_04.wav" id="19_k0k8c"]
|
||||
@@ -29,7 +29,7 @@
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="21_blyw3"]
|
||||
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="21_ytap8"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="22_tggq2"]
|
||||
[ext_resource type="Resource" uid="uid://cbpurnewhyefa" path="res://resources/quests/beetRoot.tres" id="22_yd2gv"]
|
||||
[ext_resource type="Resource" path="res://resources/quests/beetRoot.tres" id="22_yd2gv"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_yd2gv"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"]
|
||||
@@ -539,7 +539,6 @@ position = Vector2(-565, 464)
|
||||
|
||||
[node name="dialogic_toggle" type="Node2D" parent="Yeli"]
|
||||
script = ExtResource("17_k0k8c")
|
||||
metadata/_custom_type_script = "uid://cvkw4qd2hxksi"
|
||||
|
||||
[node name="Beetroot Quest trigger" type="Node2D" parent="Yeli"]
|
||||
script = ExtResource("21_blyw3")
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
[node name="BabushkaSceneStartMenu" type="Node2D"]
|
||||
script = ExtResource("1_fj2fh")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_disclaimer.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cqcs80xsgygeb" path="res://prefabs/UI/Book/Book.tscn" id="1_bd7dq"]
|
||||
[ext_resource type="Script" uid="uid://cg0oqug38c81n" path="res://scripts/CSharp/Common/Quest/QuestTestingScript.cs" id="2_sv6jn"]
|
||||
[ext_resource type="Resource" uid="uid://0aruj4lm74n6" path="res://resources/quests/test_01.tres" id="3_nhtae"]
|
||||
[ext_resource type="Resource" uid="uid://be1dmc6d2mxl5" path="res://resources/quests/test_02.tres" id="4_kr4yw"]
|
||||
[ext_resource type="Resource" uid="uid://tmmnsg1bge2" path="res://resources/quests/test_03.tres" id="5_4cktu"]
|
||||
[ext_resource type="Resource" uid="uid://0aruj4lm74n6" path="res://resources/quests/test/test_01.tres" id="3_nhtae"]
|
||||
[ext_resource type="Resource" uid="uid://be1dmc6d2mxl5" path="res://resources/quests/test/test_02.tres" id="4_kr4yw"]
|
||||
[ext_resource type="Resource" uid="uid://tmmnsg1bge2" path="res://resources/quests/test/test_03.tres" id="5_4cktu"]
|
||||
|
||||
[node name="BabushkaTestsBook" type="Node"]
|
||||
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://baunkb4wwtl32"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="1_wnfrg"]
|
||||
[ext_resource type="Resource" uid="uid://0aruj4lm74n6" path="res://resources/quests/test/test_01.tres" id="2_nud5h"]
|
||||
[ext_resource type="Resource" uid="uid://be1dmc6d2mxl5" path="res://resources/quests/test/test_02.tres" id="3_tb5fn"]
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="4_6p0xc"]
|
||||
|
||||
[node name="BabushkaTestsQuestDialogic" type="Node2D"]
|
||||
|
||||
[node name="Button" type="Button" parent="."]
|
||||
offset_left = 105.0
|
||||
offset_top = 47.0
|
||||
offset_right = 423.0
|
||||
offset_bottom = 185.0
|
||||
text = "Start Quest 1"
|
||||
|
||||
[node name="Node" type="Node" parent="Button"]
|
||||
script = ExtResource("1_wnfrg")
|
||||
questResource = ExtResource("2_nud5h")
|
||||
toStatus = 1
|
||||
makeCurrent = true
|
||||
|
||||
[node name="Button2" type="Button" parent="."]
|
||||
offset_left = 460.0
|
||||
offset_top = 49.0
|
||||
offset_right = 778.0
|
||||
offset_bottom = 187.0
|
||||
text = "End Quest 1"
|
||||
|
||||
[node name="Node" type="Node" parent="Button2"]
|
||||
script = ExtResource("1_wnfrg")
|
||||
questResource = ExtResource("2_nud5h")
|
||||
toStatus = 2
|
||||
|
||||
[node name="Button3" type="Button" parent="."]
|
||||
offset_left = 105.0
|
||||
offset_top = 215.0
|
||||
offset_right = 423.0
|
||||
offset_bottom = 353.0
|
||||
text = "Start Quest 2"
|
||||
|
||||
[node name="Node" type="Node" parent="Button3"]
|
||||
script = ExtResource("1_wnfrg")
|
||||
questResource = ExtResource("3_tb5fn")
|
||||
toStatus = 1
|
||||
makeCurrent = true
|
||||
|
||||
[node name="Button4" type="Button" parent="."]
|
||||
offset_left = 460.0
|
||||
offset_top = 217.0
|
||||
offset_right = 778.0
|
||||
offset_bottom = 355.0
|
||||
text = "End Quest 2"
|
||||
|
||||
[node name="Node" type="Node" parent="Button4"]
|
||||
script = ExtResource("1_wnfrg")
|
||||
questResource = ExtResource("3_tb5fn")
|
||||
toStatus = 2
|
||||
|
||||
[node name="Button5" type="Button" parent="."]
