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uid="uid://cydc6feouwxys" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills1.png" id="7_sbyqw"] [ext_resource type="Texture2D" uid="uid://vt1gtr2trvwt" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills2.png" id="8_kt1wx"] [ext_resource type="Texture2D" uid="uid://b6k4vrgj745k" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree03.png" id="9_ubx8m"] [ext_resource type="Texture2D" uid="uid://dchn4jd4d7q3w" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree01.png" id="10_d53cn"] [ext_resource type="Texture2D" uid="uid://8ai3me0j0wi" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree04.png" id="11_1uen0"] [ext_resource type="Texture2D" uid="uid://dxrc50i65wuc4" path="res://art/mockups/Jelena 2d/jelena_mockup_bg01.png" id="11_vbdb2"] [ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="12_6b2nr"] [ext_resource type="Texture2D" uid="uid://g83vpep7rwwd" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree12.png" id="12_mrwmr"] [ext_resource type="Texture2D" uid="uid://d0e8a7qsfkhy3" path="res://art/mockups/Jelena 2d/jelena_mockup_bg_02.png" id="13_0qu0h"] [ext_resource type="Texture2D" uid="uid://bqoyk3fsrmu1x" path="res://art/nature/baum märz 2025/back back trees.png" id="13_1uen0"] [ext_resource type="Shader" uid="uid://do5og8uubh2m5" path="res://shader/HSV.gdshader" id="13_7p0hq"] [ext_resource type="Texture2D" uid="uid://dldk8n51ag8fh" path="res://art/nature/baum märz 2025/backtreebois team brandon.png" id="13_d53cn"] [ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="13_kt1wx"] [ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="14_1uen0"] [ext_resource type="Texture2D" uid="uid://dv2jepy2el544" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree11.png" id="14_d53cn"] [ext_resource type="Texture2D" uid="uid://451bkvxcxab7" path="res://art/nature/baum märz 2025/gräser und büsche.png" id="14_mrwmr"] [ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="20_if5vh"] [ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="21_if5vh"] [ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="21_ualyd"] [ext_resource type="PackedScene" uid="uid://dfvgp1my5rydh" path="res://prefabs/characters/Yeli.tscn" id="24_wtdui"] [ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="25_0qu0h"] [ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="25_hukxv"] [ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="26_ipqaa"] [ext_resource type="Resource" uid="uid://c7viddcd3kywp" path="res://resources/items/shovel.tres" id="27_ipqaa"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="27_klb81"] [ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="28_6b2nr"] [ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="28_ipqaa"] [ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/scythe.tres" id="29_wtdui"] [ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_2nee2"] [ext_resource type="AudioStream" uid="uid://cfqg50am0swb7" path="res://audio/Music/Farming_90BPM_69Bars_Loop.wav" id="37_8ey8m"] [ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="37_di1ed"] [ext_resource type="AudioStream" uid="uid://vcftvrpi6c7k" path="res://audio/sfx/Farming/SFX_Harke_03_Solo.wav" id="39_di1ed"] [ext_resource type="AudioStream" uid="uid://bxh5m04vdo0sr" path="res://audio/sfx/Farming/SFX_Harke_04_Solo.wav" id="39_w3jkj"] [ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="40_w3jkj"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"] shader = ExtResource("13_7p0hq") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 0.603 shader_parameter/value_mult = 1.0 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_8ey8m"] shader = ExtResource("13_7p0hq") shader_parameter/hue_shift = -0.076 shader_parameter/saturation_mult = 0.939 shader_parameter/value_mult = 0.401 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 [sub_resource type="Gradient" id="Gradient_kt1wx"] colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0.329259, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_ubx8m"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"] seamless = true color_ramp = SubResource("Gradient_kt1wx") noise = SubResource("FastNoiseLite_ubx8m") [sub_resource type="ShaderMaterial" id="ShaderMaterial_ubx8m"] shader = ExtResource("13_kt1wx") shader_parameter/tiling_scale = Vector2(7.79, 5.2) shader_parameter/noise = SubResource("NoiseTexture2D_d53cn") [sub_resource type="Gradient" id="Gradient_eryax"] offsets = PackedFloat32Array(0, 