|
||||
offset_left = 1314.0
|
||||
offset_top = 67.0
|
||||
offset_right = 1632.0
|
||||
offset_bottom = 205.0
|
||||
text = "Start Dialog"
|
||||
|
||||
[node name="Node" type="Node" parent="Button5"]
|
||||
script = ExtResource("4_6p0xc")
|
||||
|
||||
[connection signal="pressed" from="Button" to="Button/Node" method="Trigger"]
|
||||
[connection signal="pressed" from="Button2" to="Button2/Node" method="Trigger"]
|
||||
[connection signal="pressed" from="Button3" to="Button3/Node" method="Trigger"]
|
||||
[connection signal="pressed" from="Button4" to="Button4/Node" method="Trigger"]
|
||||
[connection signal="pressed" from="Button5" to="Button5/Node" method="open" binds= ["test_1"]]
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="1_opxcj"]
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="3_sx4ix"]
|
||||
[ext_resource type="Resource" uid="uid://0aruj4lm74n6" path="res://resources/quests/test_01.tres" id="4_qyyck"]
|
||||
[ext_resource type="Resource" uid="uid://be1dmc6d2mxl5" path="res://resources/quests/test_02.tres" id="5_sokiv"]
|
||||
[ext_resource type="Resource" uid="uid://tmmnsg1bge2" path="res://resources/quests/test_03.tres" id="6_ajsa7"]
|
||||
[ext_resource type="Resource" uid="uid://0aruj4lm74n6" path="res://resources/quests/test/test_01.tres" id="4_qyyck"]
|
||||
[ext_resource type="Resource" uid="uid://be1dmc6d2mxl5" path="res://resources/quests/test/test_02.tres" id="5_sokiv"]
|
||||
[ext_resource type="Resource" uid="uid://tmmnsg1bge2" path="res://resources/quests/test/test_03.tres" id="6_ajsa7"]
|
||||
|
||||
[node name="BabushkaTestsQuests" type="Node2D"]
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System;
|
||||
using Godot;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
|
||||
@@ -120,12 +121,29 @@ public partial class InventoryInstance : Node
|
||||
{
|
||||
if (destinationSlot < 0 || destinationSlot >= _slots.Count)
|
||||
return InventoryActionResult.DestinationDoesNotExists;
|
||||
|
||||
|
||||
if (!_slots[destinationSlot].IsEmpty())
|
||||
return InventoryActionResult.DestinationFull;
|
||||
|
||||
|
||||
_slots[destinationSlot].itemInstance = itemInstance;
|
||||
EmitSignal(SignalName.InventoryContentsChanged);
|
||||
return InventoryActionResult.Success;
|
||||
}
|
||||
}
|
||||
|
||||
public int TotalItemsOfBlueprint(ItemResource blueprint)
|
||||
{
|
||||
return _slots
|
||||
.Where(i => !i.IsEmpty() && i.itemInstance!.blueprint == blueprint)
|
||||
.Sum(i => i.itemInstance!.amount);
|
||||
}
|
||||
|
||||
public bool HasItems(ItemInstance item)
|
||||
{
|
||||
return TotalItemsOfBlueprint(item.blueprint) >= item.amount;
|
||||
}
|
||||
|
||||
public bool HasItems(IEnumerable<ItemInstance> items)
|
||||
{
|
||||
return items.All(HasItems);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Godot;
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
|
||||
public class ItemInstance
|
||||
// Do not instantiate this resource
|
||||
// But it has to be a resource because Godot
|
||||
[GlobalClass]
|
||||
public partial class ItemInstance: Resource
|
||||
{
|
||||
public ItemResource blueprint;
|
||||
public int amount = 1;
|
||||
[Export] public ItemResource blueprint;
|
||||
[Export] public int amount = 1;
|
||||
|
||||
public ItemInstance Clone()
|
||||
{
|
||||
|
||||
@@ -6,7 +6,7 @@ public partial class TalkingCharacter : Node2D
|
||||
{
|
||||
[Export] private AnimatedSprite2D? _sprite;
|
||||
[Export] private string[] _timelinesToPlay;
|
||||
|
||||
[Export] private bool _retriggerSameTimeline = false;
|
||||
|
||||
private bool _isTalking = true;
|
||||
private int _timelineIndex = 0;
|
||||
@@ -32,7 +32,8 @@ public partial class TalkingCharacter : Node2D
|
||||
_sprite.Animation = "talk";
|
||||
_isTalking = true;
|
||||
EmitSignal(SignalName.Talking, _timelinesToPlay[_timelineIndex]);
|
||||
_timelineIndex++;
|
||||
if (!_retriggerSameTimeline)
|
||||
_timelineIndex++;
|
||||
}
|
||||
if (_sprite != null)
|
||||
_sprite.Play();
|
||||
|
||||
@@ -16,13 +16,16 @@ public partial class QuestManager : Node
|
||||
[Signal]
|
||||
public delegate void QuestsChangedEventHandler();
|
||||
|
||||
[Signal]
|
||||
public delegate void DialogicActiveQuestEventHandler(string value);
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
private Godot.Collections.Dictionary<QuestResource, QuestStatus> _questStatus = new();
|
||||
|
||||
|
||||