0.743902, 1) colors = PackedColorArray(0.315758, 0.221537, 0.271709, 1, 0.443137, 0.4, 0.360784, 1, 0.686275, 0.556863, 0.47451, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_e5alv"] seamless = true color_ramp = SubResource("Gradient_eryax") noise = SubResource("FastNoiseLite_wgikv") [sub_resource type="ShaderMaterial" id="ShaderMaterial_0sfl7"] resource_local_to_scene = true shader = ExtResource("13_kt1wx") shader_parameter/tiling_scale = Vector2(25, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_2vojv"] size = Vector2(722.933, 456) [sub_resource type="RectangleShape2D" id="RectangleShape2D_vbdb2"] size = Vector2(727.467, 216) [sub_resource type="ShaderMaterial" id="ShaderMaterial_ualyd"] shader = ExtResource("13_kt1wx") shader_parameter/tiling_scale = Vector2(10, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0qu0h"] size = Vector2(374, 295.995) [sub_resource type="RectangleShape2D" id="RectangleShape2D_klb81"] size = Vector2(353, 296) [sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"] shader = ExtResource("13_7p0hq") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 1.0 shader_parameter/value_mult = 1.0 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.183 [sub_resource type="RectangleShape2D" id="RectangleShape2D_0sfl7"] size = Vector2(728, 368) [sub_resource type="CircleShape2D" id="CircleShape2D_p6n74"] resource_local_to_scene = true radius = 600.0 [sub_resource type="CircleShape2D" id="CircleShape2D_2nee2"] resource_local_to_scene = true radius = 300.0 [sub_resource type="CircleShape2D" id="CircleShape2D_ipqaa"] resource_local_to_scene = true radius = 300.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"] shader = ExtResource("13_7p0hq") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 1.0 shader_parameter/value_mult = 1.068 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 0.913 [sub_resource type="RectangleShape2D" id="RectangleShape2D_2nee2"] size = Vector2(12082, 1176) [sub_resource type="RectangleShape2D" id="RectangleShape2D_p6n74"] resource_local_to_scene = true size = Vector2(7340, 1192) [sub_resource type="AudioStreamPlaylist" id="AudioStreamPlaylist_ceriq"] loop = false stream_count = 2 stream_0 = ExtResource("37_di1ed") stream_1 = ExtResource("37_8ey8m") [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ceriq"] streams_count = 2 stream_0/stream = ExtResource("39_di1ed") stream_1/stream = ExtResource("39_w3jkj") [node name="BabushkaSceneFarmOutside2d" type="Node2D"] [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="background color layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -552) motion_scale = Vector2(0.1, 0.1) motion_mirroring = Vector2(2048, 0) [node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.5607, 0.89, 0.675955, 1) position = Vector2(4096, 0) scale = Vector2(2, 2) texture = ExtResource("2_7b2ri") centered = false offset = Vector2(0, -100) [node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.5607, 0.89, 0.675955, 1) scale = Vector2(2, 2) texture = ExtResource("2_7b2ri") centered = false offset = Vector2(0, -100) [node name="Sprite2D4" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.5607, 0.89, 0.675955, 1) position = Vector2(8192, 0) scale = Vector2(2, 2) texture = ExtResource("2_7b2ri") centered = false offset = Vector2(0, -100) [node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(-7, -138) motion_scale = Vector2(0.2, 0.2) motion_mirroring = Vector2(7000, 0) [node name="cloud" type="Sprite2D" parent="ParallaxBackground/clouds layer"] position = Vector2(792, 400) scale = Vector2(2, 2) texture = ExtResource("3_r34wi") centered = false offset = Vector2(0, -100) [node name="cloud2" type="Sprite2D" parent="ParallaxBackground/clouds layer"] position = Vector2(2656, 272) scale = Vector2(2, 2) texture = ExtResource("4_xh22q") centered = false offset = Vector2(0, -100) [node name="cloud3" type="Sprite2D" parent="ParallaxBackground/clouds layer"] position = Vector2(3240, 488) scale = Vector2(2, 2) texture = ExtResource("5_k3wpj") centered = false offset = Vector2(0, -100) [node name="cloud4" type="Sprite2D" parent="ParallaxBackground/clouds layer"] position = Vector2(5461, 185) scale = Vector2(2, 2) texture = ExtResource("5_r0vdg") centered = false offset = Vector2(0, -100) [node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(18, -713) motion_scale = Vector2(0.25, 0.25) motion_mirroring = Vector2(7200, 0) [node name="Kenney assets" type="Node2D" parent="ParallaxBackground/background layer 3"] position = Vector2(0, -39) scale = Vector2(1.2, 1.2) [node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.709819, 0.713726, 0.717632, 1) position = Vector2(0, 1420) scale = Vector2(3, 3) texture = ExtResource("7_sbyqw") centered = false offset = Vector2(0, -100) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.709819, 0.713726, 0.717632, 1) position = Vector2(2999, 1420) scale = Vector2(3, 3) texture = ExtResource("8_kt1wx") centered = false offset = Vector2(0, -100) [node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(376, 1136) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(312, 1160) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(216, 1072) scale = Vector2(1.46078, 0.957947) texture = ExtResource("10_d53cn") [node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(104, 1128) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(1640, 1088) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(2456, 1256) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(2392, 1288) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(2568, 1200) scale = Vector2(1.33805, 0.991627) texture = ExtResource("11_1uen0") [node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(3376, 1224) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(3488, 1248) scale = Vector2(0.939717, 0.72619) texture = ExtResource("12_mrwmr") [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) position = Vector2(4912, 1078.25) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_ubx8m") [node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.584268, 0.659007, 0.690272, 1) position = Vector2(3069.17, 2218.33) scale = Vector2(12, 3) texture = ExtResource("12_6b2nr") [node name="JelenaMockupBg01" type="Sprite2D" parent="ParallaxBackground/background layer 3"] visible = false position = Vector2(3552, 1296) scale = Vector2(1.7404, 1.77563) texture = ExtResource("11_vbdb2") [node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -82) motion_scale = Vector2(0.5, 0.5) motion_mirroring = Vector2(10500, 0) [node name="Kenney Assets" type="Node2D" parent="ParallaxBackground/background layer 4"] visible = false [node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.525643, 0.556909, 0.560815, 1) position = Vector2(0, 1420) scale = Vector2(4, 4) texture = ExtResource("7_sbyqw") centered = false offset = Vector2(-200, -80) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.525643, 0.556909, 0.560815, 1) position = Vector2(3999, 1420) scale = Vector2(4, 4) texture = ExtResource("8_kt1wx") centered = false offset = Vector2(-200, -80) [node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(128, 784) scale = Vector2(5.11066, 3.99823) texture = ExtResource("14_d53cn") [node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(976, 952) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") [node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(1160, 976) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") flip_h = true [node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(1368, 800) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") [node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(2328, 880) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") [node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(3112, 944) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") [node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4248, 960) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") [node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5376, 848) scale = Vector2(3.7465, 2.76803) texture = ExtResource("14_d53cn") flip_h = true [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5624, 976) scale = Vector2(2.93619, 1.96107) texture = ExtResource("14_d53cn") [node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5856.97, 753.531) scale = Vector2(3.3702, 3.05266) texture = ExtResource("14_d53cn") [node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(6888, 912) scale = Vector2(3.3702, 3.05266) texture = ExtResource("14_d53cn") flip_h = true [node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7088.48, 752.766) scale = Vector2(3.69909, 3.46732) texture = ExtResource("14_d53cn") [node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7224, 888) scale = Vector2(3.1922, 3.25497) texture = ExtResource("14_d53cn") [node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4392, 1152) scale = Vector2(2.55123, 1.88928) texture = ExtResource("14_d53cn") flip_h = true [node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(2944, 992) scale = Vector2(3.008, 2.76803) texture = ExtResource("14_d53cn") [node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"] material = SubResource("ShaderMaterial_wtdui") position = Vector2(2668, 726) scale = Vector2(1.3, 1.3) texture = ExtResource("13_0qu0h") [node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 4"] material = SubResource("ShaderMaterial_wtdui") position = Vector2(7965, 728) scale = Vector2(1.3, 1.3) texture = ExtResource("13_0qu0h") [node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"] visible = false position = Vector2(0, -256) motion_scale = Vector2(0.7, 0.7) motion_mirroring = Vector2(9965, 0) [node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.345703, 0.360648, 0.242876, 1) position = Vector2(993, 1576) scale = Vector2(5, 5) texture = ExtResource("7_sbyqw") centered = false offset = Vector2(-200, -80) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.345703, 0.360648, 0.242876, 1) position = Vector2(5961, 1582) scale = Vector2(5, 5) texture = ExtResource("8_kt1wx") centered = false offset = Vector2(-200, -80) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3017.3, 536.15) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(770, 3, 304, 979) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1807.5, 1408) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3321.3, 600.15) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(460, 622) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5081.3, 696.15) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(8470, 694) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(6596.8, 1566.35) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(8110.6, 758.5) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(10240, 850) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5641.3, 1168.15) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(2609, 434, 304, 467) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5161.3, 608.15) scale = Vector2(1.7, 1.7) texture = ExtResource("13_1uen0") region_enabled = true region_rect = Rect2(3111, -4, 167, 949) [node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3239.5, 1288) texture = ExtResource("14_mrwmr") region_enabled = true region_rect = Rect2(149, 15, 464, 478) [node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1791.5, 1448) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true region_rect = Rect2(149, 15, 464, 478) [node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1255.5, 1392) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true region_rect = Rect2(-6, 996, 467, 429) [node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5471.5, 1432) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true region_rect = Rect2(2319, 1079, 353, 327) [node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5007.5, 1312) texture = ExtResource("14_mrwmr") region_enabled = true region_rect = Rect2(2489, 707, 269, 224) [node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3583.5, 1248) scale = Vector2(0.575, 0.575) texture = ExtResource("14_mrwmr") flip_h = true region_enabled = true region_rect = Rect2(605, 877, 597, 537) [node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"] visible = false position = Vector2(28, -28) motion_mirroring = Vector2(10000, 0) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(1483.7, 800) scale = Vector2(1.6, 1.6) texture = ExtResource("13_d53cn") region_enabled = true region_rect = Rect2(-2, -5, 911, 1386) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(771.7, 664) scale = Vector2(1.6, 1.6) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(0, 4, 604, 1363) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(1763.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree12" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(9464, 731) scale = Vector2(1.6, 1.6) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(2939.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(3683.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("13_d53cn") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(115.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("13_d53cn") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(6259.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(7435.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(9092, 636) scale = Vector2(1.8, 1.8) texture = ExtResource("14_1uen0") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(8179.