private QuestResource? _followQuest;
|
||||
|
||||
|
||||
@@ -37,6 +40,7 @@ public partial class QuestManager : Node
|
||||
value.status = newStatus;
|
||||
|
||||
EmitSignalQuestsChanged();
|
||||
EmitSignalDialogicActiveQuest(_followQuest?.id ?? "none");
|
||||
|
||||
if (newStatus == QuestStatus.Status.Active)
|
||||
{
|
||||
@@ -57,7 +61,7 @@ public partial class QuestManager : Node
|
||||
{
|
||||
if (_questStatus.TryGetValue(questResource, out var status))
|
||||
return status;
|
||||
|
||||
|
||||
status = new QuestStatus();
|
||||
_questStatus.Add(questResource, status);
|
||||
return status;
|
||||
@@ -72,5 +76,6 @@ public partial class QuestManager : Node
|
||||
{
|
||||
_followQuest = questResource;
|
||||
EmitSignalQuestsChanged();
|
||||
EmitSignalDialogicActiveQuest(_followQuest?.id ?? "none");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,10 +6,10 @@ public partial class QuestStatus : GodotObject
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
Hidden,
|
||||
Active,
|
||||
Done,
|
||||
Canceled,
|
||||
Hidden = 0,
|
||||
Active = 1,
|
||||
Done = 2,
|
||||
Canceled = 3,
|
||||
}
|
||||
|
||||
public Status status = Status.Hidden;
|
||||
|
||||
@@ -1,20 +1,22 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using Babushka.scripts.CSharp.Common.Quest;
|
||||
using Godot.Collections;
|
||||
|
||||
public partial class QuestTestingScript : Node
|
||||
{
|
||||
[Export(PropertyHint.ArrayType)]
|
||||
private Array<QuestResource> _questsToActivate;
|
||||
private Array<QuestResource>? _questsToActivate;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Debug.Assert(_questsToActivate != null);
|
||||
|
||||
foreach (var questResource in _questsToActivate)
|
||||
{
|
||||
QuestManager.Instance.ChangeQuestStatus(questResource, QuestStatus.Status.Active);
|
||||
QuestManager.Instance!.ChangeQuestStatus(questResource, QuestStatus.Status.Active);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Common.Quest;
|
||||
|
||||
public partial class DetectInventoryContains : QuestFulfillmentBase
|
||||
{
|
||||
[Export(PropertyHint.ArrayType)] private ItemInstance[] _itemsToContain = null!;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
QuestManager.Instance!.QuestsChanged += CheckInventory;
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged += CheckInventory;
|
||||
|
||||
CheckInventory();
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
QuestManager.Instance!.QuestsChanged -= CheckInventory;
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged -= CheckInventory;
|
||||
}
|
||||
|
||||
private void CheckInventory()
|
||||
{
|
||||
if (IsQuestActive() && InventoryManager.Instance.playerInventory.HasItems(_itemsToContain))
|
||||
{
|
||||
Fulfill();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://c741nyedy26mx
|
||||
@@ -0,0 +1,6 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class DetectToolCollection : Node
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://caohn76m3n3nm
|
||||
@@ -0,0 +1,35 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Quest;
|
||||
|
||||
public abstract partial class QuestFulfillmentBase : Node
|
||||
{
|
||||
[Export] private QuestResource _onActiveQuest;
|
||||
[Export] private QuestResource _toNextQuest;
|
||||
|
||||
[Export] private bool _whenFulfilledSetActiveQuestToDone = true;
|
||||
[Export] private bool _whenFulfilledSetNextQuestToActive = true;
|
||||
[Export] private bool _whenFulfilledSetNextQuestToFollow = true;
|
||||
|
||||
protected void Fulfill()
|
||||
{
|
||||
if (_whenFulfilledSetActiveQuestToDone)
|
||||
{
|
||||
QuestManager.Instance!.ChangeQuestStatus(_onActiveQuest, QuestStatus.Status.Done);
|
||||
}
|
||||
if (_whenFulfilledSetNextQuestToActive)
|
||||
{
|
||||
QuestManager.Instance!.ChangeQuestStatus(_toNextQuest, QuestStatus.Status.Active);
|
||||
}
|
||||
if (_whenFulfilledSetNextQuestToFollow)
|
||||
{
|
||||
QuestManager.Instance!.SetFollowQuest(_toNextQuest);
|
||||
}
|
||||
}
|
||||
|
||||
protected bool IsQuestActive()
|
||||
{
|
||||
return QuestManager.Instance!.GetActiveQuests().Any(q => q.Key == _onActiveQuest);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://dw158xraniqkd
|
||||
@@ -0,0 +1,4 @@
|
||||
extends Node
|
||||
|
||||
func _SetActiveQuestVar(value:String):
|
||||
Dialogic.VAR.ACTIVEQUEST = value
|
||||
@@ -0,0 +1 @@
|
||||
uid://bukwr1h3hn8sx
|
||||
Reference in New Issue
Block a user