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("13_d53cn") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(4611.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("13_d53cn") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(80, 208) motion_mirroring = Vector2(8192, 0) [node name="floortile00" type="Sprite2D" parent="ParallaxBackground/ground layer"] texture_repeat = 2 material = SubResource("ShaderMaterial_ubx8m") position = Vector2(3888, 2688) scale = Vector2(16, 5.48) texture = SubResource("NoiseTexture2D_e5alv") [node name="Fence" type="Node2D" parent="."] [node name="Fence" type="Sprite2D" parent="Fence"] texture_repeat = 2 material = SubResource("ShaderMaterial_0sfl7") position = Vector2(5032, 1680) scale = Vector2(30, 1) texture = ExtResource("20_if5vh") [node name="StaticBody2D" type="StaticBody2D" parent="Fence/Fence"] collision_layer = 2 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fence/Fence/StaticBody2D"] position = Vector2(0.666672, 76) shape = SubResource("RectangleShape2D_2vojv") [node name="Fence2" type="Sprite2D" parent="Fence"] z_index = 100 texture_repeat = 2 material = SubResource("ShaderMaterial_0sfl7") position = Vector2(5040, 4056) scale = Vector2(30, 1) texture = ExtResource("20_if5vh") [node name="StaticBody2D" type="StaticBody2D" parent="Fence/Fence2"] collision_layer = 2 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fence/Fence2/StaticBody2D"] position = Vector2(0.266632, 172) shape = SubResource("RectangleShape2D_vbdb2") [node name="EndLeft" type="Sprite2D" parent="Fence"] texture_repeat = 2 material = SubResource("ShaderMaterial_ualyd") position = Vector2(-5816, 2880) rotation = 1.5708 scale = Vector2(3.25, 1) skew = 1.309 texture = ExtResource("21_if5vh") [node name="EndRight" type="Sprite2D" parent="Fence"] texture_repeat = 2 material = SubResource("ShaderMaterial_ualyd") position = Vector2(15888, 2880) rotation = 1.5708 scale = Vector2(3.2, 1) skew = -1.309 texture = ExtResource("21_if5vh") flip_h = true [node name="EndLeftCollider" type="StaticBody2D" parent="Fence"] position = Vector2(-5888, 4624) rotation = 1.5708 scale = Vector2(8, 1) collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fence/EndLeftCollider"] position = Vector2(-218, -4.00146) shape = SubResource("RectangleShape2D_0qu0h") [node name="EndRightCollider" type="StaticBody2D" parent="Fence"] position = Vector2(15952, 4592) rotation = 1.5708 scale = Vector2(8, 1) collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fence/EndRightCollider"] position = Vector2(-206.5, 12.001) shape = SubResource("RectangleShape2D_klb81") [node name="YSorted" type="Node2D" parent="."] z_index = 1 y_sort_enabled = true [node name="Yeli" parent="YSorted" instance=ExtResource("24_wtdui")] position = Vector2(6173, 3310) [node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")] z_index = 1 position = Vector2(3180, 2125) _fieldParent = NodePath("../Farm visuals/FieldParent") _hoe = ExtResource("28_6b2nr") _wateringCan = ExtResource("28_ipqaa") [node name="Brünnen" type="Sprite2D" parent="YSorted"] z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_2vojv") position = Vector2(7237, 3307) texture = ExtResource("21_ualyd") offset = Vector2(0, -800) [node name="StaticBody2D" type="StaticBody2D" parent="YSorted/Brünnen"] collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Brünnen/StaticBody2D"] position = Vector2(116, -224) shape = SubResource("RectangleShape2D_0sfl7") [node name="InteractionArea" parent="YSorted/Brünnen" instance=ExtResource("27_klb81")] _id = 1 [node name="CollisionShape3D" parent="YSorted/Brünnen/InteractionArea/Area2D" index="0"] position = Vector2(80, -368) shape = SubResource("CircleShape2D_p6n74") [node name="HoeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")] visible = false position = Vector2(6095, 2087) [node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"] _blueprint = ExtResource("26_ipqaa") [node name="CollisionShape3D" parent="YSorted/HoeGenericPickup/InteractionArea2/Area2D" index="0"] shape = SubResource("CircleShape2D_2nee2") [node name="CanGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")] position = Vector2(8192, 3507) [node name="SpawnWithItem" parent="YSorted/CanGenericPickup" index="0"] _blueprint = ExtResource("28_ipqaa") [node name="CollisionShape3D" parent="YSorted/CanGenericPickup/InteractionArea2/Area2D" index="0"] shape = SubResource("CircleShape2D_ipqaa") [node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")] position = Vector2(8628, 2060) [node name="SpawnWithItem" parent="YSorted/RakeGenericPickup" index="0"] _blueprint = ExtResource("28_6b2nr") [node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/InteractionArea2/Area2D" index="0"] shape = SubResource("CircleShape2D_ipqaa") [node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")] visible = false position = Vector2(15642, 2158) [node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"] _blueprint = ExtResource("29_wtdui") [node name="CollisionShape3D" parent="YSorted/ScytheGenericPickup/InteractionArea2/Area2D" index="0"] shape = SubResource("CircleShape2D_ipqaa") [node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")] visible = false position = Vector2(5454, 2049) [node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"] _blueprint = ExtResource("27_ipqaa") [node name="CollisionShape3D" parent="YSorted/ShovelGenericPickup/InteractionArea2/Area2D" index="0"] shape = SubResource("CircleShape2D_ipqaa") [node name="Farm visuals" type="Node2D" parent="YSorted"] position = Vector2(-60, 122) [node name="Static" type="Node2D" parent="YSorted/Farm visuals"] [node name="House Mockup" type="Sprite2D" parent="YSorted/Farm visuals/Static"] visible = false material = SubResource("ShaderMaterial_lhtpe") position = Vector2(5280, 1600) scale = Vector2(5, 5) texture = ExtResource("2_lhtpe") [node name="StaticBody2D" type="StaticBody2D" parent="YSorted/Farm visuals/Static/House Mockup"] visible = false collision_layer = 2 collision_mask = 6 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Farm visuals/Static/House Mockup/StaticBody2D"] visible = false position = Vector2(-257.6, 236.8) polygon = PackedVector2Array(232, -4.80005, 0, 0, 0, -96, -262.4, -97.6, -265.6, -260.8, -310.4, -260.8, -235.2, -321.6, -124.8, -323.2, -57.6, -424, 84.8, -436.8, 118.4, -452.8, 136, -436.8, 726.4, -452.8, 817.6, -299.2, 785.6, -291.2, 785.6, -108.8, 241.6, -94.4) disabled = true [node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals"] position = Vector2(53, 20) scale = Vector2(1, 0.993819) script = ExtResource("25_0qu0h") metadata/_custom_type_script = "uid://dhxtdhfqx3bte" [node name="Area2D" type="Area2D" parent="YSorted/Farm visuals/FieldParent"] position = Vector2(-48, -16) collision_mask = 5 collision_priority = 10.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"] position = Vector2(473, 2949) shape = SubResource("RectangleShape2D_2nee2") [node name="CollisionShape2D2" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"] position = Vector2(11993, 2960) shape = SubResource("RectangleShape2D_p6n74") [node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")] follow_viewport_enabled = false [node name="Inventory" parent="CanvasLayer" index="1"] anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 offset_left = -172.8 offset_top = -194.4 offset_right = 172.8 grow_vertical = 0 size_flags_horizontal = 4 size_flags_vertical = 8 _inventoryOpenedOffset = -600.0 [node name="Audio" type="Node" parent="."] [node name="Background Music" type="AudioStreamPlayer2D" parent="Audio"] position = Vector2(4002, 2030) stream = SubResource("AudioStreamPlaylist_ceriq") volume_db = -15.0 autoplay = true max_distance = 1e+06 [node name="SFX" type="Node" parent="Audio"] [node name="Farming SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"] stream = SubResource("AudioStreamRandomizer_ceriq") max_distance = 2e+07 script = ExtResource("40_w3jkj") [connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"] [connection signal="FieldCreated" from="YSorted/Farm visuals/FieldParent" to="Audio/SFX/Farming SFX" method="PlayOneShot"] [connection signal="mouse_entered" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseEnteredAllowedArea"] [connection signal="mouse_exited" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseExitedAllowedArea"] [editable path="YSorted/Vesna"] [editable path="YSorted/Brünnen/InteractionArea"] [editable path="YSorted/HoeGenericPickup"] [editable path="YSorted/HoeGenericPickup/InteractionArea2"] [editable path="YSorted/CanGenericPickup"] [editable path="YSorted/CanGenericPickup/InteractionArea2"] [editable path="YSorted/RakeGenericPickup"] [editable path="YSorted/RakeGenericPickup/InteractionArea2"] [editable path="YSorted/ScytheGenericPickup"] [editable path="YSorted/ScytheGenericPickup/InteractionArea2"] [editable path="YSorted/ShovelGenericPickup"] [editable path="YSorted/ShovelGenericPickup/InteractionArea2"] [editable path="CanvasLayer"]